I had no knowledge on making games or modelling... then I married a programmer. I got lured in by easy stuff like level design on a bubble shooter, and worked my way up to be able to make a model from scratch. Now I'm working on a mmo rpg: Legends of Strife.
Great improvements to the playability of Legends of strife as well as a change in how you will play it. Added in some bandits.
We are excited to announce the first Legends of Strife test version is now available to play. Also more progress.
Creatures now have some path finding and there is an line of sight check for fireball and others in Legends of Strife.
Legends of Strife now has a cave and some other improvements too.
More progress, this time on the camera and a bit on the armour system.
Newly implemented collision and jumping in Legends of Strife.
Revealing a small quest chain that will be available in Legends of Strife.
Dual wielding is now implemented in Legends of Strife. Plus new weapons.
Legends of Strife got some nice updates to the weapons system recently, and some new weapons too.
There is now music in Legends of strife! Different areas have their own selection of music you can listen to.
Here are two videos showing some of the latest progress for Legends of Strife.
The Legends of Strife map editor is now functional, meaning there's a new height map and brilliant new scenery for the valley of El Clease.
An announcement and preview of the first zone in Legends of Strife.
Just a quick snippet on why Legends of Strife was started.