This member has provided no bio about themself...
I have encountered an error after the game installed and tried to run the .exe in your Bloodline folder:
"Bloodline.exe - Entry point not found
The procedure entry point
?TeamGetCurrentTeam @ GSPeer @@ QAEABUGSTeamStatus @@ XZ
could not be located in the dynamic link library GSLobby.dll."
The game is a Steam version of Soulstorm (1.2 of course) and the mod installed successfully.
Just make it in an INI addon file that the mod launcher can use or send it to the mod team so that they can put it in their next release.
With this great and huge release out the door what will become of the campaign? I'm not trying to be another spam interrogator where a dumb question is being asked, but I'm seeing a lot of mods disabling the campaign option. I've been trying to find out what makes the campaign crash by looking at the code, but couldn't find out what needs to be edited in order to make it work (new to coding; just finished a crash course on C++); not to mention the fact that I wanted the vanilla DoW campaign with this mod.
So, the major question mark here is what exactly needs to be coded for the SS campaign to work?! I suspect the vanilla DoW campaign will be much tougher than this.
Any chance you can get the campaign fixed?
Crap! That's awful. Sorry to hear that. Anyway, thanks and great job!
Any chance you guys can get the campaign working again? It would be a real blast seeing these new assets in action with that story.
Any chance we can see some Centurion Astartes in this mod?!
I 2nd this decision! Would love to see this mod working on UA and even see the vanilla DoW campaign on SS.
Where do I put custom made maps so that they appear in the skirmish map menu?!
The default address locations do not work.
Browse through the map list. The ones with huge water are the ones that have naval assets.
Odd. Reinstalling the game should clear any errors popping up.
If you're missing a DLL file then you need to reinstall the game and install the mod in your ZH folder.
If THAT doesn't work, then you need to find out where that DLL file goes and get it.
Yes, you need to update both games (Gen to 1.8 and ZH to 1.4). Simply just install the mod in your ZH folder and press OK if it asks you to replace any files.
I recently reinstalled it and it doesn't update to 469. It just simply plays the 480 version. Can you please upload the manual patches here also?!
Azila, you're a life saver!
When will you put last week-end's live stream (#14) on Youtube?
4shared seems to not let a lot of users download it. Would you mind uploading it via Gamefront or even ModDB?!
It is vital, not for this mod alone, to have your PC/laptop up to date with all critical software. But in gaming this is actually a requirement.
Will the release be in English or Chinese?
Will we be having an English version of the mod with this release? I can surely say that it will make it easier on the eyes when selecting which unit build in a $ crisis.
Nevertheless, this is an awesome mod and I'm eagerly awaiting it's release.
Any chance we can get an English quick patch for the unit descriptions for the version found at Jheberg.net?!
The only thing wrong with them is that no English is present. You either learn chinese or rewrite the damn thing.
Why not host your mod on RelicNews Forum as well. Might get some help from the guys over there. This mod will surely get enough attention and interest.
Making it all by yourself will sure be rewarding when it's done, but it's difficult as hell. Just saying, man.
Love the HQ concept. Reminds me of "We were soldiers".
That's completely nonsense. The mod itself is installed correctly and you can also play the vanilla game. Your problem is that you've encountered an error on install or installed the mod on a corrupt ZH.
Reinstall ZH and then install it. If that doesn't work either, then become a damn programmer and fix it for yourself.
I've been part of a mod team that made a Vietnam Conflict total conversion mod for C&C Generals Zero-Hour and we always talked about how much better the CoH engine was for our gameplay and what we initially planed for it, but porting everything on a new engine and start coding everything from scartch sounded terrible; and I must say this looks amazing.
Seeing it made for CoH just brings tears to my eyes and not to mention a lot of memories from ye ol' modding days. I salute you dev team and wish you luck.
Can't wait for this one! Definitely a must!
Why not make this the Pershing Ace? Since there were some special units that never saw action they fit better the role of hero units.
"Release Crash at Sun Mar 24 22:55:36 2013
; Reason Error parsing INI file 'Data\INI\GameData.ini' (Line: 'GameData ')
That's what the ReleaseCrashInfo says.
Downloaded it, installed it (all fine and dandy without a problem), but I have a problem playing it. It gets a damn error "Technical difficulties: You have encountered a serious error. ...".
Indeed! It is stolen V|GO content.
Thanks for the heads up!