I am Raygoza and keep contact with mod developers of mods I like, I like to help my offering suggestion and ideas. When it comes to modding I am not good at it, I am only able to change a few things in StarCraft and Homeworld 2.

Comment History  (210 - 240 of 1,368)
Raygoza
Raygoza Sep 2 2013, 4:52am says:

This is very nice, by the way do enemies take damage if they stand close enough to the shotgun impact?
Also if the impact is not on an object that is horizontal to the shotgun impact will the effect perhapps look like the bullets keep going forward but in an reversed angle.
Like when you fire on something that leanes forward and not towards you the effect would reflect the impact at the same way as light does to a mirror, this in turn could make you shoot around walls.

+1 vote     media: Another fx video
Raygoza
Raygoza Sep 1 2013, 6:17pm says:

I'm very glad that you successfully pulled this off since it can't have been easy to have been working on it for so long, and now we got a great mod, many thanks for not giving up the project, it really is one of the best mods for HL2.

+3 votes     article: Underhell Chapter 1 Released
Raygoza
Raygoza Aug 30 2013, 6:52am says:

I also see that you changed the face, in my opinion the previous face looked better, and I liked the decorations on the clothes but if it's not realistic to that time perhapps there could be soem other things to decorate decorate the textures.

+1 vote     media: First character model
Raygoza
Raygoza Aug 29 2013, 2:51am says:

This music is very good.

+5 votes     media: Underhell Chapter 1 OST
Raygoza
Raygoza Aug 28 2013, 3:35am says:

Very cool and realistic.

+5 votes     article: Beta v1.07 Teaser
Raygoza
Raygoza Aug 26 2013, 2:41pm says:

Finally, since they also had a Core to begin with.

+1 vote     media: Vaygr Hyperspace Core
Raygoza
Raygoza Aug 25 2013, 2:43pm says:

It looks very good.
What other ships are you guys working with at the moment?

+1 vote     media: HSHinhibitor
Raygoza
Raygoza Aug 25 2013, 1:34pm says:

Does self propelled mean it can move around on it's own in this case?

+3 votes     article: #87: 155mm pure Power
Raygoza
Raygoza Aug 25 2013, 1:33pm says:

Nice

+2 votes     media: Panzerhaubitze 2000
Raygoza
Raygoza Aug 24 2013, 2:31pm says:

I'd say combine them a bit, having the second one but almost invisible, makes you barely see the shield and it would look almost like the 1st.

Also I wonder, could it be possible to add some code in the target field of the shortcut to make players decide what they want?
You could have either 1 oe 2 as default but with an additional small code in teh target field activate the other one.
A good side effect is if one of the shields is more graphic heavy then chgoosing the other one will reduce the requirements of running the game with ships with these shields turned on.

Or you coudl have twpo different downloads, each having it's own kind of shield.
But do note that on some ships the shield is supposed to be visible on like on Atlantis.

+1 vote     media: Community Poll - Which shield version is better ?
Raygoza
Raygoza Aug 23 2013, 3:14am replied:

Seems very likely, a lot of inventions were discovered by accident like rubber.

+1 vote     media: Slow Light Dark Realm (PTV model)
Raygoza
Raygoza Aug 22 2013, 3:54pm replied:

Just wondering, how would that work without actually making a back whole, though this is a great idea to kind of make some things stay out of combat for a while.

+1 vote     media: Slow Light Dark Realm (PTV model)
Raygoza
Raygoza Aug 22 2013, 3:53pm replied:

I like it very much as well and the fact that it keeps some BW elements not found in SC2.

+4 votes     media: plan
Raygoza
Raygoza Aug 21 2013, 2:43am says:

I suppose you'd eventually get rid of those backpacks or at least reskin them at some point.

I think this mod is going to be great.

+1 vote     media: The starting room has had a little bit of a redo
Raygoza
Raygoza Aug 20 2013, 4:27pm says:

Please tell me that the Siege tank will renain available to both factions?
Also maybe the Hammerhead tank should autocloak when it stands still after a few seconds.

+1 vote     media: 34
Raygoza
Raygoza Aug 19 2013, 3:13pm says:

Somehow reminds me of StarWars.

+2 votes     media: New Splashscreen Art: The Ascadian Isles
Raygoza
Raygoza Aug 17 2013, 8:34am says:

This ship is beautiful

+2 votes     media: Covenant Texture Update
Raygoza
Raygoza Aug 17 2013, 8:32am says:

Please tell me that you actually make a modified version of the exe with the plugins included?
This way you could play with friends without mods and have plugins available.

+1 vote     media: Burning Ground Launcher
Raygoza
Raygoza Aug 16 2013, 12:25pm says:

There seem to be alien weapons, am I right??

+2 votes     media: Hud icons by Haso9cr
Raygoza
Raygoza Aug 16 2013, 12:23pm says:

Nice, looks awesome with the new textures and the proper colors.

+1 vote     media: screenshot
Raygoza
Raygoza Aug 16 2013, 2:36am says:

It is nice and mysterious, but I would suggest smooth shapes instead of some blocks when it comes to the ship itself as any original Progenitor ship I see doesn't seem to have much if any blocky shapes.
Just a thought.

+3 votes     media: KPR frigate "Demolishor"
Raygoza
Raygoza Aug 15 2013, 2:21pm says:

Please tell us if it did work.

+1 vote     article: Windows 8
Raygoza
Raygoza Aug 15 2013, 2:14pm replied:

Did you mean Terran races work finished or just the terran race?

About this tank, it seems powerful, we have a heavy tank being the siege tank so this I guess will be deployed on the front lines and thus must be effective somehow.
doesn't look like a high fire rate vehicle, maybe it could stand back and snipe enemies with it's powerful canon making huge damage to single targets and possibly dealing explosive damage.

+1 vote     media: KMC Exclusive Unit WIP
Raygoza
Raygoza Aug 15 2013, 2:12pm says:

I think all your ideas are great, by the way have you thought of patching the PTV mod as well?

I think you seeem well qualified for that and you'd be able to bring that mod in the light again, as well as possibly get the permission to continue PTV.
(just a thought)

+1 vote     article: Current state of the mod
Raygoza
Raygoza Aug 13 2013, 1:32pm says:

I think breast might be too big and for a zombie game it might not be so practical with breasts of that size,c I'd sugest to reduce them a bit.

+1 vote     media: Early concept for Christina, the lounge singer.
Raygoza
Raygoza Aug 13 2013, 1:11pm says:

This movement system might be worth releasing, might be as simple as adding some code.

+1 vote     media: Vortex patroling
Raygoza
Raygoza Aug 13 2013, 1:08pm says:

Nice

+1 vote     media: (WIP) new shields
Raygoza
Raygoza Aug 8 2013, 3:33am says:

First tim ever there's gonna be a woods in a Portal mod.

+1 vote     media: Chapter 4: WOODS
Raygoza
Raygoza Aug 5 2013, 1:12pm says:

Looking forward to your improvements and good luck.

+1 vote     media: "Testbox" - Cargo Container Design
Raygoza
Raygoza Aug 5 2013, 5:29am says:

The dart should possibly not be blood red at the back if I recall correctly but still all these models and textures are awesome.

+1 vote     media: New dart model and texture
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