Greetings stranger, who has arrived at my Moddb page. I'm a Source Modder playing MW2 in most of my spare time. I'm an experienced mapper, and I'm open to help you with all your mapping problems. Also, feel free to ask me to make a model for your mod, I'm happy to do it, especially if it's guns. They make the world go round ;D Mods that I worked for: Encounter 2017/Tainted, The Dead Locality, Half-Life:The Althernative Mods that I currently work for: HL2 BetaSource What I use: XSI for moddeling/rigging, ZBrush for Sculpting, Hammer Editor for mapping :P

Comment History  (210 - 240 of 1,248)
pupkin
pupkin Jun 1 2010, 7:29am replied:

Oh yeah, the "artistic direction" of this is so much better...

+2 votes   mod: FakeFactory Cinematic Mod
pupkin
pupkin May 31 2010, 3:19pm replied:

... Niko Bellic!

+4 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 31 2010, 3:17pm says:

The concrete doesn't fit there, but otherwise it's quite nice.

+4 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 31 2010, 9:02am replied:

No dats not... :D

+3 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 2:39pm says:

Plastic pistols FTW!

-2 votes   media: Glock 17 WIP
pupkin
pupkin May 30 2010, 2:37pm replied:

COLD WAR ALIENS!!!

+1 vote   mod: The Invaders: Source
pupkin
pupkin May 30 2010, 2:37pm replied:

Just think about it, before Gordan Freemans epic killstreak people didn't rise up in the cities, and would you? So I don't think even ordinary people would get their hands on guns and try to be heroes in such a situation.

+1 vote   mod: Spectate
pupkin
pupkin May 30 2010, 7:09am says:

OK best shot from the mod, still has the HL2 atmosphere, but this is a lot better!

+2 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:07am replied:

...iz da shittt

-3 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:06am says:

Is dat Barney?

+4 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:04am says:

JACKKKK!! HOORAY!

0 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:03am says:

Not city 17...

+6 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:01am says:

Good, this works and looks great!

+3 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:00am says:

Shiny eyes YEAHHHH

+2 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 6:59am says:

Great, now city 17 kinda looks like an american city with all the streets lined up like that...

+11 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 6:43am replied:

What an idiot, I mean everyone has his own opinion, but calling Valve's stuff "unimaginative" while comparing them to ugly Adriana Lima **** in a post-apocalyptic environment is just totally dumb.

-1 votes   mod: FakeFactory Cinematic Mod
pupkin
pupkin May 30 2010, 6:40am says:

Awesome media *claps hands*

+5 votes   media: Mines WiP (new part)
pupkin
pupkin May 29 2010, 3:43pm says:

Huh?= Was this really supposed to be there? He had dreams while he was in stasis? Kinda strange, I gotta get Raising the Bar at last...

+1 vote   media: Reality
pupkin
pupkin May 29 2010, 10:13am replied:

You mean the Vodnik? Yea it's apparently based on it.

+1 vote   media: BPM-97
pupkin
pupkin May 29 2010, 9:01am says:

Nice polycount xD

+1 vote   media: The Goblin #2
pupkin
pupkin May 28 2010, 1:10pm says:

You should have left the destroyed city, maybe add some detail. Like this it's more realistic, maybe, but has a lot less atmosphere...

+2 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 27 2010, 3:12pm says:

You should simulate allergy too xD If you get into a flower field, you get blurry vision and stuff...

Nah, seriously that's a nice feature, but there are more important things :D

+1 vote   media: Corpses
pupkin
pupkin May 26 2010, 6:15pm says:

Hahahaha the picture xD

+3 votes   media: Class loadout screens
pupkin
pupkin May 26 2010, 5:49pm says:

This looks nice, almost like call of duty :D

0 votes   media: Class loadout screens
pupkin
pupkin May 26 2010, 5:46pm replied:

Nah it looks like it's still operational, but under combine rule. It's rather nice this way, cause it's not too dirty like other source mapping.

+2 votes   media: Dam control room
pupkin
pupkin May 25 2010, 9:06am replied:

I bet they're laughing their ***** off ...

+2 votes   media: Map:Cafeteria
pupkin
pupkin May 25 2010, 7:13am says:

All the content you have so far is awesome, good job!

+1 vote   mod: Attempt to Survive
pupkin
pupkin May 25 2010, 6:33am replied:

And the fence is colliding with the wall.

+1 vote   media: Use of a Final texture.
pupkin
pupkin May 24 2010, 2:47pm says:

Turrets need a dirtier skin, but mapping is awesome.

+2 votes   media: Portal: Awakening Screenshot
pupkin
pupkin May 23 2010, 5:07am says:

Cool, looks good, I liked these in the canals, they fit into the atmosphere.

+1 vote   media: Hide Out
pupkin
pupkin Jul 29 2010, 7:21am says:

You sadly can't read the name there, its too dark :P

+1 vote   media: Getting the word out!
pupkin
pupkin Jul 25 2010, 10:16am says:

Yea that's a good one! One of the few animes I've watched.

+1 vote   media: First Squad - The Moment of Truth
pupkin
pupkin Jul 12 2010, 4:06pm says:

Why post crappy editor screenshots done after a minute of Hammer here?

+3 votes   media: Shelf Corner View
pupkin
pupkin Jul 10 2010, 3:13am replied:

Yea, better post often.

+1 vote   mod: GG-3883
pupkin
pupkin Jul 6 2010, 11:53am says:

Very good, right proportions of Konoha

+1 vote   media: testgame naruto
pupkin
pupkin Jul 4 2010, 5:51pm replied:

It looks great, dude.

+1 vote   media: Saiga-12 Finished Model
pupkin
pupkin Jul 4 2010, 4:24pm replied:

Onemanga.com use this, bro :P

+1 vote   media: konoha fix city
pupkin
pupkin Jul 4 2010, 9:00am replied:

Yes, really, the are lost of good mods using vanilla HL2 content, just look at The Citizen or Rebellion, they're just awesome!

+1 vote   mod: Final decision: Anticitizen
pupkin
pupkin Jun 30 2010, 7:36am says:

Cool, which game is this for? EP2? Or ZPS?

+1 vote   media: Back Alley (WIP)
pupkin
pupkin Jun 29 2010, 9:02am replied:

-____- for people like you valve called the maps d1_trainstation, up to d3_citadel. With a day prefix. Btw, if you didn't notice, Raveholm is at night *gasp* as a part of City 17 is as well...

0 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin Jun 25 2010, 11:33am says:

Yes, you've got some really nice skills :D looks great, are you going to have the interior too?

+1 vote   media: Side Part
pupkin
pupkin Jun 21 2010, 2:30pm says:

Arma 2 looks like real life.

+1 vote   media: Just some tank wallpapers that i had :P
pupkin
pupkin Jun 16 2010, 3:00pm replied:

GDI will be destroid!!!

0 votes   media: Nod Awakened
pupkin
pupkin Jun 11 2010, 8:32am says:

Hahahaha, looks like that woman ran against the wall and died :O

+4 votes   media: er_control
pupkin
pupkin Jun 11 2010, 8:26am says:

You do a great job at capturing the HL2 atmosphere here, that's how I imagine all areas outside of the cities.

So.... bravo, great work!

+1 vote   media: End-Of-May Screenshot Surprise
pupkin
pupkin Jun 4 2010, 5:09pm replied:

Yes, can you find a place for it or not?

+2 votes   download: Radiator 1-2: Handle With Care
pupkin
pupkin Jun 3 2010, 1:33pm replied:

He's probably ******* a lot of rebels right now :D.

+11 votes   media: In-game
pupkin
pupkin May 22 2010, 9:01am says:

Wow looks intresting, do you need help? I can do modelling (UV maps too) and mapping, just PM me.

+1 vote   mod: Spectate
pupkin
pupkin May 21 2010, 4:40pm replied:

Hahhaha Kolguev, Operation Flashpoint reference? :D

0 votes   media: Planned Route In Game
pupkin
pupkin May 16 2010, 3:50pm says:

Good stuff, I doubt you will manage to complete it alone, this would take years...

+1 vote   media: Planned Route In Game
pupkin
pupkin May 9 2010, 12:50pm says:

Great stuff you have there, love the concepts and the mapping.

+2 votes   mod: Tube 2022
pupkin
pupkin May 9 2010, 7:48am says:

Do the singleplayer first :D

+3 votes   media: Multiplayer - Citadel
pupkin
pupkin May 2 2010, 10:07am says:

Looks kinda blocky, but well.

+1 vote   media: British Challenger 3-LI Concept
pupkin
pupkin Apr 26 2010, 5:39pm says:

Holy... This looks ace! Awesome work cat xD

+3 votes   media: [WIP: 4/26/2010] ls_highrise
pupkin
pupkin Apr 25 2010, 7:42am says:

You should change the back part, looks kinda weird, but otherwise it'S quite nice.

+1 vote   media: MP7 (Not done)
pupkin
pupkin Apr 23 2010, 4:14pm says:

Looks pretty good, but you should lower the canal borders, and make it more edgy, and less open, that's what made the hl2 chase so intense.

+1 vote   media: Testing the Canals
pupkin
pupkin Apr 19 2010, 10:01am says:

Great!

+1 vote   media: April 2010 screenshots
pupkin
pupkin Apr 13 2010, 4:36pm replied:

He isn't the first hahaha

+3 votes   media: The Borealis
pupkin
pupkin Apr 6 2010, 8:47am says:

The ''quests'' were pretty hard, especially finding the battery and using it correctly... But, however the atmosphere was really great, and the awesome use of sounds gave me the creeps.

+2 votes   download: Red Avenue
pupkin
pupkin Apr 6 2010, 5:16am says:

Linkin park detected.... Runnnn

Nah seriously looks good, although this video doesn't show too much.

Looks like this will become some kind of Condemned:Source which would be awesome.

+1 vote   media: Alters1 Mod WIP Video
pupkin
pupkin Apr 1 2010, 6:17pm says:

Oh crap, this looks so ******* awesome! Great job guys.

+2 votes   media: Welcome to the Path of the Blind
pupkin
pupkin Mar 31 2010, 9:20am says:

I mostly agree, but instead of strider mountain I'd put in Dangerous World, you should play that, it's a really awesome mod :D

+2 votes   article: Best Single Player HL2 released mods
pupkin
pupkin Mar 8 2010, 1:24pm says:

Hi, add me on steam (I've sent you a PM) and we can talk about the mod :D

+2 votes   member: sgt.davis44
pupkin
pupkin Mar 7 2010, 7:30am replied:

Dude, he's right, I just hate it, it's the same as with WW2, they entered when the end was already clear, and now we hear about their great ''war involvements''... I mean really, 100k are nothing compared to the numbers of dead French and English people. Same with Russians in WW2.

And yea btw, let people express their opinion, no need to report them because of that.

+4 votes   media: Map/trade zones
pupkin
pupkin Feb 23 2010, 12:18pm replied:

That's dirt not blood ...

+1 vote   media: Soviet Laboratory
pupkin
pupkin Feb 23 2010, 8:07am says:

I think there should be more claustrophobic and narrow bunker halls rather then these huge arches ...

+2 votes   media: Soviet room Redo
pupkin
pupkin Feb 21 2010, 8:59am says:

Textures on the right building need work, everything else is great.

+5 votes   media: Snow Field Desktop Background
pupkin
pupkin Feb 21 2010, 8:44am says:

Yup, ropes are kinda edgy but the rest is cool :D

+1 vote   media: Storage Facility Area 1 - Color Corrected -
pupkin
pupkin Jan 12 2010, 11:19am says:

That mugofdoom guy looks like a hater :D

+1 vote   media: some conscript images
pupkin
pupkin Jan 12 2010, 10:36am replied:

Dude MI didn't invent the beta...

-2 votes   media: sniper rifle
pupkin
pupkin Dec 24 2009, 1:08pm replied:

Uhmm nooo, I think this is a pretty nice background, it shows the atmosphere pretty well.

+1 vote   media: Menu Shot Version #1
pupkin
pupkin Dec 24 2009, 8:11am says:

Great :D

+1 vote   media: 1187 December update Images
pupkin
pupkin Dec 12 2009, 9:15am says:

Looks good only the eyes look funny, but ofocurse they wont be ingame...

+1 vote   media: John Doe
pupkin
pupkin Dec 7 2009, 1:46pm says:

thats NOT him

+1 vote   media: Combine of the Month
pupkin
pupkin Nov 28 2009, 3:51pm says:

or a nuke

+4 votes   media: L4d street
pupkin
pupkin Nov 20 2009, 6:49pm says:

I finished the second book today, and I gotta say that the books are perfect so far!

+2 votes   media: DARK TOWER GUNSLINGER BORN
pupkin
pupkin Nov 15 2009, 12:57pm replied:

Uhmm it is, I mean his maps are already better then those of thousands other ''kill combine kill''- noobmods out there...

+2 votes   mod: Waters of life
pupkin
pupkin Nov 13 2009, 11:14am replied:

Million? You just took the typical zombie-mod hater stuff and put it over to seven hour mods... Its the same as with zombie mods, athough there are tons of em, only a handful are in developement. I mean the only one I can remember being worked on is seven. Ive also stumbled across you commenting on 5 year old seven-hour mods- you didn't think they are going to answer right?

+1 vote   mod: Last Seven Hours
pupkin
pupkin Nov 8 2009, 6:33am says:

Post some screenshots, story looks decent, but it also sounds pretty generic. Well it needs more info...

+2 votes   mod: Red Avenue
pupkin
pupkin Oct 21 2009, 7:36am says:

You should do some american town with the sub-title: instead of playin gta xD

+2 votes   media: lolz
pupkin
pupkin Oct 18 2009, 8:41am replied:

Lol yea have fun doing high-quality models with a 15 member team and trying to keep up with the engine quality. Btw, I dont think that crysis jungle looks better then hl2's maps... Again, I wanna see how you gonna do all the urban environments on cry3. Lets say, I'm goin to w8 about 6 years for this mod to be finished.

0 votes   article: Grand Heist - Important Update
pupkin
pupkin Oct 18 2009, 4:53am replied:

Underground magnetic railways.... Deja vu

+5 votes   mod: Escape Trilogy
pupkin
pupkin Oct 17 2009, 4:40pm says:

Yea thats really good, I like the color sheme, although it looks pretty blocky.

+3 votes   media: Le Bridge
pupkin
pupkin Sep 24 2009, 8:56am says:

Oh **** best art EVER!!

+6 votes   media: Shotgun concept sketch
pupkin
pupkin Aug 8 2009, 6:02pm replied:

Omg whats wrong with ppl always talkin about AoM like its GODLIKE and the best mod ever made... Ever heard of They Hunger for example?

+3 votes   mod: I AM ALONE
pupkin
pupkin Jul 25 2009, 3:55pm replied:

Yea its better then most movies that get released nowadays...

+2 votes   mod: New York City '89
pupkin
pupkin Jul 17 2009, 12:42pm says:

ITS THE MUTHUFICKIN BETAA REMIXXX ^^

+1 vote   media: City 17 - Background
pupkin
pupkin Jul 16 2009, 10:48am says:

Good ol' beta atmosphere ;D

+1 vote   media: Combine Complex Test
pupkin
pupkin Jun 15 2009, 10:01am says:

Cool and it isnt really stolen...

+1 vote   media: Francis Textured
pupkin
pupkin Jun 10 2009, 1:01pm says:

Great! But noone is better then VALVEEE!!! MUHHHAAA

+1 vote   media: Melee Face
pupkin
pupkin Jun 10 2009, 12:46pm replied:

More screenies, or more polys, I think but nvm this is n0ice :D

+1 vote   media: 1187 update screenshots june
pupkin
pupkin Jun 10 2009, 12:24pm replied:

XDD TIMMMEE PARADOXXX

+1 vote   media: Lambo car
pupkin
pupkin Jun 10 2009, 12:23pm says:

Kewl :D

+1 vote   media: Soldier model update
pupkin
pupkin Jun 6 2009, 12:35pm says:

Looks cool, I gonna track. Looks like one of the really promising mods for HL2 :D

+4 votes   mod: Triage
pupkin
pupkin Jun 3 2009, 8:06am says:

Looks good! :D

+1 vote   mod: Morning Faith
pupkin
pupkin May 15 2009, 12:39pm replied:

Yea, but still kinda weak.. But at least stronger then rebels... ;D

+1 vote   media: Topside Breach
pupkin
pupkin May 14 2009, 5:08pm says:

Have fun animating...

+1 vote   mod: Tiberium World
pupkin
pupkin May 14 2009, 9:33am says:

Very nice! But the only thing that annoys me about hl2 are the combine being killed by antlions immediately... I mean they already ARE underpowered, because their equipment is at least at the same level as gordahns HEV, but the most annoying thing is that they get killed by only one strike of weak ants that cannot take more then 10 MP7 rounds...

+1 vote   media: Topside Breach
pupkin
pupkin May 11 2009, 10:12am replied:

I have an idea: Give him a combat armor vest, like the HECU had XD Would look kewl ;D

+1 vote   media: Out Of Earth - Xeth
pupkin
pupkin Apr 27 2009, 4:23pm says:

Great!

+1 vote   media: "Outskirts" W.I.P - Level design by Jeannot
pupkin
pupkin Apr 26 2009, 8:56am replied:

Not really, not as much as other mods. Looks more like great hl2- atmosphere! xD

+1 vote   media: AK-74 In-game
pupkin
pupkin Apr 18 2009, 5:56am replied:

He didnt burn them he use the overpowered chemical megacannon to acid them xD

+1 vote   media: Civil Protection Final reskin
pupkin
pupkin Apr 17 2009, 6:16am says:

Very nice!

+1 vote   media: 2 new wip screens
pupkin
pupkin Mar 16 2009, 11:10am replied:

Lol, yea zombie sandwich :D

+1 vote   media: Zombie hell
pupkin
pupkin Mar 12 2009, 9:23am says:

CALL THE GHOOOSTTT BUSTTTERSSS :D

+1 vote   media: Reconstruction of Ghostbusters poster.
pupkin
pupkin Mar 11 2009, 11:14am replied:

Yay, a knife? Is it a kitchen knife or a butcher knife? Or is it Swiss? xD

+1 vote   media: Zombie hell
pupkin
pupkin Mar 10 2009, 9:27am says:

Yea, nice zombie friends ;D

0 votes   media: Zombie hell
pupkin
pupkin Mar 9 2009, 5:24pm says:

Awesome they look really cool, especially the left one, he looks like he's from the West Coast :D

0 votes   media: 1187 zombies - Fresh meat
pupkin
pupkin Mar 8 2009, 5:40am says:

Totally awesome :D This has atmosphere :D

+1 vote   media: Chapter1: The Begining
pupkin
pupkin Mar 2 2009, 4:19pm says:

B...B...BOOOOMSTTTTICCCCCK XD

+1 vote   media: Shockgun
pupkin
pupkin Mar 2 2009, 4:14pm says:

****, yea really nice mapping, looks very WW2-isch XD

+1 vote   media: Prefab houses
pupkin
pupkin Feb 28 2009, 6:49am replied:

I don't know about postal 3, but this mod looks surely like **** :D

+2 votes   mod: POstal SOurce: Welcome to Paradise City
pupkin
pupkin Feb 14 2009, 1:41pm replied:

Why is it too simple? You know that a map doesnt get better if you add milions of props? This looks perfect as it is!

0 votes   media: Some CZ:S Maps in Development
pupkin
pupkin Feb 11 2009, 10:04am says:

Use some cubemaps, and then type ''buildcubemaps''. That should fix the shiny weapons and props.

+1 vote   media: Early mapping, subject to extreme change.
pupkin
pupkin Feb 9 2009, 10:28am says:

This looks better now, yeah, looks dirtier and really deserted. Maybe you should add some of those junk props on more spots on your maps.

+1 vote   media: 1187d3 - wip - update
pupkin
pupkin Feb 9 2009, 10:11am replied:

Ok, if you want it to be destructible, than sure. I just thought it would just be some kind of watchtower, but then, you surely have to model it, and this is a good concept. :D

+1 vote   media: Undead Tower - Concept
pupkin
pupkin Feb 5 2009, 1:22pm says:

Awesome lookin a lottt better then the version before! Its great now, i dont see what's so bad about the model, it looks awesome, and the texture too.

+1 vote   media: Glock reskin - tweaked.
pupkin
pupkin Feb 2 2009, 11:16am says:

WHYYYYY has FAR FAR AWAYYYY DIEDDDDD??? TELLL MEH!!!

+2 votes   member: uheldige
pupkin
pupkin Jan 28 2009, 1:52pm says:

Yes AOM invented everything, i think they even invented games, right?

+4 votes   media: New Health
pupkin
pupkin Jan 28 2009, 12:42pm says:

What specific style? Will they also shake their heads and look like aliens and not the things that are known as ''zombies''?

+1 vote   media: Zombie
pupkin
pupkin Dec 19 2008, 12:00pm says:

Use the hl2 trees not those pine ones from ep2, they dont fit in cities... But everything else looks fantastic, your buildings have not only one applied texture, keep up the good work!

+1 vote   media: Chapter1: City32 Trainstation d1_city32_00 beta
pupkin
pupkin Oct 29 2008, 2:43am replied:

Lol, zm is boring u have to wait hours when u die, and if the zm doesnt do anything....

+1 vote   article: omfgzombieslol released
pupkin
pupkin Aug 31 2008, 9:56am says:

Great!!

+1 vote   media: m4a1 by Falco
pupkin
pupkin Aug 23 2008, 10:27am says:

Hey are the maps bigger than the e3 ones? or are they the same?

+1 vote   media: City 17 (Old version - 4.0 Beta 2)
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