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This month's report on the progress with a render showing all the newest traps.
We've got a pile of traps for you! And a short progress update on what we're doing.
A summary of what's been happening with some basic news as well as what's coming in the near future.
If a picture is worth a thousand words then those two videos describe the gameplay of the mod in over 17 mln words.
What? More media? Yes! This video gameplay provides another sneak peak into the testing and what's coming in the mod.
Last set of traps inbound, as well as a bonus with them - an all-new gameplay video!
From within the halls of GDC comes the next set of traps available in the mod, with a slight emphasis on the exploding ones.
Trappedia? Trapcyclopedia? Trapedia? Well, however you call it, this update briefly discusses the arsenal at your disposal in the mod.
Screenshots, a making of video, how YOU can easily join our early alpha testing and an open 3D Artist position - all in one in this Christmas special.
Time to present a video of some new particle effects which are going to replace the old default Source bullet impact ones. And this is just the beginning...
As the development continues another map is in production, and in this post the matter in question are UI changes, as well as time has come to dynamise...
In this very first update we dwell into the gameplay features explaining how a player's death is handled as well as how we reward players for putting...
A couple of concepts and model renders, along with some trap descriptions as well as other news.
Overlordess mod announcement with a couple of renders and a long gameplay video.