I'm just a high school girl from Finland and I've been interested in game developing since I was like 9 years old. Through discovering RPG Maker I have ambitiously started many projects and studied game developing, but most of those projects have been a dead end. I am skilled in writing, concept art creating, composing and designing on some level. I am not a programmer though, all my attempts to pick up any language have been dead ends also. For the lack of programming skills I have found RPG Maker a pleasant engine to develop on my own but am interested in Unity when planning projects in a larger scale.

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Raitokomniak Jan 28 2013, 12:38pm replied:

Hey, I have gotten a lot of feedback concerning that problem and because I've been busy with my school I haven't still uploaded a patch. You haven't missed anything. It just seems there's not enough wood :) Sorry for this, patch is coming up.

+2 votes   game: Way Home - the legendary fairy bottle
Raitokomniak Oct 6 2012, 12:33pm says:

It's a puzzling one, isn't it :D

+1 vote   media: "Trouble? Whatever do you speak of?"
Raitokomniak Sep 14 2012, 6:28pm says:

I have also thought about leaving the project be and let the inspiration come when its time comes. It works some times, other times I find myself just slacking off and I kick myself back to work. When forcing thought process I've learned not to be too nitpicking with the ideas that come to my mind. After all I have tendency towards harsh self-criticism when it comes to creative work.
Remaking the old project would really give me enjoyment and that is something I'm now sure of doing in the future. However I fear I get too excited about it and abandon Way Home! Heh, not likely. But based on what you're saying, I think the best alternative activity for me is reading that darn philosophy book for the exams. At least I'd hit two birds with one rock.
Thanks a lot for a comment and for your support!

+1 vote   blog: Stress!
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Jul 11, 2014
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