Hey, I'm an aspiring mod and film-maker. I draw a lot of my film inspiration from Stanley Kubrick, Hideo Kojima, Quentin Tarintino, and Sergio Leonne. I'm also an extremely avid gamer and an obsessive lorefiend for games like Fallout and Mass Effect.

Comment History
Redgirraffe
Redgirraffe Dec 24 2013, 11:07pm says:

I really hate to be the guy criticizing the concept art because it is exactly that, a concept, but that head looks almost like it doesn't belong on the body, it looks like he's got a really long neck/really high eyes. I actually feel bad about saying this and besides that it looks totally awesome, but yeah, thought you should know I guess...

+3 votes     article: The new Path of Shadows main character
Redgirraffe
Redgirraffe Aug 4 2013, 5:58pm says:

So I keep trying to start COP only to get the main menu appear for half a second then immediately crashes and says x-ray engine is not working, I've got a steam version of COP and have installed with twice once as steam and once as retail and got the same result. I think this stems from not having the part2_textures folder which I never found, where can I get this folder?

+2 votes     mod: MISERY
Redgirraffe
Redgirraffe Aug 4 2013, 5:57pm says:

sorry this comment was an accident...

+1 vote     download: MISERY 2.1 BETA (now outdated)
Redgirraffe
Redgirraffe Aug 4 2013, 5:28pm says:

So I keep trying to start COP only to get the main menu appear for half a second then immediately crashes and says x-ray engine is not working, I've got a steam version of COP and have installed with twice once as steam and once as retail and got the same result. I think this stems from not having the part2_textures folder which I never found, where can I get this folder?

+2 votes     download: MISERY 2.1 BETA (now outdated)
Redgirraffe
Redgirraffe Jun 21 2013, 9:07pm says:

Hey, I've actually spoken to you before but I have a problem, When playing Brazil it seems to crash every few minutes, namely when I go through doors into other areas, but it will also happen occasionally at random. Other than that I'm absolutely loving the mod it's really fantastic!

+2 votes     mod: Fallout: Project Brazil
Redgirraffe
Redgirraffe Nov 8 2012, 2:58pm says:

About how far done is this mod if you were to give it a percentage rate?

+1 vote     mod: Mass Effect: Unification
Redgirraffe
Redgirraffe Nov 6 2012, 5:23pm says:

No offense but it seems a little too contrived as far as the uncanny valley factor is concerned but that's just my opinion...

+3 votes     media: Doll Concept - Early Model
Redgirraffe
Redgirraffe Jul 24 2012, 7:04pm replied:

Not to steal a page from the other slenderman game (Slender) but why just not animate him at all and have all of his movement occur off screen? I know its been done before but it works like a charm. Plus the more inhuman you make him seem the more unsettling it will be to see him. Don't fix what ain't broke as they say...

+2 votes     game: Faceless
Redgirraffe
Redgirraffe Jul 24 2012, 12:40pm replied:

cool, thanks for clarifying!

+1 vote     mod: S.T.A.L.K.E.R. Online
Redgirraffe
Redgirraffe Jul 24 2012, 12:38pm says:

Just a question (Its probably already been answered somewhere) this mod essentially a source version of the Slender game on the unity engine?

+2 votes     game: Faceless
Redgirraffe
Redgirraffe Jul 23 2012, 1:26pm says:

So based on what I've read this mod isn't a strait up co-op mod but rather a collection of maps from the single player game that have npcs and monsters in them that two players can mess around in... Is that right?

+1 vote     mod: S.T.A.L.K.E.R. Online
Redgirraffe
Redgirraffe Jul 23 2012, 1:02pm says:

Honestly you're gonna be much better off using something closer to the notes Used in the actual slender game. The reason being that notes like the one there come off as contrived and trying to hard to be scary. The reason slender scares the hell out of people is because of it's atmosphere not the jump scares or imagery. (this is purely constructive criticism)

+1 vote     media: Creepy Decal Attempt
Redgirraffe
Redgirraffe May 12 2012, 1:24am says:

this is really good concept art keep up the good work I'm really looking forward to seeing this mod in action at some point.

+5 votes     media: Katherine Evans
Redgirraffe
Redgirraffe Feb 23 2012, 8:52pm says:

Just felt like standing on a soap box so here I go. why go retail? (other than the obvious making money part) are there any perks to it? I really am saddened by this turn of events and I hope the best for the future.

+3 votes     game: Ivan's Secrets
Redgirraffe
Redgirraffe Feb 19 2012, 3:25pm replied:

True, True but you get what I mean they all have a very similar overall look/vibe to them. Sorry for the vague description.

+1 vote     media: Some Shotgun Concepts, Tell Us What You Think
Redgirraffe
Redgirraffe Feb 18 2012, 10:06pm says:

they're all very good but don't you think they all kinda look the same? You should try throwing a double barrel, lever-action, or semi/full-auto non-pump actions for varieties sake. Other than that its a very good job.

+1 vote     media: Some Shotgun Concepts, Tell Us What You Think
Redgirraffe
Redgirraffe Feb 16 2012, 2:49pm replied:

cool lookin forward to it

+1 vote     mod: Grand Theft Auto Halo (GTA Halo)
Redgirraffe
Redgirraffe Feb 15 2012, 8:39pm says:

Just out of curiosity how is this mod gonna play? Is it gonna be some kind of open-world GTA like Halo game or is it gonna be more linear and standard Halo on the GTA engine?

+1 vote     mod: Grand Theft Auto Halo (GTA Halo)
Redgirraffe
Redgirraffe Feb 6 2012, 9:03pm says:

does this remind anyone of masky from Marble Hornets? Looks really cool though

+1 vote     game: Masked
Redgirraffe
Redgirraffe Jan 15 2012, 11:47am says:

its very cool looking but assuming it shoots bullets where do the shells come out?

+1 vote     media: The actual new version of the assault rifle
Redgirraffe
Redgirraffe Jan 11 2012, 7:53pm says:

So after all of the set backs what percent is finished would you say?

+2 votes     game: Ivan's Secrets
Redgirraffe
Redgirraffe Oct 25 2011, 6:06pm replied:

its a good thing since Alien Swarm which has the same engine as half life and its free

+1 vote     game: Ivan's Secrets
Redgirraffe
Redgirraffe Oct 15 2011, 5:51pm replied:

Do you have any kinda tech specs on this mod because i dont think my comp can run Cryengine 3 seeming it really struggles with cryengine 2

+1 vote     media: Mystery Photo...
Redgirraffe
Redgirraffe Oct 11 2011, 7:01pm says:

im most definitely over analyzing things but it looks kinda like something is cloaking on the middle left side of the picture??

+1 vote     media: Mystery Photo...
Redgirraffe
Redgirraffe Oct 11 2011, 6:53pm replied:

yeah sorry i read it sortly after i posted this.... im still looking for this other thing we seem to be missing tho

+1 vote     media: Mystery Photo...
Redgirraffe
Redgirraffe Oct 11 2011, 2:57pm says:

the moon!! Earth?!?

+1 vote     media: Mystery Photo...
Redgirraffe
Redgirraffe Sep 19 2011, 7:49pm replied:

I was also wondering were you going to do anything with the radio like play halo music on it (im not 100% on copyrights so forgive me)

+1 vote     mod: Halout 3
Redgirraffe
Redgirraffe Sep 10 2011, 6:59pm says:

Just a question will this be compatible/ported to New Vegas or are the resources just not there

+2 votes     mod: Halout 3
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