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'Cuz Paris was a prick. More likely it was because they didn't want to **** of the gods.
Some have said that the 1.6 release is likely to be in 2015. You can see quite a few youtube videos that show its in good shape.
EDIT: did you try asking for help on the TWC subforum? I just did a cursory search for "orc teeth" and was unable to find any posts with that content.
I'd suggest you use the technical issues subforum, its way more active than the ModDB page.
What do you mean by that specifically? Like aesthetically unpleasant, or completely out of place, and if so is it for all models?
Sorry to get your hopes up lol
Follow the link Twcenter.net
I figured people would go to the TWCenter link... well I'll do that just incase. Should I bother telling people about LAA?
You have, IMO, the best and most expansive graphics re-texture mod in the KOTOR community. I was wondering if you're planning on repackaging them for the Steam Workshop?
I'm saying that claim that no grey knight has ever fallen to corruption in the last few thousand years sounds a lot like Imperial Propaganda. I get that they have much higher standards, but still...
But who knows... in lore that has a Grey Knight GK soloing pretty much everything Chaos has to throw at him, including Mortarion (ok I guess its possible to "solo" a primarch IIRC Bjorn basically solo'd Magnus).
Ok so can someone actually provide an installation guide? I see many people comment on how their seems to be some confusion about the "data" folder modded and vanilla. However, people seem to resolve the situation, but they don't seem to tell anyone how they solved the problem.
Any chance of a solution?
I'm still crashing when I'm playing against 2 comps, I have my graphics at low and I've used LAA. Anything else I can do?
So a few things.
1. I pirated the game. I had at one time (I think back in 2010) owned the game and its expansion, but I lost it during a move (along with Vanquish and Halo Wars). I spent an hour looking for a reasonably priced copy of the game for sale (I was not looking to spend $90 CAD+), but all I could find were price gougers on ebay/amazon. So yeah I torrented it, since it seems EA cannot sell the game. I've also applied no-cd cracks, and LAA (in hopes of a better experience).
2. How doe the Nazgul unveiling mechanic work? I can get Sauron to level 10, build a citadel and have Sauron cast influence on it, but the skills are stil locked. I even tried to cast it on minas morgul and dol guldur. Also not sure where the Cirith Ungol barracks build option is. Is it simply part of the demo limitations?
3. Are custom heroes supposed to work in 4.1? My game seems to crash more often when I use them.
5. Is it likely that the cause of most/some of these problems is the fact that I'm running a pirated version or the no-cd crack? If it is, could someone suggest a decent torrent, or a place with a decent price?
I thought AT-AT's have armour that is nigh-impervious to simple anti-armour armaments. Wookiepedia describes it being "impervious to all but the heaviest of artillery weapons", outside of its neck joints and the weird cable maneuver. To add it, seems to break the balance of the game. Although, I cannot think of a good lore reason why the Imps would not use an AT-AT, as it fits their combat doctrine perfectly.
Ah thanks. Anyways, they look awesome
I think the MCV stands for mobile construction/command vehicle.
Maybe you could move the wraith further away? Otherwise it seems odd that the eldar forces don't notice it, when it seems to be just a few feet away. Or maybe have some sort of phasing-in sound effect.
I know this is still early WIP, but just giving a helpful, hopefully, suggestion.
interesting idea, but any info on game mechanics and/or genre?
Bull ******* ****... I still can't believe this is SC1
Its showing up as the same image for me as well. I'm guessing its a cruiser. It seems far too large to be a fighter, and since there is only a single model I doubt it is the otherwise specified "other shipS"
"With some help from Reaper" I dont understand this, doesnt the pure faction abstain from using reaper tech?
Is the engine able to have models with this much detail?
Instead of firing asteroids, you could fire SSDs at SSDs, and those SSDs could have rail guns that fire frigates, which have rail guns that fire fighters, which have rail guns that fire pilots, which have rail guns that fire rocks.
Will you be importing Warlords of Draenor models?
The lord of dance; John dances so well that Magnaguards flip over in awe.
Just curious, but how do you guys decide which faction to start work on first?
Wait Demiurg heroes will have a unit model? Hm... I wonder how space dwarves will look.
Idk, but for me the flood are now a minor irritant, although thats only the case if I'm using UNSC. Seriously just stack up a ton of anti-fighters, and get heavy fighter screens, and you're pretty safe.
Brilliant, but like some others have pointed out is there any chance for something to cover the cockpit? Personally I'm for some red fabric/cloth/cover I recall seeing a modded DK that had that.
"If we are unsuccessful in getting them, we will release the game for PC."
So wait, if you guys do get the dev kits then you won't release the game on PC?