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FYI in the summary you should change the Flying Red Barrel subtitle to "Diary of a Little Aviator", since that's the name the English release uses.
Also apparently they just updated the game to deal with "player trap in a save room".
I just wish they'd be more generous with ammo, in general.
It would make more sense for all ammo to be unlimited, or to just draw from one common ammo pool, with one or two basic weapons that have unlimited ammo (such as the blue shooter and the bombs).
I've heard there's a bug with Chelsea's extra lives. Is this true, or has it been fixed yet?
I had to look in the manual for this one. It's a rather unintuitive choice for a pause key.
You need to sign in online at least once every so often, and furthermore, offline mode doesn't activate when Steam wants to update itself.
This is relevant to me because I'm offline pretty often and I've run into these problems many times before. I have to time when I start Steam to be when I'm online.
Furthermore, Steam doesn't track your playtime when you're offline, and at least some games don't track your chieves if you're offline.
When I picked this up in an Indie Royale bundle, I expected this to be one of those throwaway games that I'd care little for.
I ended up playing it more than the original reason I bought the bundle (which was Tobe's Vertical Adventure).
This is a great game.
Same here; far more games I already have than time to play them. And I don't even have that many games.
If I buy the direct-purchase version, can I get a Desura key?
I haven't actually tried this game, but this looks awfully like RPG Maker. Are you sure the engine is custom built?
Just as a heads-up, this game appears to be completely unrelated to the Game Boy game called "Pitman" (though that was localized in the U.S. as "Catrap").