I am Raygoza and keep contact with mod developers of mods I like, I like to help my offering suggestion and ideas. When it comes to modding I am not good at it, I am only able to change a few things in StarCraft and Homeworld 2.
I'm jut saying that if possible making two Things of feature adding, one in which there will not be changes on units just making the game more user-frendly like rally pointing to mineral fields and Vespene Gasyers. but being able to play against people without these features.
the second version in which things form the other version exist and new things like the Blinding Nova, Guardian having making a small AoE hit, restoration to not remove lockdown and so much more, it wouldn't really be a modification in style with other mods but like enhancing StarCraft without actually creating a new mod.
Even if the guardian would keep spitting acid the attack needs a small AoE effect, it would be a smart thing creating a mod which adds features without changing units and stuff, I mean like Rally pointing to minerals and this kind of stuff, adding the blinding Nova to the medics replacing the Optical.etc
But making two version of this, one in which new features are added but which still works on internet against people which doesn't have these features. And one a bit more like a mod in which more stuff can be added like the Blinding Nova, the reedited medic's restoration in which they cannot remove lock down and the Guardians acid attack to actually have do a small AoE hit when they attack and so on. About the Guardians attack, you can clearly see that when the acid hits it looks like it's attacking in AoE but only the target gets damaged currently.
Because the physics lab will be removed and the BattleCruiser upgrades will move to the Fusion Core. the Covert ops will not exist either because the Ghost upgrades are moved to the science Facility.
I am very sure that there will be a Ghost Academy in which the academy and the nuclear silo will be merged aswell as having the ghost upgrades available there.
The citizen 1 and 2 could be put on desura.
just kidding but still seems very useful, it does also seem that no other game actually has fruits to restore life, even less bananas.
I fully agree
You must have put a lot of work in this, very well done. About that HL2 Screen and Panels you really made them fit the map, they perfectly melted in well in this map.
Why not make an Alien Swarm version of this mod?
I just have a question, how does racing mode work if all the ships already has a maximum speed which is different from other ships?
Is that dropship building something?
It's a good start anyway.
If all the big bullet impacts could do hun wholes and if Ion beam weapons could look like they are tearing up the hull this would look much more epic.
I think if you keep the original design but improving it that would look awesome, like maker all the details of the mothership of the right on the mothership to the left, who knows I might be wrong to?
That explains why it should be very well made.
I agree with you on this, I have seen several Stargate mods for the source engine, most of them rarely have updates, yours look pretty complete.
Something you could do is finding fans to the game which have modding experience and maybe would like to help you.
By the way the work here could help out other mods, like the laser effects could be used from the Void Ray in the SC mod o wea, there are things from this mod which other mods could have use for.
I like your work but it seems starnge that the gate on another planet would spin like the on in Destiny
Wish someone could help you, myself I have no experience in any material that could help you.
units that aproach enemy units because they are in their attack range, after they killed that unit they should return to their original position and not stay where they killed the unit. like medics healing should get back to their previous position instead of chasing injured units across the base and not returning. They shoudl have a limit for how far they can go from their position afterreaching the edge or getting the job done within their radious of the assigned position they should get back.
the old versions are still uploaded i guess unless it's a very old version of it, by the way I have an idea for you, you could add featuers to the original game, like rallypointing SCVs or Probes from the nexus or the Command Center to a Raffinary/Assimilator or minerals, afterwards they could just get there and start working, this is a feature that exists in SC2 and makes the game much smoother
Think if it isn't dead, I mean if you have a USB Flashdrive you could save your progress to that USB stick and in the computer giving you a second chanse of recovering matrials in the future.
very cool, this material could actually be used to make a movie, if a lot more of this is added. Still this is a very cool destroyer. I wonder if you can bring these hyperspace graphics ingame.
If I may ask is that Torpedo a one time use weapon or not?
Solved it but it seem to go slower for some reason and I don't seem to be able to fix this