Greetings stranger, who has arrived at my Moddb page. I'm a Source Modder playing MW2 in most of my spare time. I'm an experienced mapper, and I'm open to help you with all your mapping problems. Also, feel free to ask me to make a model for your mod, I'm happy to do it, especially if it's guns. They make the world go round ;D Mods that I worked for: Encounter 2017/Tainted, The Dead Locality, Half-Life:The Althernative Mods that I currently work for: HL2 BetaSource What I use: XSI for moddeling/rigging, ZBrush for Sculpting, Hammer Editor for mapping :P

Comment History  (210 - 240 of 1,248)
pupkin
pupkin Jun 1 2010, 7:29am replied:

Oh yeah, the "artistic direction" of this is so much better...

+2 votes     mod: FakeFactory Cinematic Mod
pupkin
pupkin May 31 2010, 3:19pm replied:

... Niko Bellic!

+4 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 31 2010, 3:17pm says:

The concrete doesn't fit there, but otherwise it's quite nice.

+4 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 31 2010, 9:02am replied:

No dats not... :D

+3 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 2:39pm says:

Plastic pistols FTW!

-2 votes     media: Glock 17 WIP
pupkin
pupkin May 30 2010, 2:37pm replied:

COLD WAR ALIENS!!!

+1 vote     mod: The Invaders: Source
pupkin
pupkin May 30 2010, 2:37pm replied:

Just think about it, before Gordan Freemans epic killstreak people didn't rise up in the cities, and would you? So I don't think even ordinary people would get their hands on guns and try to be heroes in such a situation.

+1 vote     mod: Spectate
pupkin
pupkin May 30 2010, 7:09am says:

OK best shot from the mod, still has the HL2 atmosphere, but this is a lot better!

+2 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:07am replied:

...iz da shittt

-3 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:06am says:

Is dat Barney?

+4 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:04am says:

JACKKKK!! HOORAY!

0 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:03am says:

Not city 17...

+6 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:01am says:

Good, this works and looks great!

+3 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 7:00am says:

Shiny eyes YEAHHHH

+2 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 6:59am says:

Great, now city 17 kinda looks like an american city with all the streets lined up like that...

+10 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 30 2010, 6:43am replied:

What an idiot, I mean everyone has his own opinion, but calling Valve's stuff "unimaginative" while comparing them to ugly Adriana Lima **** in a post-apocalyptic environment is just totally dumb.

-1 votes     mod: FakeFactory Cinematic Mod
pupkin
pupkin May 30 2010, 6:40am says:

Awesome media *claps hands*

+5 votes     media: Mines WiP (new part)
pupkin
pupkin May 29 2010, 3:43pm says:

Huh?= Was this really supposed to be there? He had dreams while he was in stasis? Kinda strange, I gotta get Raising the Bar at last...

+1 vote     media: Reality
pupkin
pupkin May 29 2010, 10:13am replied:

You mean the Vodnik? Yea it's apparently based on it.

+1 vote     media: BPM-97
pupkin
pupkin May 29 2010, 9:01am says:

Nice polycount xD

+1 vote     media: The Goblin #2
pupkin
pupkin May 28 2010, 1:10pm says:

You should have left the destroyed city, maybe add some detail. Like this it's more realistic, maybe, but has a lot less atmosphere...

+2 votes     media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 27 2010, 3:12pm says:

You should simulate allergy too xD If you get into a flower field, you get blurry vision and stuff...

Nah, seriously that's a nice feature, but there are more important things :D

+1 vote     media: Corpses
pupkin
pupkin May 26 2010, 6:15pm says:

Hahahaha the picture xD

+3 votes     media: Class loadout screens
pupkin
pupkin May 26 2010, 5:49pm says:

This looks nice, almost like call of duty :D

0 votes     media: Class loadout screens
pupkin
pupkin May 26 2010, 5:46pm replied:

Nah it looks like it's still operational, but under combine rule. It's rather nice this way, cause it's not too dirty like other source mapping.

+2 votes     media: Dam control room
pupkin
pupkin May 25 2010, 9:06am replied:

I bet they're laughing their ***** off ...

+2 votes     media: Map:Cafeteria
pupkin
pupkin May 25 2010, 7:13am says:

All the content you have so far is awesome, good job!

+1 vote     mod: Attempt to Survive
pupkin
pupkin May 25 2010, 6:33am replied:

And the fence is colliding with the wall.

+1 vote     media: Use of a Final texture.
pupkin
pupkin May 24 2010, 2:47pm says:

Turrets need a dirtier skin, but mapping is awesome.

+2 votes     media: Portal: Awakening Screenshot
pupkin
pupkin May 23 2010, 5:07am says:

Cool, looks good, I liked these in the canals, they fit into the atmosphere.

+1 vote     media: Hide Out
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