I am Raygoza and keep contact with mod developers of mods I like, I like to help my offering suggestion and ideas. When it comes to modding I am not good at it, I am only able to change a few things in StarCraft and Homeworld 2.
This went fast.
Ok so facebook seems to make the deal to own and sell the Oculus Rift.
But what will happen with the games and mods Phoenix Interactive has made?
So much more meaningful a crate can become in a complex mod than in a normal game.
What will you do from now on?
What do you think of the SC2 engine as a candidate?
If you haven't heard you can now load mods and maps from battle net.
And if you decide to make the Protoss you could also split them in two factions, I suggest Khala and Void since this mod is about minor factions to be playable.
The Khala possibly Thal'darim do not accept the Dark Templars ways and thus are pure Khala.
The Dark templars do not say that wielding both energies is bad and thus could allow twilight units, they could also have their own High Templar with a bit different powers. Maybe add in Feedback, void would have Stalkers and maybe Oracle too.
Khala would have Dragoons and maybe the Replicant.
The choice is pretty much between going for brute force or tricks and abilities to beat the enemy.
I believe this would make your mod so much ritcher and quality is worth waiting for.
I'm really sorry you have to go TheBest, but we can wait a lot longer for the Protoss if we need to, have you really decided to not make them?
If it's the lack of units to make a new race I know you guys are qualified to make it work by merging the races.
My idea is you start as common ground Terran, having research that decides which faction you will pick, once you choose the other buttons should be locked and according to the faction things will have that faction requirement (research) done.
This way the Terran factions can share buildings like Command Center, Barracks, Factory, Starport etc.
I don't understand, you say the non demilitarized version is stronger and from the first war, later you say that it also has a CIWS too, so what does the demilitarized version have?
All I know is that Kadesh swarmers has less fuel compared to other race´s strike craft, could be solved by making the script check the fuel amount on swarmers more often in comparison with other strike craft.
That is a very good idea.
By the way when you get to the Karos Graveyard could you please allow people to salvage Derelict ships and make them work?
Do you mean the original background?
What does it mean?
Does it mean that what you are looking at will be seen clearer than objects and stuff around the currently watched object.
You are not TVE only pone fortunantly
I dont think he can get away with it legally.
What visual differences are there in desktop mode?
In your case I guess you'll use the large portrait interface
Looks very good.
Can it be done to allow warpin en walkable ground toó?
A very good start hope it can be adapted to be working very much like in SC2.
my computer screen res is 1600x900
No what i get is that despite it suppose to run GC DC the game run the main ground control game only GC and no full screen :( that happen when I try to run DC with the shortcut...
ok, but let me know if you come up with something to fix this, the game deserve it ;)
I tried to fix this on my own but ended up to make ground control DC unable to run, I guess that I have to reinstall the DC epansion pack :(
Much coller now with dark blue with the dark purple.
Finally somehing in a starcraft mod that doesn't feel like it's just built on the ground but in it, reminds me of ground control 1.
It is interesting as well to see where this is going.
Would be good if you were able to pick version for yourself.
Could you upload an image to compare it with the old ones?
Do note that aphophis and Anubis have different ha'tak designs and could be a good idea to keep the round one even if you modify it to look more futuristic.
I'm sure this will be fun because even on hard difficulty I get too many med kits vodka and rad meds.
And when it comes to the icons and hud screen like the maps and the units card, they stay small like in the picture.
Is it possible to make them bigger? It whould make the game alot more user friendly.
Hey Voice, nice resolution fix, there is just one thing that bother me, I can´r run Ground control dark conspirety in full screen, but apart from that this does acctully work.