I am Raygoza and keep contact with mod developers of mods I like, I like to help my offering suggestion and ideas. When it comes to modding I am not good at it, I am only able to change a few things in StarCraft and Homeworld 2.
This sounds like Resident Evil but about person who was left or just waked up in this nightmare.
The Enter button could be used to get to the inventory which you can use to combine some things, like you start with a gun and you later find some gun parts which makes you rapid fire 3 shots if you combine them with the gun, it is some sort of an extension also.
About g-mod, it seems that it can be installed on Half Life 2, will it work then?
I don't get it
Understand that but why not a larger swarmer with new guns or a pod?
By the way cool Corvette
I have Noticed that original Keepers seem to be much tougher than the Dreadnought having a lot of Hull points and pretty high damage, besides they are smaller than the dreadnought, by the way I think that the Dreadnought and Sajuuk's Phase canon are to weak, they sound like a super weapon which unleashes a lot of energy an the damage it does does not reflect that.
Ok, Good expression by the way does it's weapons still work with the Phase sheld activated?
He added a speed Boost to all ships of the game, even though it is unlikely that the Vaygr are able to overload Progenitor drives and their own that much
Will the Diamondback be a Prototype vehicle.
What do you think of making a Alien Swarm version of this to?
You'll get about the same view, co-op and just like in the game Alien Swarm the aliens pop up all the time, it could be zergs in this case, though buildings should be added to. What do you guys think about this?
Since both Half Life 2 and Alien Swarm are made in the source engine.
But that would make two mods I guess but still it seems to be a good idea
weather you choose a Marine, ghost or a fire bat, you are best to do one thing, though it would be cool with upgrades also.
Send me a post don't answer here because there will be to many pictures to look for this one.
I just got to ask are they invulnerable against all kind of damage?
I am asking because in the Stargate Space Conflict mod only weapons like the Dreadnought's Phase canon and Sajuuk's Phase Canon can damage the ships with a sheld which is turned on.
Do you have anyone that can do it for you?
If I may ask what will be the difference between the Cloaked fighter and the interceptor except it for being a bit more expensive for having the cloak ability?
Looking very good, I like the new engine look.
Wow this Remake is awesome, just like the old one but with better textures.
How did you do for your Profile image?
I am trying to not being annoying, anyway comparing compatibilities of this mod and Eternal Silence, is that Eternal Silence is compatible with several source games, if this mod would be compatible with Portal, Portal 2, Half life 2 and it's episodes you would automatically get more people playing because more people could enjoy the mod without all needing to have CS source.
By the way if the Karos Graveyard level is going to work properly on the HW2 engine I really think that the Towing ships to a certain point is a very important thing. The difference between that and the salvage Corvette actually is going to salvage while the dog only takes the ship away and puts it like debris in the Graveyard.
By the way it would be nice if it was possible to salvage Graveyard ships, called Derelict ships because some people like the look and would actually like to use them.
As i mentioned earlier but I don't know if you understood me, I meant that the PTV mod only has the towing ability which basically is the same as the Ramming frigate without the impact part.
You know that the resource collectors will only be able to gather resources but as you know resource collectors in HW2 can tow things like resource containers, I think that that job could be handled by the salvage Corvette when you either tell it to pick it up or press the Harvest Hot key, that's my idea on how to get this going at the moment.
If you have taken a look on the FX-mod's Taiidan you'll see that it is pretty much like the original, I wonder if we could have that picture of the Taiidan as a base, not taking theirs and modify just having their way of the Taiidan as a base for this mod's Taiidan, Since the Kushan is a very similar race it could be like a copy of the Taiidan just like in the original HW1.
If I may ask what is really the difference?
Isn't it easier to make thesemaps comptible with several games and that way get more people to play it?
I mean if you take a look at the mod Eternal Silence you'll see that it works with several source games. What do you think?
You'll get more people to the servers
Will this work on regular Half life 2 and other source games?
Looks Cool, I am happy to see progress.
That looks like the blue planet hyperspace effect.