This member has provided no bio about themself...
We don't have Turks either.
There will be several new maps in the 2.0 update. Gallipoli is one of them. ;)
Try actually reading about the mod before telling us what we "need" to do.
The event went very smoothly. There was no lag with over a hundred players and only a single crash. I hope more people will join us next week.
It is playable for battle. When 2.0 releases, we may have a separate server for battle.
Thanks for the suggestion. We'll consider it.
Do you guys have any suggestions for a regiment/battalion to represent regular British troops in the mod?
We don't have Americans planned yet but if we ever start working on them, we'll consider your suggestion. Thanks.
It's very possible.
I'm pretty sure the artillery issue you're talking about has been fixed for 1.21 already. In any case, we are going to make sure 2.0 is as polished as possible upon release.
Any specific regiment from the 16th Division you are particularly interested in seeing?
If anybody is getting the missing face_gen.brf issue, install 1.0 first and then use this download.
1.0 Download: Moddb.com
Install 1.0 first and then use this download.
That sounds like a good choice considering that they fought at both Verdun and the Brusilov Offensive. Research assistance would be great. Especially useful would be a description or image of the unit markings they wore during the Battle of Verdun or Brusilov Offensive.
If there is any specific Bavarian unit you have in mind, let us know. ;)
A bit harsh, Baillie. The_Black was not trying to be insulting. However, it is correct that IE is not truly dead. People who enjoy the mod still get together occasionally to play on the official server. A mod cannot die until its community has given up on it so it would be appreciated if people aren't so quick to "lay the mod to rest." Instead, help us to rebuild the community and follow the progress of the upcoming update, Iron Europe 2.0.
-Press Windows + R
-Head to HKCU - HKEY Current user
-Open the software folder
-Head to MountAndBladeWarbandKeys
-Right click on MoutnAndBladeWarbandKeys
-Click on New String Value
-Enter serial_key_nw as name
-Enter your serial key as value, which you can retrieve by right clicking on your Mount & Blade Warband on steam or from your buying receipt.
Press Windows + R
Head to HKCU - HKEY Current user
Open the software folder
Head to MountAndBladeWarbandKeys
Right click on MoutnAndBladeWarbandKeys
Click on New String Value
Enter serial_key_nw as name
Right click on the new string and hit "Modify". Now enter your serial key as value, which you can retrieve by right clicking on your Mount & Blade Warband on steam or from your buying receipt.
There are plenty of servers up. Unfortunately, no people to populate them at the moment. However, the team has many plans for reviving the mod. So please be patient. ;)
Can you provide more information such as how you know it is not installing all needed files?
What do you mean a blank file? It should be an installer and all you have to do is click on it to run it.
The official servers are all running 1.2.
It's an installer so run it and it should install the patch to where your mod folder is located. Let me know if you have any further issues. :)
It sounds like you don't actually have the Napoleonic Wars Expansion. It's a DLC that you need to pay for and is required for this mod. Plus, it's Taleworlds, not teleworlds.
A reinstall usually fixes this issue.
Bitching? You completely misunderstood what I meant by that. I meant that our release could've been less buggy and crashy, a smoother experience for those who just downloaded the mod. Maybe actually try to comprehend a message before you aggressively attack it next time. That was quite pathetic.