When I first heard about Brothers in Arms, it sounded like the perfect mixture of tactics and first-person action, and I wasn't disappointed. Early on, though, I was frustrated by certain things. I felt like there were a lot of commands missing, and the behavior of the AI squads could be improved a bit. I posted my suggestions on the Gearbox Forums, expecting a fix or mod to come out. Actually I thought that there was this huge modding community at the time, since every other WWII game seemed to have one, and Gearbox had released a pretty decent SDK with plenty of support from their own developers. Strangely, though, very few mods ever materialized. Three years later, I finally had some time to actually start modding Brothers in Arms myself. I started with the suggestions I had made such a long time ago, and just kept going. I have many more ideas that I may never get a chance to implement, because time is just very scarce these days...

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Rendroc's WarZone

Rendroc's WarZone

#ai

Rendroc's Mods for Brothers in Arms: Road to Hill 30 and Earned in Blood will bring your World War II experience to all new levels of realism and immersion...

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