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Well, not as one model, but presumably this is the rough standard for all the models?
Thanks for posting this. It is a little hard to fully assess the shaders, due to hardware limitations. Shaders, like most things tend to be pretty subjective, but I'd say that you should cut down on the bloom a bit. I also tend to think of warhammer being a relatively vibrant game, so you might want to consider that (things look a little too washed out). My 2 cents.
So, how much does this affect performance?
Not saying that it looks bad for everything, and no harm in giving people options. In fact, thanks for the shaders. But I feel, that shaders should still aim to balance aesthetics with UI (barring stuff purely for capture/screenshots).
Not a fan of the shader. Especially what it does to the UI/text.
Wait, do the turrets turn?!
Are the downloads/bug fix versions cumulative? That is to say, do I need to download just the most recent file/version, or do I need each one?
Especially after the release of Total War: Warhammer, which one would think would just be the first game in a franchise of fictional Total War games.
So are these replacement terminators or separate units (iirc, DoW 2 doesn't let you add new units...?) to reflect the idea that they are wearing catapractii suits.
So what's the reason behind the two builds?
But let's be honest, part of the reason Disney did what it did was because the EU had become pretty stupid/convoluted and difficult for new people to get into. If Lucas had done a better job with managing the EU then Disney wouldn't have had to go so far. Oh and I'm not blind to the fact that part of why Disney is doing this is to create new merchandise/advertising opportunities/products. That said, I was never a fan of any of the movies, I really only loved the EU (specifically the Thrawn Trilogy was amazing for a 10 year old me), so it does sting that a lot of what I love isn't necessarily cannon.
It does seem odd that you posted this in 2015. There are tons of guides/walkthroughs/videos on this fight and the whole game. So I'm not sure why you felt you had to post this. But w.e., more help can't harm anyone.
This makes me wish for a gundam/macross mod for this game
Weird story. Whenever I fought Sylvania, their skeleton troops, which tend to be the bulk of their forces, are normally quite weak- you can grind them out and outmaneuver them. I'm surprised that you lost so many troops. Even against 2 full stack Slyvanian armies (as long as a substantial percentage is skeletons).
Loving this update, although UI takes some time to get used to.
I think I'm having an issue with the in game fonts. I scanned the comments and saw that this can be resolved by installing the roboto font family. I installed it from this page (http://robotofont.com/install-roboto-font-on-windows-8/) I couldn't find it on the previous google page, Google.com but I'm not sure the problem is resolved.
The font for names seem to be cut off, and at times seems to look really out of place. I was hoping that I could get some help with this.
'Cuz Paris was a prick. More likely it was because they didn't want to **** of the gods.
Some have said that the 1.6 release is likely to be in 2015. You can see quite a few youtube videos that show its in good shape.
EDIT: did you try asking for help on the TWC subforum? I just did a cursory search for "orc teeth" and was unable to find any posts with that content.
I'd suggest you use the technical issues subforum, its way more active than the ModDB page.
What do you mean by that specifically? Like aesthetically unpleasant, or completely out of place, and if so is it for all models?
Sorry to get your hopes up lol
Follow the link Twcenter.net
I figured people would go to the TWCenter link... well I'll do that just incase. Should I bother telling people about LAA?
You have, IMO, the best and most expansive graphics re-texture mod in the KOTOR community. I was wondering if you're planning on repackaging them for the Steam Workshop?
I'm saying that claim that no grey knight has ever fallen to corruption in the last few thousand years sounds a lot like Imperial Propaganda. I get that they have much higher standards, but still...
But who knows... in lore that has a Grey Knight GK soloing pretty much everything Chaos has to throw at him, including Mortarion (ok I guess its possible to "solo" a primarch IIRC Bjorn basically solo'd Magnus).
Ok so can someone actually provide an installation guide? I see many people comment on how their seems to be some confusion about the "data" folder modded and vanilla. However, people seem to resolve the situation, but they don't seem to tell anyone how they solved the problem.
Any chance of a solution?
I'm still crashing when I'm playing against 2 comps, I have my graphics at low and I've used LAA. Anything else I can do?
So a few things.
1. I pirated the game. I had at one time (I think back in 2010) owned the game and its expansion, but I lost it during a move (along with Vanquish and Halo Wars). I spent an hour looking for a reasonably priced copy of the game for sale (I was not looking to spend $90 CAD+), but all I could find were price gougers on ebay/amazon. So yeah I torrented it, since it seems EA cannot sell the game. I've also applied no-cd cracks, and LAA (in hopes of a better experience).
2. How doe the Nazgul unveiling mechanic work? I can get Sauron to level 10, build a citadel and have Sauron cast influence on it, but the skills are stil locked. I even tried to cast it on minas morgul and dol guldur. Also not sure where the Cirith Ungol barracks build option is. Is it simply part of the demo limitations?
3. Are custom heroes supposed to work in 4.1? My game seems to crash more often when I use them.
5. Is it likely that the cause of most/some of these problems is the fact that I'm running a pirated version or the no-cd crack? If it is, could someone suggest a decent torrent, or a place with a decent price?
I thought AT-AT's have armour that is nigh-impervious to simple anti-armour armaments. Wookiepedia describes it being "impervious to all but the heaviest of artillery weapons", outside of its neck joints and the weird cable maneuver. To add it, seems to break the balance of the game. Although, I cannot think of a good lore reason why the Imps would not use an AT-AT, as it fits their combat doctrine perfectly.
Ah thanks. Anyways, they look awesome