In real life, I use AutoCad to design granite & marble furniture products. In the summer of 2005 I stumbled into taking over my favorite Q3 mod (Western Quake 3) when development by the original team ceased & the website was about to expire. According to moddb I'm the developer, but this game is a team effort built on a foundation created by Iron Claw Interactive. Several coders, level designers & a website developer from all over the world joined my efforts. (The team members hail from Germany, Norway, France, USA, & are all great guys!) I managed to learn level design so that I could be useful beyond the scope of a public relations person & I picked up a few other game related skills along the way. After more than 3 years of making improvements to WQ3, we hope to release a Stand Alone version that will be renamed to "Smokin' Guns" sometime in late 2008.
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A small level that's a work in progress at the time of this video. (Maybe 70% done.) At some point in the future, this level will be incorporated into a new duel map that will be comprised of several sections created by various members of the dev team. A joint effort, if you will.