I am Raygoza and keep contact with mod developers of mods I like, I like to help my offering suggestion and ideas. When it comes to modding I am not good at it, I am only able to change a few things in StarCraft and Homeworld 2.

Comment History  (150 - 180 of 1,366)
Raygoza
Raygoza Dec 10 2013, 7:54pm says:

Nice

+1 vote     media: Path To Victory (PTV model)
Raygoza
Raygoza Dec 10 2013, 7:53pm says:

Please share this plugin and overlay to other mods in exchange for being credited on their mod pages.

0 votes     media: SC SUM 1.37 Preview: Mothership Shield Induction
Raygoza
Raygoza Dec 9 2013, 1:38pm says:

Looking ver y good, I like the mangle as well.

-1 votes     media: WIP
Raygoza
Raygoza Dec 8 2013, 6:46pm says:

No installation required, you just run the game from the file, if it opens a browser window then browse to your StarCraft directory and double click on the StarCraft.exe file.

+1 vote     mod: SC Revolution Mod
Raygoza
Raygoza Dec 7 2013, 6:53pm says:

This is so cool.

+1 vote     media: Feature #3 - New Interface (video)
Raygoza
Raygoza Dec 4 2013, 12:09pm says:

Looks great.

+1 vote     media: Hybrid Holding Cell
Raygoza
Raygoza Dec 3 2013, 10:39am says:

Things as big as the hybrid units, I suggest having idle animations and this time when capturing the frames from sc2 make them play slower so that the units doesn't play trough those animations too fast in sc1

+1 vote     media: Some updates
Raygoza
Raygoza Dec 2 2013, 10:24pm says:

It does look very nice.
Is it possible to display more command buttons if it would be necessary?

+2 votes     media: New Ingame GUI - Work In Progress
Raygoza
Raygoza Dec 2 2013, 10:13pm says:

Are these features part of the mod or the map?

+2 votes     download: Burning Ground EUD Test Map (updated 12.25.2013)
Raygoza
Raygoza Nov 30 2013, 3:32pm says:

Does look cool though

+1 vote     media: test
Raygoza
Raygoza Nov 27 2013, 5:29pm says:

I completely agree, please tell us if you will make similar or at least changed guis for stargate space conflict as well?

+2 votes     media: Account page - Ingame GUI WIP
Raygoza
Raygoza Nov 26 2013, 10:15pm says:

Yu really got the theme

+2 votes     media: Interface - Work In Progress
Raygoza
Raygoza Nov 19 2013, 11:42am says:

This all looks great, by the way, at the same way the health is displayed maybe when hovering the mouse over enemies you should see their faction just as in Sc2.
Also don't forget the detection rings around enemy detectors while controlling cloaked units.
And please share these features.

-1 votes     media: Burning Ground Demo v0.5 Preview
Raygoza
Raygoza Nov 14 2013, 9:03am says:

Best archon conversion I've seen

+3 votes     media: Archon preview
Raygoza
Raygoza Nov 14 2013, 8:57am says:

It would be good if you could auto detonate it when burrowed when a unit steps on it.

+2 votes     media: Baneling preview
Raygoza
Raygoza Nov 6 2013, 10:34pm says:

It works for me though.

+1 vote     media: Fog of War - Finished
Raygoza
Raygoza Nov 5 2013, 9:39pm says:

That explains why the video is not linkt to the mod.

0 votes     media: Alpha SC: V campaign unit - Warhound
Raygoza
Raygoza Nov 5 2013, 12:24am says:

I would suggest that you wait with Hots units till your WoL recreation is complete.

+3 votes     media: Alpha SC: V campaign unit - Warhound
Raygoza
Raygoza Nov 3 2013, 6:49pm says:

I also wonder what they are because I remember the regular beacons being done

+2 votes     media: Misc.
Raygoza
Raygoza Nov 2 2013, 3:14am says:

i2D did you try to actually select a race from the original race menu and put it to choose above?

+1 vote     article: Looking for help from Win7 users
Raygoza
Raygoza Nov 1 2013, 4:42pm says:

Todo se ve muy bien.

+1 vote     media: Zergling preview
Raygoza
Raygoza Nov 1 2013, 4:33pm says:

This is exactly the same effect as in the last version of path to victory, no objection on that part except for the timing, make it pop up when the effect isvat it's brightest's and if you make the ship pop up when the effect is as brightest. Also if you male the effect look as in the version 0.04 and get the timing right I think you would love it.
Also it's hosted on my account since I didn't have the right to associate it with the PTV mod.

+1 vote     media: Dark Space Gateway Effect
Raygoza
Raygoza Oct 30 2013, 12:41am says:

Now talking about the dark gateway effect when it activates, I like how the effect looks in the version 0.04 of PTV, please make sure to check it out.
Anyway for the effect color I wondervif you plan on hsving the color chsnged as well becaude the color of the effect has nothilng to do with the prgenitor colors.

+1 vote     media: New Dark Space Gateway Design
Raygoza
Raygoza Oct 29 2013, 11:49pm says:

Things seem to look good and are probably animated as well, smething I wabt to say is thatbif the pylon hasn't been redone then it's not spinning which I think that the pylon itself should, I don't know how much work there id to get sc2 buildings into this game with the glowing effects mantained, but I think everyone would like spinning pylons as in sc2. Maybe the crystsll itself doesn't move in sc2 but we'll have to look that up.

0 votes     media: Protoss buildings preview
Raygoza
Raygoza Oct 29 2013, 12:38am says:

Also remember that the pylon itslf should be spinning and not just it's inner part.

+1 vote     media: Protoss buildings preview
Raygoza
Raygoza Oct 29 2013, 12:33am says:

Black mesa hazard course mod has a solution in one of the commentaries in the last one of their news on how to get things the tools to work sgsin if I'm not mistaking.

+2 votes     article: Update on the project
Raygoza
Raygoza Oct 16 2013, 7:51pm says:

It´s very good

+6 votes     media: Orbital Defense Grid - Finalized
Raygoza
Raygoza Oct 15 2013, 12:44am replied:

In a such mode maybe a crafting system could be implemented, and wespon parts could be combined to upgrade some aspects of a weapon or to build specific weapon parts to combine with a weapon to create a new one, like an extension barrel for a minigun makes the autogun, and for other upgrades could be a bullet upgrade to increase damage and possibly some weapon parts to make turret parts which with secondary fire will deploy the autogun or minigun as a turret.

+1 vote     media: Cool new feature for medkit
Raygoza
Raygoza Oct 13 2013, 1:49am says:

Interestg.

+1 vote     media: Alien Carrier
Raygoza
Raygoza Oct 9 2013, 1:43pm says:

It really looks like a real alley.

+2 votes     media: Testing of winter weather
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