Hey I'm Joshua R. (AKA Rebel5555). I've been modding games since Command and Conquer: Tiberian Sun came out in August 1999. If your wondering about my skills, I'm a novice at modeling and skinning , but I'm an expert at XML, INI, & C++ Coding. Enough Rambling on and greetings to all!
In this Tutorial I will show you guys/gals how to create a projectile that has the same effects as the Y-Wings Ion cannon Shot.
tutorial: how to create a projectile based off the y-wing's ion shot
In this tutorial I will be showing you all how to successfully make a Space Based Bomber Available for Bombing Runs on Land Maps. This isn't a very hard...
tutorial: making a space based bomber bomb on land
In This tutorial we will be covering how to make units enable or disable themselves by Tech Levels. This is pretty easy but does require editing several...
tutorial: enabling/disabling units by tech level for galactic conquest
In this tutorial I will show you guys/gals how we can use the "Rocket Ability" to our advantage when modding EAW/FOC. Some of you might be wondering what...
tutorial: good times with the rocket ability
Variants are a unique way of creating new units without using very much code and can help a coder a lot by saving time and energy.
tutorial: working with variants
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