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Radu_IceMan
Radu_IceMan Jun 29 2014, 1:36pm replied:

LODs

+1 vote     media: Leveldesign
Radu_IceMan
Radu_IceMan Apr 24 2014, 4:41pm says:

Keep up the good work! I like the overall atmosphere and the direction this project is headed.

+1 vote     media: Early Access screen2
Radu_IceMan
Radu_IceMan Jan 7 2014, 11:45am says:

Pretty cool, but the screen looks so crowded by the hud elements.

+2 votes     media: Bullet time
Radu_IceMan
Radu_IceMan Nov 1 2013, 8:31am says:

Amusement park for cs:go

+1 vote     article: Raindrop Source Release!
Radu_IceMan
Radu_IceMan Oct 31 2013, 2:38am says:

"Is that gold source? Daamn."

+1 vote     media: Happy Halloween
Radu_IceMan
Radu_IceMan Sep 28 2013, 12:44pm says:

This is exactly what I wanted to see. I can't wait to play it and create a level.

+2 votes     mod: Double Action: Boogaloo
Radu_IceMan
Radu_IceMan Sep 16 2013, 11:27am says:

The game is shaping out quite nicely. I like the HUD design, because it's simple and clear to read.

One thing I would like to see is more colour variation in the environment.

+3 votes     media: Noverat Screenshot 1.03 - Taking Loot
Radu_IceMan
Radu_IceMan Aug 30 2013, 2:57am replied:

Emergency leak has to be quick.

+3 votes     media: Elite Assault Marine
Radu_IceMan
Radu_IceMan Jul 4 2013, 3:34pm says:

I approve of this project. Keep up the good work!

+5 votes     game: Noverat
Radu_IceMan
Radu_IceMan Jul 2 2013, 4:34am replied:

Doesn't matter. It has Clint in it.

+4 votes     download: Client Installer 3.9a Full
Radu_IceMan
Radu_IceMan Jul 1 2013, 2:21pm says:

Go ahead, make my day!

+2 votes     download: Client Installer 3.9a Full
Radu_IceMan
Radu_IceMan Jun 4 2013, 2:04am says:

And should it die, I'm sure it will come back as a "zombie mod".

+5 votes     article: We're Not Dead
Radu_IceMan
Radu_IceMan Jun 1 2013, 4:23pm says:

"I can't stop taking these pills."

+13 votes     media: Norman
Radu_IceMan
Radu_IceMan Apr 24 2013, 3:57pm says:

Those hands look terribly funny.

+9 votes     media: Suburbs Preview
Radu_IceMan
Radu_IceMan Apr 24 2013, 2:58pm replied:

What if I bother to tell you what I didn't enjoy when playing it?

I downloaded the mod on the first day it was released. Having tracked it for a few years, I was thrilled to finally play it.

The intro was pretty suffocating and unnerving, which made me question the overall experience, but after that brief moment, it began to build some suspense and create a dark atmosphere through it's lack of enemies or any type of characters. That state lasted long enough to get the player used to the environment and prepare him for the first enemy encounter. That is one thing I did not like and I believe it could have been done better.

Another aspect I didn't enjoy is the overall level design. The world is built chaotically and is often unclear where to head. I understand you want to put emphasis on exploration, but when the player loses direction it's bad. Using the light a lot more often to guide him through the level would have been an excellent choice.

Thirdly, the hand animation when opening the doors. That must have been the most annoying thing aside the poor ambient sounds and some pitch black areas.

Overall, the mod wasn't that bad, but wasn't very good either. There are a lot of areas that can be improved upon, the story especially. However, one thing you managed to get right is the enemies, which are downright scary.

I rated the mod a 7 because I think it has a lot of potential.

+3 votes     mod: Grey
Radu_IceMan
Radu_IceMan Apr 22 2013, 2:26pm says:

You can always change the name to Call of Dniepr: Call harder.

+2 votes     media: An article about dniepr
Radu_IceMan
Radu_IceMan Apr 10 2013, 4:25pm replied:

Kiss of death?

+10 votes     media: "Email about Test Subject #1"
Radu_IceMan
Radu_IceMan Apr 7 2013, 4:33am says:

Fancy, but when can we expect to see some animations?

+2 votes     media: Remington
Radu_IceMan
Radu_IceMan Mar 4 2013, 4:43am says:

That's one "hoth" turret.

+3 votes     media: Hoth turret 2 (cylinder turret)
Radu_IceMan
Radu_IceMan Feb 28 2013, 4:50pm replied:

Do a bellyslide!

+4 votes     article: GORGEOUS CONTENT UPDATE
Radu_IceMan
Radu_IceMan Feb 27 2013, 6:49am says:

Haha, those ad panels look familiar.

+3 votes     media: Bleak -Red Line-
Radu_IceMan
Radu_IceMan Feb 25 2013, 4:44am says:

remembers*

-1 votes     article: Changes in v6.0
Radu_IceMan
Radu_IceMan Feb 22 2013, 10:43am replied:

Not surprised, considering the characters are wielding swords bigger than themselves.

+2 votes     article: Kingdoms Rise - Full-time Development Begins
Radu_IceMan
Radu_IceMan Feb 20 2013, 10:45am buried:

(buried)

How about more gameplay instead of fancy *** graphics?

-6 votes     media: Colour... In OverDose...? Whatever next...? 2
Radu_IceMan
Radu_IceMan Feb 16 2013, 5:09am says:

Great job for coming this far.

+3 votes     article: Teaser Trailer and Greenlight
Radu_IceMan
Radu_IceMan Feb 14 2013, 3:38pm replied:

First of all, don't fill an area with props just for the sake of making it look "detailed". Try to give each prop a purpose for being there. Create a story through the level, but one that is reasonable.

Secondly, I would focus on completely replacing the vanilla textures since they have been overused throughout the years and mods. I have seen some of the textures making their way into Valve's latest games.

Looking at these three screenshots gives me a generally bad impression on the mod's direction. I know everything is subject to change, but some things need to be corrected early on.

+5 votes     media: bbs_rooftops [WIP]
Radu_IceMan
Radu_IceMan Feb 8 2013, 6:56am replied:

Interfata e la fel, dar are mult mai multe optiuni.

+1 vote     member: Radu_IceMan
Radu_IceMan
Radu_IceMan Feb 6 2013, 4:16am replied:

Fox mostly comes at night, mostly.

+12 votes     article: Aliens KF 1.2 Added to ModDB
Radu_IceMan
Radu_IceMan Feb 3 2013, 10:39am says:

Uuuuultra kill!

+4 votes     article: EpiQuake - Released!
Radu_IceMan
Radu_IceMan Feb 2 2013, 2:10pm says:

Have you ever had a dream that you were so sure was real? What if you were unable to wake from that dream? How would you know the difference between the dream world and the real world?

+2 votes     article: New CryENGINE update available
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