I am Raygoza and keep contact with mod developers of mods I like, I like to help my offering suggestion and ideas. When it comes to modding I am not good at it, I am only able to change a few things in StarCraft and Homeworld 2.

Comment History  (180 - 210 of 1,347)
Raygoza Sep 19 2013, 6:34am says:

If you include it in the game, what role do you think it would have?
Would it's main weapon be a special attack that you can use?
And if so maybe it could keep firing against that target, this way you can attack two things at the same time, the small weapons can target the small fast ships while the big gun shoots against some capitalship if you'd like.

+1 vote     media: Where will Destiny take you ?
Raygoza Sep 19 2013, 4:35am says:

It looks very cool.

+1 vote     media: Recent Concept
Raygoza Sep 19 2013, 3:19am says:

This looks awesome.

+1 vote     media: Who's Zerg lover? : )
Raygoza Sep 19 2013, 3:10am says:

Does look good though.
By the way is the Devourer converted from a SC2 mod?

+1 vote     media: Zerg Con Air : )
Raygoza Sep 19 2013, 3:08am says:

This looks awesome

+1 vote     media: Turanic Ion Array frigate
Raygoza Sep 19 2013, 3:04am says:

I guess that's all the media in the right order as well, and this is more than I asked for, thanks a lot for the order of things as well.

+2 votes     media: Homeworld vs Babylon5
Raygoza Sep 16 2013, 1:45pm says:

About Babylon, are there any other movies as well?

+1 vote     media: Homeworld vs Babylon5
Raygoza Sep 3 2013, 8:10am says:

What does GPTP mean?

+1 vote     media: GPTP 2.33 Preview by. pastelmind
Raygoza Sep 2 2013, 6:52pm says:

I must say that this is aswesome, I wonder how it'll make you feel when you play the mod.

+2 votes     media: Trailer Music v2
Raygoza Sep 2 2013, 4:52am says:

This is very nice, by the way do enemies take damage if they stand close enough to the shotgun impact?
Also if the impact is not on an object that is horizontal to the shotgun impact will the effect perhapps look like the bullets keep going forward but in an reversed angle.
Like when you fire on something that leanes forward and not towards you the effect would reflect the impact at the same way as light does to a mirror, this in turn could make you shoot around walls.

+1 vote     media: Another fx video
Raygoza Sep 1 2013, 6:17pm says:

I'm very glad that you successfully pulled this off since it can't have been easy to have been working on it for so long, and now we got a great mod, many thanks for not giving up the project, it really is one of the best mods for HL2.

+3 votes     article: Underhell Chapter 1 Released
Raygoza Aug 30 2013, 6:52am says:

I also see that you changed the face, in my opinion the previous face looked better, and I liked the decorations on the clothes but if it's not realistic to that time perhapps there could be soem other things to decorate decorate the textures.

+1 vote     media: First character model
Raygoza Aug 29 2013, 2:51am says:

This music is very good.

+5 votes     media: Underhell Chapter 1 OST
Raygoza Aug 28 2013, 3:35am says:

Very cool and realistic.

+5 votes     article: Beta v1.07 Teaser
Raygoza Aug 26 2013, 2:41pm says:

Finally, since they also had a Core to begin with.

+1 vote     media: Vaygr Hyperspace Core
Raygoza Aug 25 2013, 2:43pm says:

It looks very good.
What other ships are you guys working with at the moment?

+1 vote     media: HSHinhibitor
Raygoza Aug 25 2013, 1:34pm says:

Does self propelled mean it can move around on it's own in this case?

+3 votes     article: #87: 155mm pure Power
Raygoza Aug 25 2013, 1:33pm says:


+2 votes     media: Panzerhaubitze 2000
Raygoza Aug 24 2013, 2:31pm says:

I'd say combine them a bit, having the second one but almost invisible, makes you barely see the shield and it would look almost like the 1st.

Also I wonder, could it be possible to add some code in the target field of the shortcut to make players decide what they want?
You could have either 1 oe 2 as default but with an additional small code in teh target field activate the other one.
A good side effect is if one of the shields is more graphic heavy then chgoosing the other one will reduce the requirements of running the game with ships with these shields turned on.

Or you coudl have twpo different downloads, each having it's own kind of shield.
But do note that on some ships the shield is supposed to be visible on like on Atlantis.

+1 vote     media: Community Poll - Which shield version is better ?
Raygoza Aug 23 2013, 3:14am replied:

Seems very likely, a lot of inventions were discovered by accident like rubber.

+1 vote     media: Slow Light Dark Realm (PTV model)
Raygoza Aug 22 2013, 3:54pm replied:

Just wondering, how would that work without actually making a back whole, though this is a great idea to kind of make some things stay out of combat for a while.

+1 vote     media: Slow Light Dark Realm (PTV model)
Raygoza Aug 22 2013, 3:53pm replied:

I like it very much as well and the fact that it keeps some BW elements not found in SC2.

+4 votes     media: plan
Raygoza Aug 21 2013, 2:43am says:

I suppose you'd eventually get rid of those backpacks or at least reskin them at some point.

I think this mod is going to be great.

+1 vote     media: The starting room has had a little bit of a redo
Raygoza Aug 20 2013, 4:27pm says:

Please tell me that the Siege tank will renain available to both factions?
Also maybe the Hammerhead tank should autocloak when it stands still after a few seconds.

+1 vote     media: 34
Raygoza Aug 19 2013, 3:13pm says:

Somehow reminds me of StarWars.

+2 votes     media: New Splashscreen Art: The Ascadian Isles
Raygoza Aug 17 2013, 8:34am says:

This ship is beautiful

+2 votes     media: Covenant Texture Update
Raygoza Aug 17 2013, 8:32am says:

Please tell me that you actually make a modified version of the exe with the plugins included?
This way you could play with friends without mods and have plugins available.

+1 vote     media: Burning Ground Launcher
Raygoza Aug 16 2013, 12:25pm says:

There seem to be alien weapons, am I right??

+2 votes     media: Hud icons by Haso9cr
Raygoza Aug 16 2013, 12:23pm says:

Nice, looks awesome with the new textures and the proper colors.

+1 vote     media: screenshot
Raygoza Aug 16 2013, 2:36am says:

It is nice and mysterious, but I would suggest smooth shapes instead of some blocks when it comes to the ship itself as any original Progenitor ship I see doesn't seem to have much if any blocky shapes.
Just a thought.

+3 votes     media: KPR frigate "Demolishor"
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