Tactical nukes or fail, depends on how you want the world ended. live to command and conquer the F E A R of your present past
Not sure where you got the idea this is for RA2, but ok, its on the SAGE engine, which is what Renegade the mod this is being made for, runs on...
Its sad how the OFFICIAL fix is to remove the mortar entirely instead of doing this, just wtf man.
Oh look another scrub behind a screen, kid you aren't ****, also using noob out of ******* context AGAIN, it LITERALLY doesn't fit in this god damn sentence, get on my level bitch, on behalf of people who doesn't give ZERO ***** about "reading" **** THAT IS NON-EXISTENT, also stop acting hard when you can't even speak proper English, its insulting how trash you are kid.
Using the Extractor since direct download gives me an 500 internal server error
When we've played longer than you and we all KNOW this means nothing.
I doubt it will even be as EA/DICE has no plans to ever return to this game series, which is why we will keep asking, I mean this screenshot here is undeniable proof, BRING 2143.
I wonder if someone would fuse this version with the firefight sound mod.
And desert combat is superior to BF2, seriously BF2 is a payed clone of DC, BF2 was so **** that I actually gave up on it. But the two best mods PR and FH2 will survive at least.
He can't see it because like every other human notion people keep bringing to the internet, its NOT visable.
HORSESHIT vlad, "don't need saving" WOW speaking proper English, moving on, this game has MORE replayablility and gameplay then failbite EVER will have, infact if it wern't for the mod desert combat, BF2 would have never happened, THAT mod RIGHT THERE is pretty much the SOLE reason for BF's continuation... And your **** statement over makes 0 sense "I thought we had already saw how good MP will survive unless the playerbase died" that is a ******* joke, refractor battlefields are still played TODAY, especally 2142 specifically Titan mode, AND THAT alone is worth saving, the mods yes, but the fact that people still play the games.. something EA will NEVER understand.
Frostbite battlefield is so garbage that it make refractor battlefield playable, they have SHIITER code then BF2 EVER did, GARBAGE hit detection which made refractor games seem flawless, and need I saw it again... MOD TOOLS, something Frostbite will NEVER have is the replayability WHICH IS WORTH SAVING, I mean for **** sakes tell me one good mod that Frostbite has, PR? NOPE nor will the devs do it, PR2 is using CRYengine... so many good mods and edits we the PEOPLE can do that Frostbite won't allow us... so keep playing your new garbage, I'll enjoy the classic games that ARE MORE PLAYABLE
CLEAR THE RAMP................30 SECOOOOOOOOOOOOONDS
ROFL you're full of **** dude, realism is nothing compared to skill action mods, mods in general for this game are badly coded, that doesn't stop us from playing it, moving on, AIX and Alpha project are action mods which has changed more gameplay from vanilla then the random streams of mods seen here dude, and DON'T deserve anything less than an 9, its clear you know nothing of hard work and real skill to total conversion mods, PR is **** code with constant issues, still it deserves the score it gets, **** comments like yours are the biggest joke I've seen yet because mods like these are why BF2 are even playable, and why BF3/4 are a HUGE joke and pretty much put to shame, you know NOTHING about "good" or the gameplay provided and why we REAL people who love classic battlefield, love the mods portrayed here, STOP talking dude, you have NO room to even breath here
Its clear you know nothing about total conversion, PR plays NOTHING like BF2, its more tactical and requires REAL skill and teamwork to play, also this engine is VERY limited, its NOT like source where we can literally change the game, still that's what MODS ARE, "NEW skins and models, and of course maps, you have NO idea AT ALL how ****** "new ideas" are dude
Blue group on me, were shutting down that carrier.
Dude shut the **** up, you have ZERO room to talk, this IS NOT realism, there for THERE IS NO NEED for "proper" animation, this is stylized, and seriously dude, you don't need a ******* "experience" serving to mod, you need MODDING experience, and look at the ****** games who had retired military experience on it *battlefield, call of duty* they were in terms a HUGE joke now.., long story short, you don't need "military experience" to animate a weapon in a game dude -_-.
Agreed, but what is a better engine, Frostbite or UE3?
No that's **** coding in general in fps games, COD does it, classic BF does it, any game where they code one animation for an action.
Is it safe to say, this makes you moist?
I kneel before you *PEACE THROUGH POWER*
And from a totally different time frame "SEEK, LOCATE, ANNIHILATE!"
Finally, a zombie addon or mini-mod as I'll say where zombies can damage vehicles :D
The fanbase more like, they take the time to find these eggs, and sound bites.
BF3's had the same balloons in Air superiority, and the "UAV bomb" or SUAV is NOTHING like the HK from Ops 2, doesn't even operate the same way, its a recon device ment to ping enemies and lase targets, the UCAV is the real explosive device.
I've heard of this, another guy I watch FEAR was stating about this while trying out the easter egg on Rouge Transmission.
Because people are actually using the engine to its MAX potential not some POS vanilla a graphics which was an INSULT.
Who needs ANY Frostbite battlefield? Or console field, or remember when "Who needs BF2 when YOU HAVE BF1942 MODS? Yeah me to"
Indeed, they also improve the maps with the new features Frostbite 3 provides.