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raeldrikp
raeldrikp Aug 26 2015 replied:

'Cuz Paris was a prick. More likely it was because they didn't want to **** of the gods.

+1 vote   media: Achilles VS Hector
raeldrikp
raeldrikp Aug 25 2015 replied:

Some have said that the 1.6 release is likely to be in 2015. You can see quite a few youtube videos that show its in good shape.

+1 vote   mod: Rage of Dark Gods: Total War. (Warhammer FB)
raeldrikp
raeldrikp Aug 25 2015 replied:

EDIT: did you try asking for help on the TWC subforum? I just did a cursory search for "orc teeth" and was unable to find any posts with that content.

I'd suggest you use the technical issues subforum, its way more active than the ModDB page.

+1 vote   download: Rage of the Dark Gods 1.5.1 English Version
raeldrikp
raeldrikp Aug 25 2015 replied:

What do you mean by that specifically? Like aesthetically unpleasant, or completely out of place, and if so is it for all models?

+1 vote   download: Rage of the Dark Gods 1.5.1 English Version
raeldrikp
raeldrikp Aug 25 2015 replied:

Sorry to get your hopes up lol

+2 votes   download: Rage of the Dark Gods 1.5.1 English Version
raeldrikp
raeldrikp Aug 24 2015 replied:

I figured people would go to the TWCenter link... well I'll do that just incase. Should I bother telling people about LAA?

+2 votes   download: Rage of the Dark Gods 1.5.1 English Version
raeldrikp
raeldrikp Aug 14 2015 says:

You have, IMO, the best and most expansive graphics re-texture mod in the KOTOR community. I was wondering if you're planning on repackaging them for the Steam Workshop?

+1 vote   member: XediiXarwarz
raeldrikp
raeldrikp Aug 13 2015 replied:

I'm saying that claim that no grey knight has ever fallen to corruption in the last few thousand years sounds a lot like Imperial Propaganda. I get that they have much higher standards, but still...

But who knows... in lore that has a Grey Knight GK soloing pretty much everything Chaos has to throw at him, including Mortarion (ok I guess its possible to "solo" a primarch IIRC Bjorn basically solo'd Magnus).

+1 vote   media: Grey Knights of Flame
raeldrikp
raeldrikp Aug 4 2015 says:

Ok so can someone actually provide an installation guide? I see many people comment on how their seems to be some confusion about the "data" folder modded and vanilla. However, people seem to resolve the situation, but they don't seem to tell anyone how they solved the problem.

+1 vote   mod: Awakening of the Rebellion
raeldrikp
raeldrikp Aug 4 2015 replied:

Any chance of a solution?

+1 vote   download: Awakening of the Rebellion 2.6 Open Beta - English
raeldrikp
raeldrikp Jul 22 2015 says:

I'm still crashing when I'm playing against 2 comps, I have my graphics at low and I've used LAA. Anything else I can do?

+1 vote   mod: Edain Mod
raeldrikp
raeldrikp Jul 17 2015 says:

So a few things.

1. I pirated the game. I had at one time (I think back in 2010) owned the game and its expansion, but I lost it during a move (along with Vanquish and Halo Wars). I spent an hour looking for a reasonably priced copy of the game for sale (I was not looking to spend $90 CAD+), but all I could find were price gougers on ebay/amazon. So yeah I torrented it, since it seems EA cannot sell the game. I've also applied no-cd cracks, and LAA (in hopes of a better experience).

2. How doe the Nazgul unveiling mechanic work? I can get Sauron to level 10, build a citadel and have Sauron cast influence on it, but the skills are stil locked. I even tried to cast it on minas morgul and dol guldur. Also not sure where the Cirith Ungol barracks build option is. Is it simply part of the demo limitations?

3. Are custom heroes supposed to work in 4.1? My game seems to crash more often when I use them.

5. Is it likely that the cause of most/some of these problems is the fact that I'm running a pirated version or the no-cd crack? If it is, could someone suggest a decent torrent, or a place with a decent price?

+1 vote   mod: Edain Mod
raeldrikp
raeldrikp Jun 19 2015 replied:

I thought AT-AT's have armour that is nigh-impervious to simple anti-armour armaments. Wookiepedia describes it being "impervious to all but the heaviest of artillery weapons", outside of its neck joints and the weird cable maneuver. To add it, seems to break the balance of the game. Although, I cannot think of a good lore reason why the Imps would not use an AT-AT, as it fits their combat doctrine perfectly.

+1 vote   mod: StarWars Frontlines:The Galactic Civil War
raeldrikp
raeldrikp Feb 20 2015 replied:

Ah thanks. Anyways, they look awesome

+1 vote   media: New Elite Fighters
raeldrikp
raeldrikp Feb 16 2015 replied:

I think the MCV stands for mobile construction/command vehicle.

+4 votes   media: Ambassador MCV Complete
raeldrikp
raeldrikp Feb 6 2015 says:

Maybe you could move the wraith further away? Otherwise it seems odd that the eldar forces don't notice it, when it seems to be just a few feet away. Or maybe have some sort of phasing-in sound effect.

I know this is still early WIP, but just giving a helpful, hopefully, suggestion.

+2 votes   media: Enter Phoenix - Mission 1 ending demo
raeldrikp
raeldrikp Feb 6 2015 says:

interesting idea, but any info on game mechanics and/or genre?

+3 votes   game: Scarf: Walking with Souls
raeldrikp
raeldrikp Jan 24 2015 says:

Bull ******* ****... I still can't believe this is SC1

+1 vote   media: UED Trebuchet
raeldrikp
raeldrikp Dec 27 2014 replied:

Its showing up as the same image for me as well. I'm guessing its a cruiser. It seems far too large to be a fighter, and since there is only a single model I doubt it is the otherwise specified "other shipS"

+1 vote   media: New Elite Fighters
raeldrikp
raeldrikp Dec 27 2014 says:

"With some help from Reaper" I dont understand this, doesnt the pure faction abstain from using reaper tech?

+1 vote   media: Cerberus Super Carrier (Pure Titan)
raeldrikp
raeldrikp Dec 24 2014 says:

Is the engine able to have models with this much detail?

+1 vote   media: Rebel Vanguard
raeldrikp
raeldrikp Dec 24 2014 says:

Instead of firing asteroids, you could fire SSDs at SSDs, and those SSDs could have rail guns that fire frigates, which have rail guns that fire fighters, which have rail guns that fire pilots, which have rail guns that fire rocks.

+2 votes   media: Hutt Planechanga
raeldrikp
raeldrikp Dec 24 2014 says:

Will you be importing Warlords of Draenor models?

+1 vote   mod: Warcraft: Alliance and Horde
raeldrikp
raeldrikp Nov 30 2014 says:

The lord of dance; John dances so well that Magnaguards flip over in awe.

+2 votes   media: Chief
raeldrikp
raeldrikp Oct 23 2014 says:

Just curious, but how do you guys decide which faction to start work on first?

+1 vote   media: Assuaging the Fears
raeldrikp
raeldrikp Oct 11 2014 says:

Wait Demiurg heroes will have a unit model? Hm... I wonder how space dwarves will look.

+1 vote   news: Alliance between Tau and Corporation
raeldrikp
raeldrikp Oct 6 2014 says:

Idk, but for me the flood are now a minor irritant, although thats only the case if I'm using UNSC. Seriously just stack up a ton of anti-fighters, and get heavy fighter screens, and you're pretty safe.

+1 vote   media: Flood Mode
raeldrikp
raeldrikp Sep 28 2014 replied:

Brilliant, but like some others have pointed out is there any chance for something to cover the cockpit? Personally I'm for some red fabric/cloth/cover I recall seeing a modded DK that had that.

0 votes   media: The Dreadknight - Fully Textured!
raeldrikp
raeldrikp Sep 13 2014 says:

"If we are unsuccessful in getting them, we will release the game for PC."
So wait, if you guys do get the dev kits then you won't release the game on PC?

+1 vote   game: Nevalys
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