I am Raygoza and keep contact with mod developers of mods I like, I like to help my offering suggestion and ideas. When it comes to modding I am not good at it, I am only able to change a few things in StarCraft and Homeworld 2.

Comment History  (1260 - 1290 of 1,374)
Raygoza
Raygoza Jun 25 2011, 4:06am replied:

Thats true according to me their Taiidan is the closest to the original Taiidan, the old HW galaxy could be recreated in HW2 with inspiration from the FX mod's Taiidan, the Kushan could be made in a very similar way.

+1 vote   media: UXMOD-Screenshots
Raygoza
Raygoza Jun 25 2011, 4:01am says:

Looks good, before I read that you said Battleship I thought it was a corvette with engine trails.

+1 vote   media: UXMOD-Screenshots
Raygoza
Raygoza Jun 25 2011, 3:59am replied:

You have succeeded with things that have been seen as impossible. Be glad for that. Your tech lab and reactor are the first ones which I have seen to be fully functunal.

+1 vote   download: SC Revolution Mod 0.3
Raygoza
Raygoza Jun 24 2011, 4:55pm says:

I suggest making the engines to look more like the existing supercapitalships of the progenitor. Maybe looking like Sajuuk's engine or the Dreadought'sor the Keeper's. Still a picture on those would be nesesary to determine if I am right.

+1 vote   media: Lower Plate and Engines
Raygoza
Raygoza Jun 21 2011, 3:58am says:

This part looks a bit like FarCry.

+1 vote   media: New Survival Map
Raygoza
Raygoza Jun 17 2011, 4:46pm replied:

Are you still alive?

+1 vote   member: Tefeari_Mpor
Raygoza
Raygoza Jun 17 2011, 2:12pm says:

So awesome!

+1 vote   media: UXMOD-CG Render Outputs
Raygoza
Raygoza Jun 12 2011, 2:07pm says:

I am not saying anyting against you LordGrantus, I am just saying tha there are some Good old things in this release.

Hell_Diguner They are compatible because the H*A*C*S is a Bigfile and the PTV 0,04 are just a bunch of folders with information on how the mod is going to work, in the end of the shortcut I just pu this:
-mod HACS.big -overrideBigFile

I think you get it, the mod overrides the chages which are against it's functions.

+1 vote   download: PTV v0,04
Raygoza
Raygoza Jun 11 2011, 10:55am says:

It looks like a coat or tentacles from the back.

+1 vote   media: lol REAL HERO!
Raygoza
Raygoza Jun 10 2011, 2:18am says:

Does the cake even exists in Portal?

+2 votes   media: The Cake is NOT a lie :)
Raygoza
Raygoza Jun 10 2011, 2:09am says:

Cool Corvette, the purpose of this seems similar with a heavy corvette because it has thicker armor and more firepower.

+1 vote   media: Nassar Assault Corvette
Raygoza
Raygoza Jun 9 2011, 5:08pm says:

IN the first picture you show the beam coming from the middle and now I see that it will come from the other side from a mount, keep up the good progress.

Technically it looks like the beasts infection beam but in a wrong color.

+1 vote   media: New Vaygr Advanced Destroyer Ion cannon mount
Raygoza
Raygoza Jun 8 2011, 1:18pm says:

I have been seen this mod on progress since the old version 0,04, I can say that much have happened and that this mod is great even with it's few bugs and such. All the hard work has done a lot to this mod and I would like to thank Molulu, the PTV development team and all who helped with this mod in any way to become what it is today, Thanks.

+2 votes   article: Eternal Quest
Raygoza
Raygoza Jun 8 2011, 11:26am says:

This is the second part of the list. On both pictures you can see the Holographic Emitter research and the support system research.

+1 vote   media: HWC Somtaw research capabilities
Raygoza
Raygoza Jun 8 2011, 11:25am says:

This is the above part of the list

+1 vote   media: HWC Somtaw research capabilities
Raygoza
Raygoza Jun 8 2011, 10:15am says:

I think it depends on how the level is constructed, also if it would be a clear thing to do then yes.

+1 vote   media: 2nd Puzzle WIP
Raygoza
Raygoza Jun 6 2011, 8:48am says:

I have posted my suggestions on the forum
Moddb.com

+1 vote   download: PTV v0,04
Raygoza
Raygoza Jun 6 2011, 6:32am says:

By the way I have succeded playing this mod with the mod H*A*C*S by putting the H*A*C*S mod in the data folder and modifying the shortct to use H*A*C*S.big and the overrideBigFile to use this version of the mod.
The Result is playing on Giant maps with the old Progenitor.

Benefits and ideas for the mod
Giant maps would change the gameplay alot considering that Somtaw jumps very cheap, there's a limit for how many resources a single ship will use for hyperspace, that way the cost wont keep increasing over long distances. And if the Progenitor Gateway could be used for troop transport for free to any place on the map by just telling the gate where to transport the ships and telling the fleet to jump trough the gate.

Here's the adress to the mod H*A*C*S
Moddb.com
Here's the download adress
Gamefront.com

+1 vote   download: PTV v0,04
Raygoza
Raygoza Jun 6 2011, 6:23am says:

I couldn't because I have no rights to link it to the mod. In this release there is just the Progenitor race hought it's splitted in two. Sabbath which uses phase shelds and Amun which seems to be able to cloak their every ship. Anyway there are some things with this old version which I like, those things are:
The old Gateway effect, the Devastator, the old Keeper drone phase shelds,
The Devastator"which is now replaced by the Agilator", the Keeper drone is an alround fighter as in the campain, though in this release the Devastators help keeping strikecraft away while the Shiflers attack other targets.

I didn't know there was a forum, by the way, this release gives Molulu access to old work which hopefully will be usefull in the future of the mod.

+1 vote   download: PTV v0,04
Raygoza
Raygoza Jun 4 2011, 2:59am says:

It looks so good.

+1 vote   download: Path to Victory Alpha 7
Raygoza
Raygoza Jun 3 2011, 11:53am says:

I guess that means it wont replace the Vaygr bases, will it build something or just have very advanced sensors array?

+1 vote   media: UXMOD-CG Render Outputs
Raygoza
Raygoza Jun 3 2011, 11:42am says:

Very good.

+3 votes   media: Stargate Space conflict trailler V.1.3
Raygoza
Raygoza Jun 3 2011, 1:57am says:

If you change settings on the sound it could sound more robotic.

+1 vote   media: New Turret Voices
Raygoza
Raygoza Jun 3 2011, 1:56am says:

Sounds pretty good.

+1 vote   media: New Turret Voices
Raygoza
Raygoza Jun 3 2011, 1:54am says:

If you make this mod use features that are in both games then you could easily play the mod with Portal 1 because both games would be compatible. Though if you are going to use Portal two stuff then you need to port portal2 stuff to the mod in order to make it run correctly in portal.

+1 vote   article: Update #2
Raygoza
Raygoza Jun 2 2011, 11:44am says:

I see a marine with a different weapon which seems to have a backpack, will it replace the regular one?

+1 vote   media: MG v2
Raygoza
Raygoza Jun 2 2011, 11:32am says:

Could you release this for piano or the electronic version of it which can sound like many other instruments to?

+2 votes   media: Otter Research Facility Theme Song
Raygoza
Raygoza Jun 2 2011, 11:17am says:

Very good jobb.

+2 votes   media: Icons and description for passive skills
Raygoza
Raygoza Jun 1 2011, 2:26pm says:

Great job on the last 5 pictures.

+2 votes   media: Updated First Level
Raygoza
Raygoza Jun 1 2011, 3:45am says:

It looks very good, it reminds me of the game Fear.

+2 votes   media: Otter Research Facility
Level
Avatar
Avatar
Offline Since
Oct 30, 2014
Country
Sweden Sweden
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.8
Members
23
Games
6
Mods
178
Articles
185
Media
902
Downloads
65
Groups
36