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RINGLEADER
RINGLEADER Jan 4 2014, 10:34pm replied:

I've toyed around a lot with the render distances, and no matter what I still get this problem.

I haven't experienced near object clipping when I increased the render distance though. Scripting is not my bag.

+1 vote     media: Z-Clipping
RINGLEADER
RINGLEADER Jan 4 2014, 10:32pm replied:

Yeah, that's the plan. I'm cautiously hopeful of the remakes.

There were a number of undeveloped graphical features in game, like bloom, that I'm sure they will fully implement in the remakes. Shadowing is another big issue for me, like on the 'No Z-Clipping' pic, parts of the Halo that are shadowed by other parts are still lit up, just because the lighting angle.

+1 vote     media: Z-Clipping
RINGLEADER
RINGLEADER Jan 4 2014, 10:29pm replied:

That, or all Hell broke loose.

+4 votes     mod: Halo: Starside Intercept
RINGLEADER
RINGLEADER Jan 4 2014, 10:27pm replied:

I've thought about doing that, I'm just worried that a distant section would look jarringly different than the nearby section. I made it in 16 sections because the HOD file is too big. Surprisingly it runs smoothly in game, minimal performance drop when the whole thing is in view.

I'm not sure about the camera distances, I've played around with them quite a bit to no avail. I know there are UI camera settings as well as ship specific camera settings in the .ship file.

+1 vote     article: A Brief Report
RINGLEADER
RINGLEADER Jan 4 2014, 12:44am replied:

Thanks!

It's very finicky, most of the time it does this, some times it has no problems. Sometimes the atmosphere doesn't show up, sometimes the whole thing doesn't show up at all, lol.

+2 votes     media: Z-Clipping
RINGLEADER
RINGLEADER Jan 1 2014, 10:08pm replied:

Enjoy!

That ship looks pretty sweet btw, the engines are quite nice.

+1 vote     media: The Messenger
RINGLEADER
RINGLEADER Dec 2 2013, 2:26pm says:

God... Yes, YES!!!

+3 votes     media: Mr Reds adventure in The Missing Balls trailer!
RINGLEADER
RINGLEADER Oct 18 2013, 2:05pm replied:

NO

+1 vote     mod: Halo: Starside Intercept
RINGLEADER
RINGLEADER May 5 2013, 10:58am replied:

Hey!

Congress passes bills way faster than we update.

+2 votes     mod: Halo: Starside Intercept
RINGLEADER
RINGLEADER Sep 15 2012, 11:00am replied:

Aw, awwww come on...

+1 vote     media: ONI Prowler
RINGLEADER
RINGLEADER Sep 15 2012, 10:54am replied:

Howdy!

+1 vote     mod: Halo: Starside Intercept
RINGLEADER
RINGLEADER Sep 14 2012, 11:46pm replied:

IT CAN BE DONE... Just look at my planetary atmospheres!

I890.photobucket.com

I890.photobucket.com

A window is basically just a tiny atmosphere, as Galileo put it.

+1 vote     media: Sleek
RINGLEADER
RINGLEADER Sep 14 2012, 11:48am replied:

Bingo.

+1 vote     media: Silent
RINGLEADER
RINGLEADER Sep 14 2012, 11:17am replied:

True, I wanted this ship to break design norms with the stealth engine and body, but keep some of it more conventional, like the bridge and radar dish.

I also tried to make it look a little like the ONI logo itself.

+1 vote     media: Silent
RINGLEADER
RINGLEADER Jun 16 2012, 8:42pm says:

Props for sticking with the original Halcyon design!

+2 votes     media: Halcyon-Class Cruiser (Textured)
RINGLEADER
RINGLEADER Jun 16 2012, 8:41pm says:

Goodness me...

+1 vote     media: Halcyon-Class Cruiser (Textured)
RINGLEADER
RINGLEADER Jun 16 2012, 10:38am says:

OoooooooOOOOOHHHH!!!!!

+4 votes     mod: Black Mesa
RINGLEADER
RINGLEADER Jun 1 2012, 8:36pm replied:

Well, dood, I need more help!

+1 vote     mod: Halo: Starside Intercept
RINGLEADER
RINGLEADER Jun 1 2012, 8:34pm replied:

I'm here for you.

+1 vote     mod: Halo: Starside Intercept
RINGLEADER
RINGLEADER Jun 1 2012, 8:30pm says:

Oh my god, that's some top notch stuff.

+3 votes     media: Prowler Textured
RINGLEADER
RINGLEADER Mar 14 2012, 12:10am replied:

Yes, we'll probably scale it up a little so it's not too small.

+1 vote     article: Not Dead Yet!
RINGLEADER
RINGLEADER Mar 13 2012, 3:18pm replied:

Wings 3D, rendered in Kerkythea.

+1 vote     media: Dreadnought
RINGLEADER
RINGLEADER Mar 13 2012, 4:11am says:

Click 'view original' to see the full size image.

+1 vote     media: Keyship
RINGLEADER
RINGLEADER Mar 13 2012, 4:11am says:

Click 'view original' to see the full size image.

+1 vote     media: Teeth of a Titan
RINGLEADER
RINGLEADER Mar 13 2012, 3:49am says:

Click 'view original' to see the full size image.

+1 vote     media: Dreadnought
RINGLEADER
RINGLEADER Mar 10 2012, 8:33pm replied:

10,000km in diameter.

+1 vote     media: Installation 04
RINGLEADER
RINGLEADER Dec 3 2011, 9:45pm says:

Update coming soon!

+1 vote     mod: Halo: Starside Intercept
RINGLEADER
RINGLEADER Nov 5 2011, 11:07pm says:

Love it!

Nice background too ;)

+2 votes     media: Javelin Class close up
RINGLEADER
RINGLEADER Sep 18 2011, 2:37pm says:

Wave after wave of Cardassian, exploding.

0 votes     media: Dominion Alliance Ships
RINGLEADER
RINGLEADER Sep 17 2011, 2:52am replied:

Well, it does have to look different somehow, the lower boom is basically just one big tower with a gun on it, this particular assault frigate doesn't have a lower cargo bay section. Ignore the bridge though, it's basically going to look just like the one on the other frigate (I just quickly sketched that area without much though because I already had it modeled and textured)

I did want it to look really similar to the frigate in some areas though, in fact the engines are identical to the classic frigates, as well as the bridge, two areas of the ship that I don't think would vary much among frigate classes.

+1 vote     media: UNSC Assault Frigate
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