Allive since 1991, Gamer since 1999, Mapper since 2004, Game-Designer since 2005, Professional since 2011

Comment History  (0 - 30 of 61)
Rayman47
Rayman47 Jun 23 2014, 6:15am replied:

I found no RL reference.
Img3.wikia.nocookie.net

+1 vote     media: UMP45 & Map Weather Feature
Rayman47
Rayman47 Feb 14 2014, 11:09am replied:

Better than EA/Dice could ever do it!

+5 votes     media: SV-98 & G36C
Rayman47
Rayman47 Dec 10 2013, 12:14am buried:

(buried)

they had guns?

-13 votes     media: French army preview
Rayman47
Rayman47 Nov 30 2013, 7:01am says:

Are they ripped?

+2 votes     media: Coming 0.3
Rayman47
Rayman47 Aug 8 2013, 1:06pm says:

missing, the second mouseclick to pump the gun

+2 votes     media: Mossberg 590
Rayman47
Rayman47 Jul 25 2013, 5:27pm replied:

First i will build a few basic guns: AR, Pistol, Revolver, Dublebarreled, Bolt Action, MG. Then i will add one Model after another, but i need to define a limit.

+2 votes     game: Weapon Simulator
Rayman47
Rayman47 Jul 18 2013, 7:45am says:

Really nice Work!

+2 votes     article: The Big Announcement
Rayman47
Rayman47 Jun 23 2013, 2:41pm says:

The Specialists 2 ^^

+1 vote     article: Alpha Release is Here!
Rayman47
Rayman47 Jun 12 2013, 3:44pm replied:

Beta jep

+1 vote     game: Weapon Simulator
Rayman47
Rayman47 Jun 10 2013, 9:41am replied:

I don't want to promise anything, but it could be in the Spring of 2014. Maybe less, maybe more...

+1 vote     game: Weapon Simulator
Rayman47
Rayman47 Jun 4 2013, 4:55am replied:

I'm glad, you like it.
In my opinion, the progress is too slow :)

+1 vote     article: 4. Update News
Rayman47
Rayman47 May 29 2013, 1:49pm replied:

I'll think about it. But first, there need to be anything playable.

+4 votes     game: Weapon Simulator
Rayman47
Rayman47 May 27 2013, 11:32am replied:

I try to balance the optical and the blackbox progress, so you guys get new visual content every uptdate

+2 votes     article: 3nd Update News
Rayman47
Rayman47 May 27 2013, 11:29am replied:

I'll try to remember.

+3 votes     game: Weapon Simulator
Rayman47
Rayman47 May 23 2013, 3:02pm replied:

I'm thinking about it, but it will make it complicated. We'll see if the game is near final stadium

+2 votes     game: Weapon Simulator
Rayman47
Rayman47 May 21 2013, 10:40am replied:

As soon as it's playable

+2 votes     game: Weapon Simulator
Rayman47
Rayman47 May 9 2013, 7:20pm replied:

Thanks, the Models are all free ones, because of my 3D skills ;D
But later, i want to replace them.
The Shootingrange will get an optical improvement.

+2 votes     game: Weapon Simulator
Rayman47
Rayman47 May 6 2013, 2:52am replied:

We know, but that are GDI units :P

+1 vote     media: GDI Tank in trouble
Rayman47
Rayman47 Apr 14 2013, 8:44am says:

need a serverpatch or Game downgrade ...

+1 vote     download: Casus Belli v1.3 FULL
Rayman47
Rayman47 Apr 8 2013, 5:35pm says:

Can't connect, can't run LAN servers ... Onlineservers are covered and loadingbars take 100% and crash :(

+1 vote     article: Casus Belli – Update #25: Release SDK, patch 1.35 and tunngle association.
Rayman47
Rayman47 Feb 26 2013, 1:29pm replied:

TS = RA2 = Garisoning

+1 vote     media: Nod Challenge Preview
Rayman47
Rayman47 Feb 26 2013, 1:27pm says:

So bad that this is twisted :(

+1 vote     media: Twisted Dawn: Nod Units
Rayman47
Rayman47 Feb 23 2013, 5:49pm says:

Hitmarkers and shotgun dmg/spread :(

+1 vote     article: No Heroes - Update #35
Rayman47
Rayman47 Feb 13 2013, 2:47pm says:

Little glowing veins or cracks conecting them all

+6 votes     media: map ideation experiments
Rayman47
Rayman47 Feb 6 2013, 12:56pm says:

Traceing

+1 vote     article: *New Update!* The Jackhammer
Rayman47
Rayman47 Feb 6 2013, 12:55pm says:

Remembering XIII

+3 votes     article: Wrack - Update Preview!
Rayman47
Rayman47 Jan 27 2013, 2:18pm says:

Need blur effects

+3 votes     media: New Scope Effect
Rayman47
Rayman47 Dec 27 2012, 8:46am says:

can't wait :D
But the flashlights :0
And hitmarkers...

+4 votes     article: [DLG] No Heroes 2012 Recap
Rayman47
Rayman47 Dec 22 2012, 7:19pm says:

Trinity was an RA2 mission ?! love it!

+1 vote     media: Trinity (2-3)
Rayman47
Rayman47 Sep 15 2012, 7:37am replied:

only need for destrucktion are Fences! i don't think that a Tiger tank get stuck at them

+2 votes     article: A little bit about rubble
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