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RatDog_Andrew Mar 26 2013, 7:43pm replied:

Thanks for the kind words Courtney!

Yes, it certainly is tough getting back into the swing of things. We are preparing a demo for Loaded now so things will only get more interesting from here :D

+2 votes     game: Drykkur
RatDog_Andrew Mar 11 2013, 2:59pm replied:

Thank you for the kind words Leon!

As I mentioned above we have in fact been working on a lot of things the past 6 months ( Loaded related and otherwise).

Being realistic may work for some games but we are looking for fun gameplay so being 100% historically accurate is not what we are going for. Given our loot system we are going to offer a wide variety of equipment and going historically accurate would limit us greatly in that regard.

Once we reveal more information about the story and multiple universes the art syle should make more sense.

At this point we are mainly releasing these weekly updates to slowly push out information and get feedback while building a small community.

Thanks again for taking the time to check out the dev diary!

+1 vote     article: Loaded Dev Diary: Evolution of Rorik
RatDog_Andrew Mar 11 2013, 2:55pm replied:

Hi KamiKaze.101,

We have been working on Loaded for roughly 6 months now alongside another project titled EverDead as well as contract work to keep the lights on. EverDead will be nearing release the end of this month so we are excited be able to dedicate more time to Loaded. Concept art has been made in a variety of areas so we plan on releasing more info weekly just to start building a small community around the game.

The armor your mentioning is only a mock up for right now. Loaded will feature a huge amount of loot that ranges from the historically accurate to over the top. We are aware that Vikings never had horned helmet,etc but based off the feedback we have received from fans they prefer us to not go 100% accurate and have some fun with the culture.

Feel free to check out the colored representation of that concept as well:

It is funny that you mention that series on History Channel. I have been watching it and I look forward to seeing where they go with the series. I believe Vikings & Norse Mythology have been greatly underused in games/tv/movies.

I hope you stick around and check out future updates so you can continue giving us feedback :)

+1 vote     article: Loaded Dev Diary: Evolution of Rorik
RatDog_Andrew Mar 7 2013, 12:37pm replied:

We are aiming to release Loaded on Windows, Mac and Linux thanks to the power of using Unity as our engine of choice!

+2 votes     game: Drykkur
RatDog_Andrew Mar 7 2013, 12:36pm replied:

Agreed, over the past 6 months I feel I have read more about Vikings / Norse Mythology than most do in a lifetime. I am amazed that more games do not focus on it because I find the mythology fascinating :)

+1 vote     article: Loaded Dev Diary 2: Fun Facts
RatDog_Andrew Feb 27 2013, 7:23pm replied:

thanks for the comment, I am hoping to at least have weekly updates :)

+2 votes     game: Drykkur
RatDog_Andrew Feb 20 2013, 10:00pm says:

Loaded will be 2D :)

+3 votes     game: Drykkur
RatDog_Andrew May 27 2012, 12:04am says:

Update 1.2 is nearing completion. Check out our blog tomorrow for more details:

+1 vote     game: Kozmos: Virtual Pets
RatDog_Andrew May 9 2012, 12:10pm says:

Hi Everyone, we have been made aware of the bug our last update introduced in regards to the iap's. We are working hard to get an update submitted today to fix the problem. Hopefully Apple will expedite the review process for us as well. Thanks for the patience everyone

+1 vote     game: Kozmos: Virtual Pets
RatDog_Andrew May 3 2012, 10:59am says:

Anyone looking for a Download link for Kozmos here it is:

+1 vote     game: Kozmos: Virtual Pets
RatDog_Andrew May 2 2012, 1:03pm says:

Kozmos update 1.1 is now on the App Store.
Download it now for:
- A new mini game
- Two new habitat backgrounds
- Revised Marketplace
- Bug fixes

+1 vote     group: RatDog Games
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