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Comment History  (60 - 90 of 480)
[Q]uik
[Q]uik @ The Start - Reconnament MP Sci-Fi Game

so, youre basicly starting a NEW project?

Good karma+1 vote
[Q]uik
[Q]uik @ UMP-45 Work in Progress Animations 001

Not a big fan of the white outlines, theyre very unnecessary and the effect is quite bad and makes the model look messy.

Animations seem fine though

Good karma+1 vote
[Q]uik
[Q]uik @ Just a fight

spider model is rather.. crap though, not speaking of the texture
i do hope its a placeholder =P

Game looks awesome btw

Good karma+2 votes
[Q]uik
[Q]uik @ UMP-45 Reloading animation Work in Progress 01

texture on this gun is actually really good!

Good karma+1 vote
[Q]uik
[Q]uik @ Submerge Teaser Preview

you critizise it and then give it an 10/10 even though you find problems in it? lol..

Good karma+5 votes
[Q]uik
[Q]uik @ Voxatron

my guess is that it isnt resource needy at all considering my laptop, which barely can run binding of isaac,minecraft, dungeon defenders and such games runs this really smoothly

Good karma+1 vote
[Q]uik
[Q]uik @ Xenonauts Alpha Funding on Desura!

if it dropped by 5 euros then i'd buy it by the start of the next month, but... 15 euros for an alhpa seems a bit... neeehhh

Good karma+2 votes
[Q]uik
[Q]uik @ Pyramid head

I did... or I did for the helm! XD and the sword... should have looked into it more on the body but i was stupid enough neither to use such references or anatomical ones

Good karma+2 votes
[Q]uik
[Q]uik @ Pyramid head

i know the stomach is too thin, but i wont fix that lol, kind of the way i wanted it, just i should've made it a bit wider

also, its the texture that is too bright, might have to fix that indeed.
thanks for the comment! :)

Good karma+2 votes
[Q]uik
[Q]uik @ The Fifties is back... from the dead!

"Not to worry! Mafia Zombies is a seperate mod! The original Fifties did not get transformed into Mafia Zombies!"

quote from this very article..

Good karma+6 votes
[Q]uik
[Q]uik @ Dungeons Rising

doesnt matter though really, since the copyright stil exists

Good karma+1 vote
[Q]uik
[Q]uik @ Taking Point

Since this webbsite is mainly for mods, i dont see why you should bash them at all..

Good karma+1 vote
[Q]uik
[Q]uik @ Alchemy

For artistic purposes i would recommend increasing the specs and such a bit - i could hardly notice it was there

Good karma+1 vote
[Q]uik
[Q]uik @ Heads Up Display Prototype 001

The less stuff a hud has is better in my opinion: I woudlnt want a stance or weapon icon.
Barely an aim icon, I prefer "realism" in that regard, like Red orchestra 2, there is barely any hud at all there.
In crysis 1 and 2 you could set it so you didnt have an crosshair and such.

well thats my 2 cents anyway, having a minimap could be nice though

Good karma+2 votes
[Q]uik
[Q]uik @ Ancient Weapon Lovers Group

CAN YOU PLEASE CHANGE THE DESCRIPTION OF THIS GROUP?
Its really REALLY annoying

Good karma+3 votes
[Q]uik
[Q]uik @ Ancient Weapon Lovers Group

Shooting a gun at a moving target can be rather difficult however. But yes, i see your point

Good karma+2 votes
[Q]uik
[Q]uik @ PSSH-41

wow... thanks a bunch man!!

Good karma+1 vote
[Q]uik
[Q]uik @ PSSH-41

Not for this gun: i know it is incomplete, i had a hard time finding references covering the iron sight and rear sight well, and was bigger than 600pxs.. x) Thanks!

Good karma+1 vote
[Q]uik
[Q]uik @ PSSH-41

that didnt even appear to me, thanks for the idéa! iam done with this one however, but ill still have a look around!^^ thanks

Good karma+1 vote
[Q]uik
[Q]uik @ PSSH-41

Thank you for your feedback: The barrel might very well be off: i didnt have much to go off in terms of references, there is a lot lacking etc. I did the best I could with the refs i could find. Also it was basicly a subdiviion hard-ish surface excersize - you see, I am very novice in terms of subdivision modelling.

Thanks for the comment.

Good karma+1 vote
[Q]uik
[Q]uik @ RPG-7

512x512? That is extremely low, they look good for what they are, but an increase to up to 1024 atleast would be a benefit wouldnt it?

Good karma+1 vote
[Q]uik
[Q]uik @ Arctic Adventure : Episodes

Though the original comment was extremely dull aswell. but yes, "make it yourself" is a ******** excuse for a defence.

Good karma+5 votes
[Q]uik
[Q]uik @ Speedtree demo in UDK

Everything does not have to be destroyed to be good.

Good karma+2 votes
[Q]uik
[Q]uik @ RPG-7

The back part of the rocket launcher seems to be made out of plastic? Otherwise it looks really good. what size is the textures for the models?

Good karma+1 vote
[Q]uik
[Q]uik @ KABAR

They kind of become black towards the edge, might be a smoothing problem? Or it's part of the texture? anyway, i think that's what makes it look blunt

Good karma+1 vote
[Q]uik
[Q]uik @ Taking Point

And removing it helps? Just let it be there, let people vote it down if it is that bad, let people vote it up if the other peoples agree.
Its only positive to keep the comments, even though theyre not too positive.

Good karma+1 vote
[Q]uik
[Q]uik @ WIP - User Interface

But the chains I atleast are fine with! But the bricks seem unnecessary? atleast for now. Or do you plan do add more stuff to the bottom? If so we will wait and see right? :)

Good karma+2 votes
[Q]uik
[Q]uik @ Taking Point

You seem to have misunderstood the fact that even though its a bit negative feedback, its still feedback. Instead of removing it you might just think through it, and if you think iam wrong maybe tell me why you think so. Thats a lot more mature of behaviour than removing the comments.

Good karma+1 vote
[Q]uik
[Q]uik @ Taking Point

I am not, I am trying to help and you're acting like a bitch about it.
I like following this project, its enjoyable, but I dont see why you're bitching against everyone who doesnt share the same opinion as you

Good karma+1 vote
[Q]uik
[Q]uik @ WIP - User Interface

The chains at the top i wouldnt mind, but yeah, get rid of the bricks..

Good karma+2 votes
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