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Cant wait until you release it to the public - by then, I will certanly grab a copy - no doubt.
Should've re-rendered ^^ Oh well, gorgeous gun
RO2 has brilliant gameplay?
doesnt matter if he did or didnt, they have registered a trademark on it
Trees seems WAY to small xD
they HAVE to be replaced if youre going to make it standalone
simple, isnt it?
is there even any uneven-ness on the ground? is the ground just straight up flat?
Also, more variety would be awesome.
not bad though
I would redo the backrounds for them, since theyre very... "cheap" (gradients never work well IMO)
Icons as a whole looks awesome!
I think ill pass.
I really hate this attitude, sure, dont vote, doesnt matter for me, but dont bitch about your government being crap afterwards
I'd like to see a few more polies at the bottom(not the grey area), seems a lot sharper than the rest of the model.
otherwise it looks great
just make sure the MW2 rig isnt there once in game..
looks good ^^ and i agree with x56erx
spider model is rather.. crap though, not speaking of the texture
i do hope its a placeholder =P
Game looks awesome btw
I did... or I did for the helm! XD and the sword... should have looked into it more on the body but i was stupid enough neither to use such references or anatomical ones
wow... thanks a bunch man!!
But the chains I atleast are fine with! But the bricks seem unnecessary? atleast for now. Or do you plan do add more stuff to the bottom? If so we will wait and see right? :)
A question here: are the normals baked? it almost looks as it was quickly made in photoshop, how big are the texture maps? if below 2048 i would suggest cranking them up a bit: especially considering these guns are extremely lowpoly, so adding a bigger texture map could be quite great.
try to use more than one smoothing group :3
u need to work on those torches heh, but other than that it looks brilliant!
really cool looking helmet O__o very nice model and texture work
screen shot is made by pressing the pint screen button (prnt scrn) on the keyboard then pasting it into paint (ctrl + v)
just need working on those animations, but i supppose its a placeholder? x) you got some amazing lightning going on there, graphically very impressive
what he means is that with this engine you simply cannot put enough polygons into the meshes to make them even close to realistic and the texture sizes will stay at 1024x1024 if not less =)
I think this is what he means anyhow xD
awesome render, great lightning, great "fog", great model, great texture.
any more words necessary?
didnt think so.
It is a total conversion, so they might intent to change that?
nice render.. but i agree with above posts
ME LIEK!!! AWSUM!! ME LIEK!!
cant come up with any critts! looks really highpoly for a game model tho?..
ooh, i forgot, we live in the 2010 now! there is no such as "too highpoly for a ingame model" nowadays ;);) may I ask, do you use a handmade engine or a premade, such as UDK or Unity3d for your game?
looks real frickin great!!
why is it 22k polygons.....?
it looks like a 10ker approx :S
iam not too sure about that....
correct, you can always make 2 versons, one which follows the concept from point to point and one other with your special touch, and let them decide
called motion blur :3
nice looking gun here^^
are you suggesting he is to get 3ds max, even if one of the older, just to "auto smooth"?
either you are rich, or you do not know the price of autodesks softwares...
nice one! ^^
the backround is making me have a hard time focusing on the weapon, i can tell it looks brilliant though, i have to agree with the "waffle magazine" it looks awful, i love the rest of the gun though.
his legs are probably the best looking part, his arms seems almost completly squarish and i believe his shirt would have more wrinkles at the chest and back area, and the wrinkles at the arm part of the short looks really bad, they look more like... scratches on a window than wrinkles. a little bit too harsch wrinkles at the groin perhaps aswell? the "pocket" on his stomach and the side looks just weird, more definition on those perhaps? and his hands look real thin.
other than that i ttotally agree with above post, sorry if iam being an pain in the arse but iam just giving you ideas of what needs improving. I can however say that i could not possibly do anything like this, considering my skills in sculpting are equal to 0. So it IS an GOOD model all over.
the texture is..
grrrr i love it! :D
i hope it isnt true this game is far from done..
render is just fine however the lightning on the model is very unrealistic, the light reflection should be more white than white as shown in pic, unless a red light is used.. however wouldnt that affect everything else aswell? the model is brilliant however
and it looks bad unsmoothed, and therefore smoothing groups can help ALOT. and smoothing groups takes no extra time to render what i know?
yeah like i said, not my model =) "Josh mooney" on www.thegamecreators.com forums, and his UVmap.
making a model straight from a reference doesnt always mean it looks good, or realistic, I personally would have followed Wird's advice...
now it doest acually looks good without that, but if you do as he said iam sure it would look 1000000000 times better =)
looks a lot like an XM8 ^^ looks great, very very good
bad shader to show of an unfinished human model tbh, legs look like something an satyr would have :S and whats up with his face? very hard to tell much from that shader. Poly flow seems messy above and below belt aswell
iam much aware of how much the texturing can affect the model =) i've been modelling long enough to understand that^^ just saying that there might be flaws in the model aswell, but i wont say anything furter on that subject^^ it might just be the screenie aswell. Don't get me wrong, you are an excellent modeller aswell as an excellent texturer, there isnt any doubt in that
yeah the model itself seems very of, if you look at its fingers: it is more alien like than human, so the human model needs a lot of work, if not a total remake.
as far as i see, this is not going to be done in "september 2010" you still have a lot more to do, but it is looking good so far, looking forward to more updates
wouldnt wanna see THAT naked lol xD except for the hair it looks awesome^^
alright, sorry for posting AGAIN, but, tbh the campaign wasnt good, the first mission was buggy as h*ll, and with no conversations it feels just like the challenge mode. the last mission was just too easy and long. i do however like that we get to play around a bit more with weapons.
texture on the main character was awesome btw!
that is.. creepy awesome! really detailed and all! how did u go? did you model it all in pieces and then "put it together" or? really awesome anyway
the shadows is a bit to... overlapping and there are too many different shadow colours, but otherwise its great^^
personally i only new about the rifle and the sniper O.o :P
what do you mean by fraps? sorry, my english isnt the best, would love to help ;) also, iam not that skilled, been doing this for around a year, so there is def better guys out there.
just a crit or two: the ammo or is it a handle? however the thingy in the front is way to skinny
also make the texture a bit more clean
AWESOME looking^^ i wish i could draw that gr8^^
kraddy: i sort of agree, but still not.. i mean it would be very nice to have quicker fights aso, but still, it is very much harder to get balanced Game play in that way =P
pic: looks VERY good!
personally NOT a fan of the rust/blood stains on the guns, since theyre very unlikely to rust
grungy, yes, rusty, no
Oh yeah, you are 14.. explains a lot
judging from your attitude, i'd say youre the twelve year old.
now i wouldnt mind using this, BUT you REALLY need bigger screenshots man
"moddable" whats the "" for?
its still modified (modded) however you look at it.
Only question is, how reprogrammable is it? can you completly remake the game so to speak?
I say KEEP THIS! xD
But it would be fun to play around in.
they havent acted like total ***** you *******, they have actually communicated AND worked hard to FIX the problems.
that is, if you follow them on either facebook or twitter. If you dont then your argument is very invalid.
I find it to be rather gritty :S
the engine it is in works very fine.. and if anything a KF2 would be best
I would have loved this game to: 1: have english texts (in menues and install and all that)
and two: have english subs with russian speak (iam guessing you wont translate speech to english? at any rate, i love russian and would love to hear that even if you were to translate x) )
but the installer is also in english?
good looking, but i would make an specular for the metal and work a bit more on the textures:)
it will take me two hours
face seems... dead due to color.
everything else is amazing, just not a fan with the beard (i do understand the stick together thingy but its more the beard-hair-cut)
They might not have textured the highpoly one, since it is rather unnecessary.
Might not even have unwrapped it.
where did my comment go....
My god this was a bloody pain to read.
other than the guns being THE SAME GUN
they are nothing alike.