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Comment History
Qi
Qi - - 2 comments @ Freeworlds: Tides of War

I would like to explain this.

There have been many PVP servers and Fun servers running Freelancer vanilla and all kinds of mods. They all had in common that there were no players on them. In the end, playing on a server with no rules becomes boring and players leave.

Looking at servers that have lots of players, they all have rules. the more rules the more challenging is playing on it, so it seems.

The base development crew of FW:TOW chose for a roleplay server setup.
Surely there will be lots of PVP between the Empire, Republic,organized crime and free-range pirating. Also, there are no rules for civilians, other than that they have to stay civilian until they choose for a faction.

That said, looking at WoW there are about an equal number of RP and PVP servers. Perhaps things are changing. Not wanting to block the possibility of PVP, we decided to put the mod into the public domain after the release in December. So you can try to make a PVP server work if you like.

Good karma+8 votes
Qi
Qi - - 2 comments @ A new massive base becomes part of Freeworlds: Tides of War

This is a first stab at the Mon Calamari Shipyards.

I'm not nearly done with the Shipyards. It needs much more different modules. Also a good defense system (on-module mounted turrets) so that it gives me a warm welcome when I approach it in my Imperial Tie Fighter (it is a New Republic station).
Also we want to add work crews that are clearly constructing and welding on it (flying R2 units like R2D2)

When it is better presentable I will write a new article.

As Supreme Commander of the Empire I will take great pleasure in declaring Mon Calamari Shipyards as a target in one of our weekly TE's!
(after all, I've got all the plans)

Join our community! Help building and playing our own mod!
Freeworlds-mod.net

Good karma+1 vote