Mapping and Modeling, Used hammer a couple of times and tryin to use Autodesk 3DS Max 9, will try to do model and map. Laterzz

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Blog RSS Feed Report abuse Latest Blog: TJ story part 3

0 comments by P5ych0 on Aug 12th, 2009 digg this super bookmark


Time slowed down. The door across the hall opened slowly. Very slow. There was the feet of a dozen combine soliders, instructed to secure the package. Me... I still had no idea why. All I knew is that they had guns, so did I. And that it was not too hard to shoot it. I pointed, squeezed the trigger and tried to hold the weapon steady. I watched combine men or wimen fall dead, before they could even react. And when all was down, and the gun was empty. I raised myself up and walked to the bodies. Almost everyone was dead. I raised my foot and kicked the life outa one, then head for the second guy. "You will never survive, human!" it said. I took a grab on his armour and lifted his face to mine. "Why?" He was trying to look deadish. I rose my fist in the air. "We have the building secured, only we can get you out and in. Please, do not kill me!" I tended to think out a deal. "Tell me about this security, and a way past it. Then Ill let you live... Deal?" He nodded. "The security is based on the armour. No one gets through unless its cleared by one of us or the person is wearing a combine armour."

I let his head down, and ripped the suit of one "Civil Protection". It fitted pretty good. I lurked out of the doors with a pistol and a stunstick to my belt. Sneaked past the others then I went thowards another hall. There was no signs, so it was like a puzzel. I should have asked the guy about the exit.
Oh crap. Another dead end. !%!)%!")/¤!"¤"?%!/¤("!%

To be continued!

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Comments
P5ych0
P5ych0 Jul 12 2009, 7:17pm says:

Its my fate to watch most of the mods for the games I have..

+1 vote     reply to comment
Bekey
Bekey Jul 10 2009, 1:46pm says:

Thank yo uso much for the modwatch :D

+1 vote     reply to comment
Ŝ|Ŧ|Ã|Ļ|Ķ|Ē|Ŕ
Ŝ|Ŧ|Ã|Ļ|Ķ|Ē|Ŕ Jun 28 2009, 8:50pm says:

I like your story.

+1 vote     reply to comment
P5ych0
P5ych0 Aug 10 2009, 3:40pm replied:

rewritten

+1 vote     reply to comment
P5ych0
P5ych0 Jul 12 2009, 7:16pm replied:

Didnt like it myself, wow :P

+1 vote     reply to comment
Ethako
Ethako May 10 2009, 9:10pm says:

Thanks for the mod watch, much appreciated!

+1 vote     reply to comment
P5ych0
P5ych0 May 19 2009, 7:46am replied:

np pal :)

+1 vote     reply to comment
InfectedNL
InfectedNL Feb 19 2009, 5:06pm says:

ey,
you're comment on my mod said: loose the headcrab
i would like to do that but dont know how.
do you know the way to detach them from the npc_zombie?

+1 vote     reply to comment
P5ych0
P5ych0 Mar 1 2009, 1:54pm replied:

i would guess, too delete the npc headcrabs from your map :)

+1 vote     reply to comment
InfectedNL
InfectedNL Mar 13 2009, 9:20am replied:

ye meant the headcrabs on the zombies head :P

+1 vote     reply to comment
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