I am pondering whether it is a good idea to upload any work on here. I know this website encourages creativity, but it is a website by definition: this means anyone can access the mods (nothing is really private on the internet). This is why I distrust or dislike this place: theft is too common and easy to do. The rational choice is to simply not submit any work so no one else can use it. I refuse to upload any mods, but I will still show my concept diagrams and demo videos from my YouTube channel. That is still OK as long as I give credit for any materials I use in the videos or artwork.
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Here are my top five favorite RTS (real time strategy) games and my top five least favorite RTS games. This includes both online and PC games. Note that this is my personal opinion, not to be taken as a fact. I need to rant about why I hate browser-based games.
5 Most Loved RTS's:
1. Command & Conquer Generals Zero Hour: character factions, challenge mode, secret boss, multiple strategies.
2. Command & Conquer Generals: nice realistic gameplay involving two superpowers fighting a quasi-terrorist faction.
3. Command & Conquer Yuri's Revenge: interesting science fiction story and armies, good character scenes.
4. Command & Conquer Red Alert 2: nice homage to the Cold War era, love the music.
5. Command & Conquer 3 Kane's Wrath: love the splinter factions in each army, explains the Brotherhood of Nod's involvement in the second and third Tiberium Wars.
5 Most Hated RTS's:
1. War Commander: so many cheaters, bugs and long loading times. Monthly updates and fixes confused me to no end. Not worth playing.
2. Battle Pirates: complicated ship designs and base attacking modes. Hard to control the fleet's ships during PvP or PvE combat.
3. Vega Conflict: not quite as bad as War Commander, but the continual harassment turned me off of this game.
4. Backyard Monsters: long loading times and frequent disconnects turned me off. Backyard assaults were easy and fun, so this game is much better than WC or BP.
5. Command & Conquer 4 Tiberian Twilight: focuses more on multiplayer matches and requires internet connectivity at all times. No more traditional base building or Tiberium harvesting. Battle plans require a specific MCV and have population limits.
This is why I prefer PC gaming to online gaming.