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You didn't learn well it seems. The order starting from lowest rank to highest is:
Just a hat. And I stress just a hat, nothing else.
Also Palpatine and Darth Maul's "sound-alikes."
Just saying, but if you take a look at the TWC forums, members seemed to have narrowed down a release to sometime in early September. Presumably its going to be quite an early alpha.
It might be the angle that this screenshot was taken, but they look more like lions (mostly the "mane") than the stags they're supposed to be (IIRC large horns are found only on the male of the species right?).
Hey. So I just wanted to mention that the ModDB page for SOTP seems might need to be updated/modified a bit. The download button is overlapped by the other buttons at the top. I'm guessing you guys are probably aware of this, but just in case you guys aren't I'm leaving this message here. And as always, love the mod and give my appreciation to the rest of the team.
Unit sizes of 101?
Its so hard to get ModDB vids to work for me, I have adblock exceptions set up for the site, but it rarely ever plays. When it does play its often at a snail's pace...And sometimes you get 20 minute unskippable ads...
Well, not as one model, but presumably this is the rough standard for all the models?
Thanks for posting this. It is a little hard to fully assess the shaders, due to hardware limitations. Shaders, like most things tend to be pretty subjective, but I'd say that you should cut down on the bloom a bit. I also tend to think of warhammer being a relatively vibrant game, so you might want to consider that (things look a little too washed out). My 2 cents.
So, how much does this affect performance?
Not saying that it looks bad for everything, and no harm in giving people options. In fact, thanks for the shaders. But I feel, that shaders should still aim to balance aesthetics with UI (barring stuff purely for capture/screenshots).
Not a fan of the shader. Especially what it does to the UI/text.
Wait, do the turrets turn?!
Are the downloads/bug fix versions cumulative? That is to say, do I need to download just the most recent file/version, or do I need each one?
Especially after the release of Total War: Warhammer, which one would think would just be the first game in a franchise of fictional Total War games.
So are these replacement terminators or separate units (iirc, DoW 2 doesn't let you add new units...?) to reflect the idea that they are wearing catapractii suits.
So what's the reason behind the two builds?
But let's be honest, part of the reason Disney did what it did was because the EU had become pretty stupid/convoluted and difficult for new people to get into. If Lucas had done a better job with managing the EU then Disney wouldn't have had to go so far. Oh and I'm not blind to the fact that part of why Disney is doing this is to create new merchandise/advertising opportunities/products. That said, I was never a fan of any of the movies, I really only loved the EU (specifically the Thrawn Trilogy was amazing for a 10 year old me), so it does sting that a lot of what I love isn't necessarily cannon.
It does seem odd that you posted this in 2015. There are tons of guides/walkthroughs/videos on this fight and the whole game. So I'm not sure why you felt you had to post this. But w.e., more help can't harm anyone.
This makes me wish for a gundam/macross mod for this game
Weird story. Whenever I fought Sylvania, their skeleton troops, which tend to be the bulk of their forces, are normally quite weak- you can grind them out and outmaneuver them. I'm surprised that you lost so many troops. Even against 2 full stack Slyvanian armies (as long as a substantial percentage is skeletons).
Loving this update, although UI takes some time to get used to.
I think I'm having an issue with the in game fonts. I scanned the comments and saw that this can be resolved by installing the roboto font family. I installed it from this page (http://robotofont.com/install-roboto-font-on-windows-8/) I couldn't find it on the previous google page, Google.com, but I'm not sure the problem is resolved.
The font for names seem to be cut off, and at times seems to look really out of place. I was hoping that I could get some help with this.
'Cuz Paris was a prick. More likely it was because they didn't want to **** of the gods.
Some have said that the 1.6 release is likely to be in 2015. You can see quite a few youtube videos that show its in good shape.
EDIT: did you try asking for help on the TWC subforum? I just did a cursory search for "orc teeth" and was unable to find any posts with that content.
I'd suggest you use the technical issues subforum, its way more active than the ModDB page.
What do you mean by that specifically? Like aesthetically unpleasant, or completely out of place, and if so is it for all models?
Sorry to get your hopes up lol
Follow the link Twcenter.net
I figured people would go to the TWCenter link... well I'll do that just incase. Should I bother telling people about LAA?
You have, IMO, the best and most expansive graphics re-texture mod in the KOTOR community. I was wondering if you're planning on repackaging them for the Steam Workshop?