3D Modeller & texture artist for games. Main focuss on hard surface and organic environmental assets, but open to/experience in characters. Skills include: High and Low-poly modelling, high poly sculpting for normal bake implentation. Proficient in both photo-ref texturing techniques as well as hand painted stylized textures. Able to work from and create concept art. Apps used: Audodesk Maya Adobe Photoshop zbrush Mudbox Crazybump nDo plug-in xNormals

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Welcome to the "CryENGINE 3 Developers" group . The CryENGINE 3 Developers group is all about creating levels, mod, Total modifications, addon's, machinima...

GA-2011: The Hive

GA-2011: The Hive

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The development forum for the 2011 Game Art mod code-named The Hive.

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