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Description

The Empire boards the Tantive IV, but encounters an enemy far deadlier than the Rebellion... Try to survive while your whole team turns into zombies, or infect them all! The rules are simple. Hold out as long as you can. Kill your teammates if you must, to keep them from becoming infected. You can choose to spawn as the first zombie, but you cannot switch teams midgame (unless you get infected). This mode is currently only on Tantive IV, Galactic Civil War Era. IMPORTANT: - This mode requires [RDH]Zerted's UnOfficial v1.3 Patch - This mode uses the Conquest timer and bot settings. To be able to win as the Empire, you MUST set a timer (usually 5 or 10 minutes is good). Also, the bot count is multiplied by 5 -- so the default of 16 AI actually becomes 80 and the maximum of 32 AI becomes a whole 160. - This mode is on Tantive IV only

Preview
Zombie Infection Mode v0.9
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Storytellerr
Storytellerr - - 1 comments

Hahaha, this addon is absolutely amazing. Fck me, I'm really enjoying this one! Haha!

PS. with 32 bots it's more or less impossibru to survive once the sh*t hits the fan.

Great one, 10/10

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razac920 Author
razac920 - - 16 comments

Thanks, it definitely seems to be my most popular mod. I'll probably update it sometime this summer with more variety in zombies, new map locations, etc.

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Gasman677
Gasman677 - - 71 comments

havent tried it yet but i will be FOR SURE.

Try increasing the number of AI's if the limit is 32 bots still.

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razac920 Author
razac920 - - 16 comments

still? As I wrote in the summary, the bot count is multiplied by 5, so the default 16 in the settings is actually 80, up to a maximum of 160.

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Guest
Guest - - 687,512 comments

Like Clone Zombies and the Republic fights them or the CIS?

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Comanche_Prime
Comanche_Prime - - 1,926 comments

Imperials vs Imperial Zombies

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Bird_42
Bird_42 - - 10 comments

If you do mod this into Galactic Conquest mode, I suggest pinning the Zombies against both the CIS/Republic and the Rebels/Empire. Having both of the factions team up against the zombies could make an intresting mod. Only issue would be having the droids become zombies, maybe using separatist allied species could solve that plot hole or the zombies reprogram the droids.

Great work. 10/10 recommended to anyone who likes the idea of zombies in Star Wars.

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Guest
Guest - - 687,512 comments

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Wibble606
Wibble606 - - 29 comments

This addon is fantastic! I'd love to see it expanded onto other maps!

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razac920 Author
razac920 - - 16 comments

Thank you! I will definitely add it to other maps sometime this summer.

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spsmith422
spsmith422 - - 16 comments

are we getting those maps, tantive IV is great, but I was hoping for clone trooper zombies

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Executor-64-
Executor-64- - - 1,288 comments

this looks great, but out of all the maps... tantive IV ?
:/ a little too well lit for creepy zombies dont you think?

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Guest
Guest - - 687,512 comments

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Guest
Guest - - 687,512 comments

It it compatible with the Conversion pack mod? It looks absolutely stunning. I saw a video of it from a German reviewer on YouTube... I couldn't understand anything, but he has good mods and the gameplay look awesome!!!

I'm really hoping it is, because as soon as a I get a "yes" I'm downloading this immediatly!

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razac920 Author
razac920 - - 16 comments

Yes, it should be compatible with the Conversion pack, and should just appear in addition to the other modes that the Conversion pack offers. You do need to have the version 1.3 patch installed, though.

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-3jack3-
-3jack3- - - 13 comments

Cant get this mod working either? x-x

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-3jack3-
-3jack3- - - 13 comments

Zombie mode crashes, the starship one works perfectly.

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-3jack3-
-3jack3- - - 13 comments

Ok both zombie modes crash and the only one that works is the team deathmatch in startship troopers.

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Jimmersac
Jimmersac - - 5 comments

is it online compatible?

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razac920 Author
razac920 - - 16 comments

No, sorry, I haven't been able to get it to work online yet. So for now it is a singleplayer mode only.

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ExcaliberDG11
ExcaliberDG11 - - 14 comments

So will you be able to get it be compatible online?

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Guest
Guest - - 687,512 comments

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Guest - - 687,512 comments

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Jedichamp5
Jedichamp5 - - 5 comments

Expand it!!

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SuperNinja357
SuperNinja357 - - 2 comments

When will there be a update?

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Mickapicka
Mickapicka - - 54 comments

I thought Dark Troopers were Droids? How is there an infected version?

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razac920 Author
razac920 - - 16 comments

I really don't know much of the lore behind them, but here:
Starwars.wikia.com
Apparently you can infect a cyborg? lol

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Guest
Guest - - 687,512 comments

Yes, because although cyborgs are mostly cybernetic, they are still "living beings" because their brain is organic. Thus, it's technically possible to infect a cyborg.

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Sir_Beagle
Sir_Beagle - - 1 comments

I loved it, but you can put a timer in it, it would be nice to win. 10/10 :D

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razac920 Author
razac920 - - 16 comments

*sighs* It says both in the readme and the description (mouse over the mode) that it uses Conquest settings, including a timer. But glad you liked it!

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Euphoria_21
Euphoria_21 - - 488 comments

More maps!! Make a clone wars one!!!
I love it

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UCInteractive
UCInteractive - - 25 comments

Infected on Raxus Prime?

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Guest
Guest - - 687,512 comments

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That_Guy13
That_Guy13 - - 2 comments

i cant seem to be able to launch it. How do i do. And i have patch 1.3 installed

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That_Guy13
That_Guy13 - - 2 comments

fixed it

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Steel_Paladin
Steel_Paladin - - 3 comments

How did you fix it? Mine won't load. As soon as I open launch the map it goes all buggy and I get a fatal error.

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Steel_Paladin
Steel_Paladin - - 3 comments

I have a few other mods, BFX and Conversion Pack 2.2. It appears in my instant action list Tantive IV > Zombie Infection, but as soon as I hit launch screen goes black and a bit buggy. Alt+Tab out and there is a fatal error message. Can anyone help?

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Vidicer
Vidicer - - 1 comments

I don't think BFX works with this mod, conversion does though, try deleting all mods then installing just this one, worked for me.

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P!XEL
P!XEL - - 22 comments

It´s awesome
More Maps would be Glad :)
And maybe, you can make it with more rounds. More zombis each round, an other weapons and so on (a little bit like Zombi-Mod from Call of Duty Black Ops).
Also you are allowed to make more pretty game mods(COD hast enough stuff to rebuild) :D

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P!XEL
P!XEL - - 22 comments

In Addition to that, i have 2 Points which should be changed:

The Zombies are to strong
The "Force jump-attack" is way to effectiv. I can infect a hole group with only one attack.

Would be glad, if you are going to change it a little bit (my opinion)

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Darth_Vader777
Darth_Vader777 - - 27 comments

PLEASE DO THIS ON HOTH!!!

(white walkers on hoth)

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Guest
Guest - - 687,512 comments

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Guest
Guest - - 687,512 comments

how do I extract the files?

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cloneyclonesgg
cloneyclonesgg - - 2 comments

easy do show in folder and extract to zombie_infection_mode_v0.9.zip.

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FleshTearer
FleshTearer - - 1 comments

Just don't have spawn points. Have 1.3 patch, all modes goes great. But this - not.

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Guest
Guest - - 687,512 comments

how do i download this cuz i dont want to get a virus

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