HoN Modder and Gamer
This is super nice! Thanks!
Is there any way you could alse release that Map with compass? It looks Amazing! And also please teach me how to move the map from the top right to the bottom left... I find the map to obstrusive when placed at the default BF2 location, BF3 location is much better for gameplay IMHO.
Will the spanish factions have acceso to the famous tercio formation consisting in pikes and muskets? That would be awesome and make the spanish trully uníque...
This is awesome! Finally custom resolutions for the Hell! I hope you can get 1080P working =)
Can you make this mod standalone? =)
Amazing! Keep it up guys! The goal is so close!
Any videos on the CBT? Also, how many simultaneous players was the server able to host?
Just what I needed to hear from my favourite Dev =)
Thanks Obscure, you are the best!
Also, I forgot to ask: What do you think of better and longer Wehicle Wrecks and explosions effects like PR has? I know you guys have been sharing assets so having those on board of your mod in future version would be awesome. (Adds lots of immersion!)
Also, your newly modeled weapons would shine up more if you remove crosshairs completely. (Just aiming down the sight or blind hipfire like PR) =)
Dear Obscure, I've been following your progress since I first played Alpha Project and I hope you can continue with some ideas from there, like the accuracy/damage values. Whatever you do with this mod, what you must not allow is the Crashes to Desktop that AP had. Whatever was causing all those FPS/CTD issues in Alpha Project, don't bring it back to Unlimited Action.
Keep up the amazing work... you are our only hope for a CTD free worthy succesor to AP.
I am actually super happy that the mod is going stand alone! Thank you Obscure!
The game looks amazing! Downloading it now!
Quick question? Do you plan on having any type of multiplayer/Coop?
The maps look like they could work on a moster vs players multiplayer such as Damned or Dead by Deadlight...
Anytime Sunaya, Moba Allstars is specially sweet for those with slow internet connections. Enjoy
Guys, can you please fix the ENEMY PATROLS spawning like it is an MMO =) Add a timer instead of the player leaving and re entering the area.
Does this make Forgotten Hope 2 Standalone? Or do I still need to perform a satanic ritual to get myself a working copy of the no longer supported BF2?
If you ask me, FH2 has grown far bigger than BF2. If anything, BF2 should be a mod and optional download for FH2.
MA already works on MAC and Linux.
The easiest way is by using a wrapper such as: Winehq.org
The other way is by using Bootcamp on a Mac OS X installation.
We have tested both and offered optimal gameplay.
Hello Sunaya! You don't need the main games of Dota2 or HoN, just download, install and play!
Yes, you can play on LANs with human players!
Thank you! We are glad you are en yo enjoying MA. Yes, we have plan for regular updates and parches.
Lanzamos un nuevo mod que es la version muy mejorada de esta, se llama Moba Allstars y se puede descargar aqui: Moddb.com
Hey DotaMaster, we are thrilled to hear that you are enjoying Moba Allstars and playing with your friends at your Local Cyber Cafe. Also you might consider joining us online by using tunngle.
Hello Guest! Thanks for your comments. Lvl up abilities with hotkeys is not working, you will need to click it :(
As for playing online. You can use Hamachi, Evolve or Gameranger but only Tunngle officially supported us so I would go for that!
So, if you mod starcarft... are you gonna do a whole new tutorial about how to play starcraft? MA does not change the fundamentals of the game so there is no need to expend resources on doing a new tutorial that would end up being just the same ;)
Weather was disabled as it was hitting FPS too hard in some cases...
But unit responses should be working... maybe it is a UI bug... can you reduce its volume?
We will fix that for next version. Thanks for the report!
Just Tunngle: Tunngle.net
Hello, wave of answers incoming: 1) There is no list yet (comunity members are working on a wiki now) but some can be found on the latest changelog here: Moba-allstars.shivtr.com 2) All models were taken from HoN but most are not the default models since MA's lore is completely different to that of HoN. 3 and 4) We've reached an engine limitation in terms of how many heroes can be added to the game. Adding more makes the game unstable. That is why Morgana turns into the Blood Elf (we ran out of slots).
Hope this answers your questions, this is just our first release and reveal to the world, as we add more members to the team better things will come ;)
Well, we have 7 custom maps that can be played with AI... so we are no going to release new ones on the next version but for the future and if we get enough player requests then we could add them ;)
Thanks Yavin! Yeah, we optimized the engine to the max... it is super fluid on any 6 year old hardware. Hope to see you on tunngle so we can play some coop matches this weekend!
We have released a New Mod, called Moba Allstars, which can be considered a much improved version of this one.
Check it out here: Moddb.com
There is additional info on the engine here: Moba-allstars.shivtr.com
And Here: Moba-allstars.shivtr.com
In continuation to this, we have 7 custom maps with Ai Bots that work on all of them, completely new UI incluing Login Screen and Main Menu, a whole new Lore including in game hero guides, support for several different languages, our items store has a whole new section called "defenses" that no other moba has... so yes... we are our own thing, inspired by what was before but ended up being a different, yet familiar, beast. Thanks to that if you play the mod you will feel right at home and you would think exactly that nothing has changed but if you start looking, and playing, you will release just how much work went into this. Still your point of view is important and appreciated and we will improve upon what we have here over time using feedback such as yours. Thanks