Oh hello there. I am a level designer for the Black Mesa project and I also dabble in texture art and 3D prop modeling. I mostly work in the Source engine but also enjoy experimenting with different editors and games to broaden my skill set. Aside from all that good stuff, I am also a student pursuing a degree in commercial aviation. When I'm not working or playing on the computer I enjoy flying, hiking, camping, and other outdoorsy things, and good beer.
Happy Birthday Black Mesa: Source! On January 1st, 2006, Black Mesa: Source turned one year old. This modification started as a community project in late...
As promised, here is the latter part of our December media release. Sadly for those who thought the month of multiple updates (aka hell for BMS) was over...
December is shaping up to be a far busier month for us then we had first expected. Rather than releasing one universal update, we have find ourselves...
We haven’t had any updates for a while – But we’ve still been hard at work as of late. Recent restructuring within the team has resulted in some...