When I first heard about Brothers in Arms, it sounded like the perfect mixture of tactics and first-person action, and I wasn't disappointed. Early on, though, I was frustrated by certain things. I felt like there were a lot of commands missing, and the behavior of the AI squads could be improved a bit. I posted my suggestions on the Gearbox Forums, expecting a fix or mod to come out. Actually I thought that there was this huge modding community at the time, since every other WWII game seemed to have one, and Gearbox had released a pretty decent SDK with plenty of support from their own developers. Strangely, though, very few mods ever materialized. Three years later, I finally had some time to actually start modding Brothers in Arms myself. I started with the suggestions I had made such a long time ago, and just kept going. I have many more ideas that I may never get a chance to implement, because time is just very scarce these days...

Posted | Game Title | Author
HollywoodFX and Real Gun Sounds Make BiA Even More Badass
Brothers in Arms: Road to Hill 30

HollywoodFX and Real Gun Sounds Make BiA Even More Badass

Jun 24, 2011 Rendroc's WarZone 0 comments

Some seriously cool effects improvements for every bullet impact, blood spurt, and explosion with the HollywoodFX mutator. Plus, jmoney's Real Gun Sounds...

Realistic Sights, Mantling, and More!
Brothers in Arms: Road to Hill 30

Realistic Sights, Mantling, and More!

Aug 24, 2010 Rendroc's WarZone 4 comments

More realistic sights and the ability to mantle over obstacles are the biggest additions to Rendroc's WarZone for Brothers in Arms. Also: more bug fixes...

WarZone Update and... Bastards in Arms?
Brothers in Arms: Road to Hill 30

WarZone Update and... Bastards in Arms?

Mar 23, 2010 Rendroc's WarZone 1 comment

The latest info on WarZone v4.17. Even more new mutators, and some exciting new customization features for the die-hard Brothers in Arms fans. Plus, a...

Rendroc's WarZone and CommandMod v4.0
Brothers in Arms: Road to Hill 30

Rendroc's WarZone and CommandMod v4.0

Dec 15, 2009 Rendroc's WarZone 3 comments

Introducing some new mutators to customize and increase the realism and battle immersion for Brothers in Arms. Improved AI bots and more soldiers for...

Meet Bazooka Jo
Brothers in Arms: Road to Hill 30

Meet Bazooka Jo

Aug 9, 2009 Rendroc's WarZone 0 comments

Rendroc's Warzone v3.32 includes two new mutators: Bazooka Jo and No Monologues. With Bazooka Jo, Pfc. Johanningmeier will follow you around with his...

WarZone Updated to version 3.30
Brothers in Arms: Road to Hill 30

WarZone Updated to version 3.30

Jul 3, 2009 Rendroc's WarZone 0 comments

The release of Demonic MP is a bit delayed, but there are still some significant fixes and updates to the WarZone, CommandMod, and DangerousAI in Rendroc's...

Demonic MP Alpha Test available for Download
Brothers in Arms: Road to Hill 30

Demonic MP Alpha Test available for Download

May 13, 2009 Rendroc's WarZone 0 comments

Demonic MP pre-Alpha version now included with the latest WarZone. Play against the computer-controlled Demon bots in Multiplayer Online or LAN. The full...

DemonicMP Mod In the Works
Brothers in Arms: Road to Hill 30

DemonicMP Mod In the Works

Apr 22, 2009 Rendroc's WarZone 3 comments

The DemonicMP mutator for Brothers In Arms Multiplayer has passed the first stage of development. By June 2009 you will be able to play against Demon...

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