Ai and Maps

Comment History
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

In the download section of ​​our site you can find all patches for the German and English version:
Modding-union.com

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ The Road to Edain 4.0: Of Farms and Conquest

The text changes from 3.7 to 3.81 are completly translated by a community-project:
Translate.google.de (the text is completely in german, the translating should be better than that from google translate).
Now must read through the old stuff, correct changed passages that are done since translating the text. Also there are a few lines that we skipped.
I hope that we will have an english translation, but that I can't guarantee.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

In bfme1 you had from the beginning the maximum number of commandpoints.

We have not decided yet, how we will handle that in Edain.
Maybe the farms will give you different number of points, dependent on the chosen upper limit of commandpoints.

Good karma0 votes
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Gondor will not receive this function, because the fiefdoms are a part of Gondor, the clans of the dwarves are in contrast independent countries.
Up until now we have to less material for separete Lorien and Mirkwood, I don't know if this will change in the future.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

The next version will contain a lot improvements of the AI, especially in and against fortresses.
I cannot go more in details, maybe you will see an update on this.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

The addon asset.dat?
Rapidshare.com

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

No. there will be no new building.
Btw Arnor are not a standalone faction.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

We hope we can release 3.71 in english someday.

Good karma+2 votes
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Rapidshare.com
Patch for the AI Bug.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Edain Mod 3.7 ist ready to download:
Modding-union.com

Good karma+2 votes
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Build Dain, when he reached level 10, he can summon a special Barracks with all dwarf-factions.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Yes, why should it not?

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

No.
Build "Ork Aufseher" in the Orc Pit.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Because many voices are records from something, we can't record these in english.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Because Peter Jackson would make clear that the Battle are without hope.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

An english version is in progress, but there is many to translate...
The Farmbuilding will be improved in 3.7.

What do you find bad on the current AI?

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Runemaster: Use it on your structures. The Struture get the rune, these 4 different runes have these effects: better productiontime, fear for enemies attacking the building, more armor and I forgot :(
Mine: You can place a mine to mountains like building walls.
Karsh: Level up the tomb in which karsh is summon. You can do that by sacrifice your units in it.

Good karma+2 votes
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

You yesterday wasn´t there?

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

They can set different runes on your structures.
The runes give the structure different bonuses (more strength, fear on enemies, better production, leadership)

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Which map?

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Here is the link to download it:
Modding-union.com

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

I´m also sure that nothing will change.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

The "Tierflüsterer" (animal-whisperer) are support units, which slow down the speed of Cavalary.
The "Elbensingerinnen" are support units, which boost your units with her spells.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

why should we do this?

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

My Worldbuilder work fine with the mod.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

The hard AI build more Units and Upgrades.
They also use more Spells.
The different between hard and brutal is that the brutal AI get Units and Upgrades cheaper and faster.

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

Maps with location in Arnor/Angmar, for example Rhuduar, Cardolan, Arnor, Angmar, etc

Good karma+1 vote
-Reshef-
-Reshef- - - 29 comments @ Edain Mod

You can only remove the mountain by map.ini.
Some of maps have no mountain, because of bugs.
For example Rhun or Nandurion.

Good karma+1 vote