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Rigadoon
Rigadoon Jun 30 2014, 12:56am replied:

-Press Windows + R
-Type regedit
-Head to HKCU - HKEY Current user
-Open the software folder
-Head to MountAndBladeWarbandKeys
-Right click on MoutnAndBladeWarbandKeys
-Click on New String Value
-Enter serial_key_nw as name
-Enter your serial key as value, which you can retrieve by right clicking on your Mount & Blade Warband on steam or from your buying receipt.

+1 vote     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon May 8 2014, 6:27pm replied:

Press Windows + R
Type regedit
Head to HKCU - HKEY Current user
Open the software folder
Head to MountAndBladeWarbandKeys
Right click on MoutnAndBladeWarbandKeys
Click on New String Value
Enter serial_key_nw as name
Right click on the new string and hit "Modify". Now enter your serial key as value, which you can retrieve by right clicking on your Mount & Blade Warband on steam or from your buying receipt.

+1 vote     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Apr 23 2014, 10:50pm replied:

There are plenty of servers up. Unfortunately, no people to populate them at the moment. However, the team has many plans for reviving the mod. So please be patient. ;)

+2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Apr 15 2014, 2:54pm replied:

Can you provide more information such as how you know it is not installing all needed files?

+2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Apr 15 2014, 2:54pm replied:

What do you mean a blank file? It should be an installer and all you have to do is click on it to run it.

+2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Apr 3 2014, 12:08am replied:

The official servers are all running 1.2.

+2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Mar 30 2014, 3:30am replied:

It's an installer so run it and it should install the patch to where your mod folder is located. Let me know if you have any further issues. :)

+2 votes     download: Patch 1.2
Rigadoon
Rigadoon Mar 29 2014, 1:27am replied:

It sounds like you don't actually have the Napoleonic Wars Expansion. It's a DLC that you need to pay for and is required for this mod. Plus, it's Taleworlds, not teleworlds.

+1 vote     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Mar 18 2014, 7:36pm replied:

-Press Windows + R
-Type regedit
-Head to HKCU - HKEY Current user
-Open the software folder
-Head to MountAndBladeWarbandKeys
-Right click on MoutnAndBladeWarbandKeys
-Click on New String Value
-Enter serial_key_nw as name
-Enter your serial key as value, which you can retrieve by right clicking on your Mount & Blade Warband on steam or from your buying receipt.

+3 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 27 2014, 4:16pm replied:

Yes.

+3 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 22 2014, 5:01pm replied:

A reinstall usually fixes this issue.

+1 vote     article: Developer Blog #1 - First Days
Rigadoon
Rigadoon Feb 21 2014, 8:27pm replied:

Try re-installing.

+2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 20 2014, 10:13pm replied:

Bitching? You completely misunderstood what I meant by that. I meant that our release could've been less buggy and crashy, a smoother experience for those who just downloaded the mod. Maybe actually try to comprehend a message before you aggressively attack it next time. That was quite pathetic.

+1 vote     article: Developer Blog #1 - First Days
Rigadoon
Rigadoon Feb 20 2014, 2:50pm says:

IF YOU HAVE THE NW NOT DETECTED BUG
-Press Windows + R
-Type regedit
-Head to HKCU - HKEY Current user
-Open the software folder
-Head to MountAndBladeWarbandKeys
-Right click on MoutnAndBladeWarbandKeys
-Click on New String Value
-Enter serial_key_nw as name
-Enter your serial key as value, which you can retrieve by right clicking on your Mount & Blade Warband on steam or from your buying receipt.

+2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 20 2014, 2:48pm replied: +2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 19 2014, 1:27pm replied:

-Press Windows + R
-Type regedit
-Head to HKCU - HKEY Current user
-Open the software folder
-Head to MountAndBladeWarbandKeys
-Right click on MoutnAndBladeWarbandKeys
-Click on New String Value
-Enter serial_key_nw as name
-enter your serial key as value, which you can retrieve by right clicking on your Mount & Blade Warband on steam or from your buying receipt.

+5 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 18 2014, 2:08pm replied:

You are totally mistaken. The Gewehr 98 in the mod is definitely a Gewehr 98. Though its sites are post WWI, which we haven't fixed yet. Take a quick look in game, the bolt handle sticks straight out. You must be confusing it with the K98AZ which is also in the game. And no, the K98AZ is not the Kar98k.

+4 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 18 2014, 2:06pm replied:

Press Windows + R
-Type regedit
-Head to HKCU - HKEY Current user
-Open the software folder
-Head to MountAndBladeWarbandKeys
-Right click on MoutnAndBladeWarbandKeys
-Click on New String Value
-Enter serial_key_nw as name
-Enter your serial key as value, which you can retrieve by right clicking on your Mount & Blade Warband on steam or from your buying receipt.

+3 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 17 2014, 2:07pm replied:

Again, I can't help if you don't tell me what's wrong. Posting the same 'help i cant instal' comment repeatedly and not giving me any details will not allow me to help you.

+1 vote     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 16 2014, 7:46pm replied:

Have you tried some of the mirrors linked in the news post?

+1 vote     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 16 2014, 7:46pm replied:

Can you give some more details?

+1 vote     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 15 2014, 3:30am replied:

How does a download break your internet? You will need to give more details.

+3 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Feb 15 2014, 3:29am replied:

This is a multiplayer mod and we have not worked on commander battle yet.

+2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Jan 7 2014, 6:39pm replied:

It's the Karabiner 98AZ, not the 98K. 98AZ was a variant of the Gewehr 98 which started being used in 1908.

+2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Jan 1 2014, 11:25pm replied:

Multiplayer. Glad you're interested in the mod.

+1 vote     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Jan 1 2014, 8:56pm replied:

No. Read the update more thoroughly and you should understand why. More details are in my response to your PM.

+1 vote     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Dec 29 2013, 6:14pm replied:

What speciifically did he do?

0 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Dec 27 2013, 2:42pm replied:

I'm respectful and friendly to those with good intentions. As in, people who are here to show support, ask questions, give suggestions, and provide criticism in a constructive manner. Those who come to troll, rudely demand things, and in any other way disrespect the efforts of the team, will be responded to in a way they deserve.

In jakemiller's situation, I fail to see how I acted poorly. I explained what he is failing to see in the situation. Perhaps I was a bit too forceful, but my intention was to help him understand that we, as modders, do not serve him.

+2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Dec 26 2013, 8:21pm replied:

Glad you enjoyed the update. Rifle grenade launchers are planned but unfortunately, due to time constraints, they may not make it into the first release. Our mod takes place between late 1916 and early 1917 so the anti tank rifle will not be included.

+2 votes     mod: Iron Europe - WW1 Mod
Rigadoon
Rigadoon Dec 26 2013, 8:18pm replied:

They should be more than enough. ;)

+1 vote     mod: Iron Europe - WW1 Mod
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