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Yeah, PIVADS could be a weaker version of the AA Abrams.
I mean, the AA Abrams will be able to engage ground targets, or not? ;) :P
However, great work and best wishes!
Dude, you could just use the REAL (AMERICAN) Variants for the M113.
Would say - year 2000, so it's M113A3 Variant.
I will list them for you. :D
- M113A3 APC with .50 and round Gunshield
- M901A3 Improved TOW Vehicle (ITV)
- M1064 Mortar Carrier .50, round Gunshield and 120mm Mortar
- M163 PIVADS (1984)
As stationary AA (and vs light ground targets) Gun, use the M167A2 VADS.
M113A3 APC = I.pinimg.com
M901A3 ITV = Static.wixstatic.com
M1064 Mortar Carrier = Upload.wikimedia.org
M163 PIVADS = En.wikipedia.org
M167A2 VADS = Upload.wikimedia.org
I can't but a friend of mine did.
He made one of the most played CoH2 mods. (So he learned modding in CoH-Series).
He made vehicles ingame which were in the Datas but not ingame. :D
A real realistic damage-model, most things non-doctrinal buildable etc. I try to convince him to make many more neutral buildings and objects buildable.
Dude, you got it a bit wrong I think, maybe its because my English isn't good.
I know, you guys credited Red Frog mod team and you took the model with their permission... :D
I just wanted to know how u replaced the low quality top turret MG with a higher quality one. :P
You took the Model from Red Frog mod.
It looks that you changed the low quality top mg with a new one.
How did you do that?
Btw, I wish you guys best luck for this good looking mod.
You mean RPU-14. But no, RPU-14 weren't given to NVA/VC. These are Type 63 107mm 12-tube MRL from China. :P
A friend from me (Modder) made a private MC mod for me and him (and other friends) haha.
All units which werent used in the mod but are avaiable from the datas are now avaiable in the game.
Chinese get splitted in 2 factions (reserve army, regular army), better doctrines for murricans and chinese etc.
And a much more realistic damage model than the hardcore mode. :P
Learn modding or have a friend who can. :D
Yep, u see this "machine gun", more a autocannon... on pictures in C&C 1 TD. Same goes for the "Medium Tank" (M1A1 Abrams but with 105mm^^). In game, there werent MGs/Machine Cannons on the tanks.
Balance reasons, I think.
Tiberian Dawn (TD) AND Renegade.
Its the Mammoth MK I.
Mammoth MK II was the Mech from TS/FS and Mammoth MK III the ugly "upgraded" Tank which u can build in C&C 3 TW.
No wonder, is the creator of this mod a Jewish noob.
Make for the "Imperials":
Militia Crossbow and Bowmen
Heavy Militia Crossbow and Bowmen
So, the Order Units, Knights and Paladins have a decent ranged unit, except of the Magics. And its accurate, there were many knights with cb in Gothic II. :)
I know Militia didnt had bows in Gothic II, but there are no Horses too in the 3 gothic games xD. (Even u can read about a big battle with horses in the G-Almanach between Myrtana Army and Assassins).
And u had at least an "army_bow" in Gothic II. :P
As a pool of Ideas, u could install the newest version from the Content Mod for Gothic III. ;)
EXCACTLY something I have waited for.
PERFECT Timeline. ;)
Thanks for that, pls dont stop the mod. xD
Wow, just wow.
From where do you have the basic model?
No, dont have it anymore, sorry.
M60 wasnt in Vietnam, only the AVRE-Version and/or other support version.
M48A3(mod.B) and T-54B (and Chinese copy) were the best MBT in Vietnam... later some T-55A joined but not vs US-Troops.
Spoon will reactivate the Modern Combat mod?
Please Leutnant Murphy! Please make all Vehicles in "Normal" (Grey), Snow, Swamp/Jungle and Desert Camp!
Cant start/install the game on Windows 7 64 Bit.
Wirst du eine "Anglo Zulu War" Mod seperat rausbringen oder wird das auch in der Colonial-Mod enthalten sein?
Chinese copied so good, I dont see a difference. :D
Today they built own good stuff.
If its like your mod, with this polished graphics, I would give 11/10!
I think most people would love it. ;)
I will buy this game, if you finish it and it will be in English and/or German avaiable! :D
Thanks for all your work, Sulli.
Panzer IV F8/G :D
U had the StuG III F/F8 in mind. :D
Panzer IV F2/G (F2 was an very early "G", then G-Variant with 80mm frontal armour, then with the L48 later)
How can I move Vehicles/Guns in the Vietnam Editor without crushing Objects like Sandbags etc. That was always annoying in MoW:Vietnam. :D
Yes. I got to installed it long time ago BUT
The Covenants dont have much popcap in MP, how can I change the xml for working?
If I changed it for higher pop cap it doesnt work. :(
U you know the correct way because then u can have great battles, even many things are unfinished in this mod.^^
If EF allowed to use the EF Models.
PETA will block the release...
Is the background ingame graphic?
Sorry, a bit drunken, have holidays atm. :D
A normal day in a Russian bar.