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raeldrikp
raeldrikp Jul 23 2014, 5:47pm says:

Hmm... is it just me or does the flagship always fly like 3 seconds ahead of the rest of the fleet? My super-carriers keep getting torn apart, so I end up setting up autumns as flagships to reduce losses.

Otherwise great alpha.

+1 vote     mod: Sins of the Prophets
raeldrikp
raeldrikp Jul 22 2014, 5:21am says:

It seems to me almost as though the average height has gotten shorter, or rather the variation has increased? Either way, I love the enthusiasm you guys have and am getting really excited now.

+1 vote     article: Species in After Reset RPG: Part I. Humans.
raeldrikp
raeldrikp Jul 19 2014, 9:15pm says:

I still feel weird about female IG, not because I think women can't fight. Its just that the greatest strength of the Imperium is its huge manpower, and that is built upon the power of a huge population. This in turn is built upon natural births, so it seems as though the Imperium would prefer male troops for the meat grinder. Although the Sisters do seem to be only slightly above the IG.

-3 votes     media: Female Voice For IG New Models
raeldrikp
raeldrikp Jul 19 2014, 9:11pm says:

The model reminds me a lot of the administrator (I think "Dalia"?) from the SP campaign.

+1 vote     media: Ordo Malleus Inquisitor
raeldrikp
raeldrikp Jul 10 2014, 9:45am replied:

This is me, sorry it didn't log me in for some reason.

+1 vote     article: Open for Pre-Orders now + Greenlight launch!
raeldrikp
raeldrikp Jul 10 2014, 1:59am says:

As others have stated $50 is quite a bit to ask for on a highly risky proposition. All the same the dev(s) seem really committed and progress seems steady. But you're still competing with prices like $17 for Planetary Annihilation.

+3 votes     article: Open for Pre-Orders now + Greenlight launch!
raeldrikp
raeldrikp Jul 2 2014, 3:11am says:

lol nice corporation name.

+2 votes     game: Insidejob
raeldrikp
raeldrikp Jul 2 2014, 3:06am says:

this whole video took my breath away. The music was just amazing, reminds me a lot of Maniac/Drive, meanwhile the actual gameplay sucked me in. So psyched for the release.

+2 votes     media: 3D Holographic UI
raeldrikp
raeldrikp Jun 18 2014, 1:19pm replied:

In my experience the effects released (0.7) don't seem quite right. As some others have pointed out the effects seem to be quite unusable for regular gameplay without lighting/shadow errors, weird rain (at fast speeds), etc. This is still no excuse as to the non-representative e3 demo (I know they always say non-representative of final, but that's supposed to imply improvement). They should've polished things off and got these effects in working order.

+1 vote     article: New Watch_Dogs Mod Enables "E3 Graphics"
raeldrikp
raeldrikp Jun 1 2014, 12:30pm says:

interesting, so far.

+1 vote     media: Anima Gate of Memories Gameplay Trailer
raeldrikp
raeldrikp Jun 1 2014, 12:25pm says:

damn....

+1 vote     media: The other kind of Titanfall
raeldrikp
raeldrikp May 13 2014, 1:34am says:

Is Nal Hutta going to be a polluted planet as well?

+1 vote     media: Polluted Planet Type
raeldrikp
raeldrikp May 13 2014, 1:30am says:

gratz

+8 votes     article: Some semi-Ethas related news
raeldrikp
raeldrikp May 13 2014, 1:29am says:

lol reminds me of a lego castle on stumps. Don't take that personally, I always thought that most titans looked ridiculous, especially imperial ones.

+5 votes     media: Armoured Company Imperator Titan & EC Fellblades
raeldrikp
raeldrikp Apr 28 2014, 3:59am replied:

Actually I managed to "fix" the problem, by using another save file and using KSE to edit it for my class and choices.

Atton says his thing, and you don't have an option, per se, rather you have 1 piece of "dialog" that leads to you loading into the cockpit where the game would loop. I don't believe this is an issue with your mod, it might be an issue with Windows 8.1. When I get back home I'll try running it in compatibility mode, something I should've tried earlier lol.

Btw, have you tried the mod that gives sith assassins lightsabers? And I love the mod, thank you and the rest of the modders for your efforts.

+1 vote     mod: The Sith Lords Restored Content Mod (TSLRCM)
raeldrikp
raeldrikp Apr 26 2014, 3:13am says:

Damn this is a great map.

+4 votes     download: Mandragore DOW:SS map
raeldrikp
raeldrikp Apr 26 2014, 3:11am says:

Nice that everything worked out. I would've loved to help but A) no experience, B) summer term is starting up for me.

+2 votes     article: Models underway
raeldrikp
raeldrikp Apr 26 2014, 3:10am says:

Jesus christ, I hate how lucas/lucasfilms has the gall to say that they are trying to build an internally consistent world. What with the whole nonsensical prophecy, with every new EU jedi/sith being the most powerful... So much damn ret-conning, and contrived reasoning to make some things fit and you might throw out some of the best post-movie material. So much of this could have been avoided if you had sat down and looked over each new piece of material that was made, reviewed it and seen whether it would contradict some of the main themes. Instead you just seem to ok every god damn thing.

+6 votes     media: The Clone Wars is officially Full Canon .....
raeldrikp
raeldrikp Apr 22 2014, 3:37am says:

Hi I ran into a pretty big bug. I'm at the point where I'm firsting getting onto the Ebon Hawk and the Sith are boarding. When Atton finishes his dialog and we have to press the next dialog option and then one of two things happens. Either we load for a second or two, and then the game loads/saves in an endless loop. Or it let's me take a step or two, before the game loops loading/saving.

I'm not sure what could be causing this issue, since all the mods I've installed are TSLRCM compatible (I've picked them from the deadlystream post). I had edited a few things using KSE because of the sith apprentice lightsaber mod (christ its hard).

Is there a way to skip this section?

+1 vote     mod: The Sith Lords Restored Content Mod (TSLRCM)
raeldrikp
raeldrikp Apr 20 2014, 12:38am replied:

Nevermind, I used the unofficial Visa patch. In case anyone is curious or has a similar situation here's the link: Empireatwar.filefront.com

+1 vote     game: Star Wars: Empire at War: Forces of Corruption
raeldrikp
raeldrikp Apr 20 2014, 12:29am says:

I'm experiencing an error every time I launch FoC/EaW, it seems to be linked to Windows 8/8.1. I try running it and then I see a dialog box stating "An exception has occurred...." I tried a few cracked .exes, which didn't work, I tried running it in Windows 7 compatibility mode, lifted the image and mounted it. None of it seems to work.

+1 vote     game: Star Wars: Empire at War: Forces of Corruption
raeldrikp
raeldrikp Apr 3 2014, 10:06am says:

This game reminds me of Reset (the robot time travel puzzler), in a good way. The only thing I'm worried about is first person platforming. A lot of people, myself included, find platforming much more difficult in first person.

+1 vote     game: Project Temporality
raeldrikp
raeldrikp Mar 24 2014, 9:08pm replied:

Tried it, still not running. Its fine though, I played it a while back and loved it. Thanks for the effort you put in.

+1 vote     mod: DoW2 Destroyer 40k Mod 2.0 AVAILABLE
raeldrikp
raeldrikp Mar 23 2014, 9:16pm says:

Ah god I hate this engine... Decided to start up Sins and play a game of maelstrom, but my nemesis "minidump" rears its ugly head... I have no idea why its not starting a game, when the same install used to.

My effects are at the recommended, even the optionals are turned off. I even used LAA, to no avail. ARgghhhh, and just saying but I love that you guys have re-energized the old Skylark name. I loved seeing one of my favourite space operas in a visual interpretation.

+1 vote     mod: Maelstrom
raeldrikp
raeldrikp Mar 20 2014, 6:25pm says:

I don't mean to be offensive but is this going to be a real TCM? I know its pretty much going to be an amazing tribute to the Mass Effect universe, but how are the races going to be handled? Star Trek Armada mod, has the Borg as an intresting way to play. Sins of the prophets have the Flood mechanic and incredibly unique phase based combat, where the UNSC and Covenant play incredibly different. Are we going to see something similar, where the actual combat mechanics are improved/changed?

+1 vote     mod: Dawn of the Reapers
raeldrikp
raeldrikp Mar 20 2014, 6:19pm says:

Its amazing how much work you're putting in, to make this a true TCM. Kudos to you.

+2 votes     media: Mining station
raeldrikp
raeldrikp Mar 18 2014, 7:58pm says:

Something about the lighting reminds me so much of the clone wars series.

+1 vote     media: Nebulon-B Escort Frigate
raeldrikp
raeldrikp Mar 18 2014, 7:58pm says:

Sounds solid, its a slightly more complex way that other SWFOC mods have done it.

+1 vote     article: What to do with mining ships?
raeldrikp
raeldrikp Mar 16 2014, 7:14pm says:

yes, great work.

+2 votes     media: See a difference?
raeldrikp
raeldrikp Mar 10 2014, 2:06pm says:

i love it especially "richard nixon"

+3 votes     article: Meet the Companions: Ivy
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