Oh hello there. I am a level designer for the Black Mesa project and I also dabble in texture art and 3D prop modeling. I mostly work in the Source engine but also enjoy experimenting with different editors and games to broaden my skill set. Aside from all that good stuff, I am also a student pursuing a degree in commercial aviation. When I'm not working or playing on the computer I enjoy flying, hiking, camping, and other outdoorsy things, and good beer.
Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless...