Indie games programmer, specialising in graphical implementations, namely OpenGL programming, however with skills in Direct3D as well.

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Rexhunter99 Blog

And so I've gotten back to working on the Carnivores Area Editing software. My first achievement in under a minute was successfully letting users edit the textures of the terrain ;)

On my list of things to get working is:

-Radius painting of terrain, used to raise/edit larger areas of terrain.
-Flag editing
-More robust height editing
-Scenery placement
-Volumetric fog
-Scenery Shadows
-Water reflections