Hey, I'm an aspiring mod and film-maker. I draw a lot of my film inspiration from Stanley Kubrick, Hideo Kojima, Quentin Tarintino, and Sergio Leonne. I'm also an extremely avid gamer and an obsessive lorefiend for games like Fallout and Mass Effect.

Comment History
Redgirraffe
Redgirraffe @ The new Path of Shadows main character

I really hate to be the guy criticizing the concept art because it is exactly that, a concept, but that head looks almost like it doesn't belong on the body, it looks like he's got a really long neck/really high eyes. I actually feel bad about saying this and besides that it looks totally awesome, but yeah, thought you should know I guess...

Good karma+3 votes
Redgirraffe
Redgirraffe @ MISERY

So I keep trying to start COP only to get the main menu appear for half a second then immediately crashes and says x-ray engine is not working, I've got a steam version of COP and have installed with twice once as steam and once as retail and got the same result. I think this stems from not having the part2_textures folder which I never found, where can I get this folder?

Good karma+2 votes
Redgirraffe
Redgirraffe @ MISERY 2.1 BETA (now outdated)

sorry this comment was an accident...

Good karma+1 vote
Redgirraffe
Redgirraffe @ MISERY 2.1 BETA (now outdated)

So I keep trying to start COP only to get the main menu appear for half a second then immediately crashes and says x-ray engine is not working, I've got a steam version of COP and have installed with twice once as steam and once as retail and got the same result. I think this stems from not having the part2_textures folder which I never found, where can I get this folder?

Good karma+2 votes
Redgirraffe
Redgirraffe @ Fallout: Project Brazil

Hey, I've actually spoken to you before but I have a problem, When playing Brazil it seems to crash every few minutes, namely when I go through doors into other areas, but it will also happen occasionally at random. Other than that I'm absolutely loving the mod it's really fantastic!

Good karma+2 votes
Redgirraffe
Redgirraffe @ Mass Effect: Unification

About how far done is this mod if you were to give it a percentage rate?

Good karma+1 vote
Redgirraffe
Redgirraffe @ Doll Concept - Early Model

No offense but it seems a little too contrived as far as the uncanny valley factor is concerned but that's just my opinion...

Good karma+3 votes
Redgirraffe
Redgirraffe @ S.T.A.L.K.E.R. Online

cool, thanks for clarifying!

Good karma+1 vote
Redgirraffe
Redgirraffe @ S.T.A.L.K.E.R. Online

So based on what I've read this mod isn't a strait up co-op mod but rather a collection of maps from the single player game that have npcs and monsters in them that two players can mess around in... Is that right?

Good karma+1 vote
Redgirraffe
Redgirraffe @ Creepy Decal Attempt

Honestly you're gonna be much better off using something closer to the notes Used in the actual slender game. The reason being that notes like the one there come off as contrived and trying to hard to be scary. The reason slender scares the hell out of people is because of it's atmosphere not the jump scares or imagery. (this is purely constructive criticism)

Good karma+1 vote
Redgirraffe
Redgirraffe @ Katherine Evans

this is really good concept art keep up the good work I'm really looking forward to seeing this mod in action at some point.

Good karma+5 votes
Redgirraffe
Redgirraffe @ Ivan's Secrets

Just felt like standing on a soap box so here I go. why go retail? (other than the obvious making money part) are there any perks to it? I really am saddened by this turn of events and I hope the best for the future.

Good karma+3 votes
Redgirraffe
Redgirraffe @ Some Shotgun Concepts, Tell Us What You Think

True, True but you get what I mean they all have a very similar overall look/vibe to them. Sorry for the vague description.

Good karma+1 vote
Redgirraffe
Redgirraffe @ Some Shotgun Concepts, Tell Us What You Think

they're all very good but don't you think they all kinda look the same? You should try throwing a double barrel, lever-action, or semi/full-auto non-pump actions for varieties sake. Other than that its a very good job.

Good karma+1 vote
Redgirraffe
Redgirraffe @ Grand Theft Auto Halo (GTA Halo)

cool lookin forward to it

Good karma+1 vote
Redgirraffe
Redgirraffe @ Grand Theft Auto Halo (GTA Halo)

Just out of curiosity how is this mod gonna play? Is it gonna be some kind of open-world GTA like Halo game or is it gonna be more linear and standard Halo on the GTA engine?

Good karma+1 vote
Redgirraffe
Redgirraffe @ Masked

does this remind anyone of masky from Marble Hornets? Looks really cool though

Good karma+1 vote
Redgirraffe
Redgirraffe @ The actual new version of the assault rifle

its very cool looking but assuming it shoots bullets where do the shells come out?

Good karma+1 vote
Redgirraffe
Redgirraffe @ Ivan's Secrets

So after all of the set backs what percent is finished would you say?

Good karma+2 votes
Redgirraffe
Redgirraffe @ Ivan's Secrets

its a good thing since Alien Swarm which has the same engine as half life and its free

Good karma+1 vote
Redgirraffe
Redgirraffe @ Mystery Photo...

Do you have any kinda tech specs on this mod because i dont think my comp can run Cryengine 3 seeming it really struggles with cryengine 2

Good karma+1 vote
Redgirraffe
Redgirraffe @ Mystery Photo...

im most definitely over analyzing things but it looks kinda like something is cloaking on the middle left side of the picture??

Good karma+1 vote
Redgirraffe
Redgirraffe @ Mystery Photo...

yeah sorry i read it sortly after i posted this.... im still looking for this other thing we seem to be missing tho

Good karma+1 vote
Redgirraffe
Redgirraffe @ Mystery Photo...

the moon!! Earth?!?

Good karma+1 vote
Redgirraffe
Redgirraffe @ Halout 3

I was also wondering were you going to do anything with the radio like play halo music on it (im not 100% on copyrights so forgive me)

Good karma+1 vote
Redgirraffe
Redgirraffe @ Halout 3

Just a question will this be compatible/ported to New Vegas or are the resources just not there

Good karma+2 votes
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