Greetings stranger, who has arrived at my Moddb page. I'm a Source Modder playing MW2 in most of my spare time. I'm an experienced mapper, and I'm open to help you with all your mapping problems. Also, feel free to ask me to make a model for your mod, I'm happy to do it, especially if it's guns. They make the world go round ;D Mods that I worked for: Encounter 2017/Tainted, The Dead Locality, Half-Life:The Althernative Mods that I currently work for: HL2 BetaSource What I use: XSI for moddeling/rigging, ZBrush for Sculpting, Hammer Editor for mapping :P

Comment History  (1230 - 1248 of 1,248)
pupkin
pupkin Jul 18 2010, 5:25pm says:

AWESOME!! But too full--- buffer overflow :P

+3 votes   media: City of Overwatch
pupkin
pupkin Jul 12 2010, 12:30pm says:

Love that gun, it's awesome!

Would be really handy in case of a zombie attack, it's small but very powerful!

+1 vote   media: MP7A1- Moooore stuff to model O.O
pupkin
pupkin Jul 10 2010, 3:16am replied:

Dev brushes are placeholders for other brushes ;D

+1 vote   media: Overwatch In-Game Preview
pupkin
pupkin Jul 6 2010, 11:22am says:

Very good, you are going forward very quickly

+1 vote   media: citypart1
pupkin
pupkin Jul 6 2010, 8:35am replied:

Tau aren't Communists, they are rather like the American army nowadays, having to negotiate everywhere...

But anyway, Chaos Marines **** them up every day...

+3 votes   media: Retarded Space Communist Cosplayer
pupkin
pupkin Jul 6 2010, 8:26am says:

Hey, this mod looks certainly intresting! You may add a bit more detail to your mapping, but otherwise it's certainly good already.

+2 votes   mod: Treasure of Horrors
pupkin
pupkin Jul 2 2010, 11:50am says:

The village itself is a lot bigger, look at the picture where Pain blows it up. It'm more like a city.

+1 vote   media: konoha fix city
pupkin
pupkin Jun 21 2010, 2:29pm says:

T80 or T90?

+1 vote   media: Just some tank wallpapers that i had :P
pupkin
pupkin Jun 21 2010, 2:29pm replied:

It's a Merkava, so it should be hard to kill :P and it looks great btw

+2 votes   media: Just some tank wallpapers that i had :P
pupkin
pupkin Jun 21 2010, 12:10pm replied:

You MUST be american....

0 votes   mod: Half-Life 2: Own life
pupkin
pupkin Jun 21 2010, 11:38am says:

Harlem with russian cars? WTF?

+2 votes   media: City21
pupkin
pupkin Jun 17 2010, 8:43am replied:

Dont steal?

+1 vote   media: Zombie
pupkin
pupkin Jun 13 2010, 5:28pm says:

Isnt that german prepared police? XD

+1 vote   media: Clownnns!
pupkin
pupkin Jun 8 2010, 1:16pm says:

Naice concept "artz" d00d

-1 votes   article: New concept arts
pupkin
pupkin Jun 7 2010, 11:28am replied:

Yes that's what I thought too, wanted to show that with the "Niko" comment :D

+1 vote   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin Jun 7 2010, 11:23am says:

Good, looks really atmospheric.

+1 vote   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin Jun 7 2010, 11:22am says:

Nice atmosphere, actually :D

+1 vote   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin Jun 4 2010, 11:36am says:

Wohooo looks awesome-

+1 vote   media: Space Nazis
pupkin
pupkin Jun 4 2010, 8:17am says:

Prototype is great!

+2 votes   media: Prototype
pupkin
pupkin Jun 1 2010, 2:18pm replied:

He is in da choppa-

+2 votes   media: ingame24
pupkin
pupkin May 30 2010, 7:09am says:

OK best shot from the mod, still has the HL2 atmosphere, but this is a lot better!

+2 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 28 2010, 1:10pm says:

You should have left the destroyed city, maybe add some detail. Like this it's more realistic, maybe, but has a lot less atmosphere...

+2 votes   media: FAKEFACTORY CINEMATIC MOD
pupkin
pupkin May 24 2010, 2:47pm says:

Turrets need a dirtier skin, but mapping is awesome.

+2 votes   media: Portal: Awakening Screenshot
pupkin
pupkin May 23 2010, 5:00am says:

Well, it looks pretty atmospheric, good job.

+1 vote   media: Streets (silhouette)
pupkin
pupkin May 16 2010, 4:20pm says:

Wasn't this at day?

+1 vote   media: Renegade X: Operation Black Dawn
pupkin
pupkin May 15 2010, 6:09am says:

Looks nice and kinda cod4-ish, but indoor trash dumpsters? Wtf?

+1 vote   media: Underground Map
pupkin
pupkin May 9 2010, 11:15am replied:

You don't need magnets, if you are inside a centrifuge (or how you spell it).

+1 vote   media: Space
pupkin
pupkin May 9 2010, 6:20am says:

Dude, this is ****.

+4 votes   mod: Half-Life 2:OFF-Duty
pupkin
pupkin May 6 2010, 12:10pm says:

Looks pretty intesting, I would love to know which subject has been covered xD A 1.0 is required? Maybe this is for some kind of a special investigation unit?

+1 vote   media: LowBrightness
pupkin
pupkin May 1 2010, 8:00am says:

Still needs some snow on the leaves, but the model is nice!

+2 votes   media: So what about this one
pupkin
pupkin May 1 2010, 7:58am says:

Awesome ****!

+2 votes   media: MP-446
pupkin
pupkin Apr 25 2010, 10:09am replied:

*corrected* very ****** hammer screenshots

+1 vote   mod: The Advanced
pupkin
pupkin Apr 25 2010, 7:15am says:

Lol the building on the right needs more destruction, but it looks good in general. You could scatter some debris props around as well :D

+1 vote   media: Hotel Complex (WIP)
pupkin
pupkin Apr 22 2010, 7:28am says:

blud for da blud god!!!

+2 votes   media: Unforseen Consequences
pupkin
pupkin Apr 19 2010, 10:02am says:

Looks like a nice subway tunnel.

Good to see that you brought back the "squad" feeling from Citizen 1, it made you feel more like a rebel.

+2 votes   media: April 2010 screenshots
pupkin
pupkin Apr 17 2010, 5:12am says:

You should use sad music in most abandoned areas, to make the flayer feel a bit of regret about what happened- stuff like Path of Borealis, you know.

And the screens looks great, although I can't see much xD

+1 vote   media: Subway Maintence Area
pupkin
pupkin Apr 13 2010, 7:09am says:

Yea that's really cool, don't remove it xD

+2 votes   media: Dual Pistol in Action!
pupkin
pupkin Apr 9 2010, 4:49pm says:

Doesn't it block the field of view a bit? Like this it blocks out a large part.

-1 votes   media: new aiming system? wtf?
pupkin
pupkin Apr 6 2010, 5:09am replied:

Naah, would look too messy then. Looks fine as it is, good level of detail and stuff.

+2 votes   media: Subway Underground
pupkin
pupkin Apr 6 2010, 4:59am says:

Looks pretty intresting, guys dont do too much content, try to release some early beta or something to get feedback. Looks like you've got some coding done anyway.

+1 vote   mod: Demons Vs Humans
pupkin
pupkin Apr 3 2010, 6:11am says:

Make it more round or something, it needs to have more influence from the wood environment, add some ivy declas, or bushes, stuff like that.

+2 votes   media: Screenshot 6
pupkin
pupkin Apr 2 2010, 3:22pm says:

Cool parody, that's the picture you of russia you get in western movies :D

Lol, btw you're Ukrainian xD, that's where I come from too.

+5 votes   article: History
pupkin
pupkin Apr 2 2010, 7:59am says:

This game sucked balls so hard, all the missions actually ended up by killing someone, sandbox feeling practically wasn't there because of these ''checkpoints'' every 100 meters, which made it impossible to explore the world and the story was practically nonexistent, since you mostly ended up killing people.

0 votes   article: Far Cry 2
pupkin
pupkin Mar 29 2010, 4:05pm says:

********

+1 vote   media: Penguins
pupkin
pupkin Mar 25 2010, 12:59pm replied:

Yea, looks like the one from Copperfield, pretty awesome :D

+1 vote   media: USA GUI
pupkin
pupkin Feb 23 2010, 12:31pm replied:

Yup, that's what I mean, in cod 4 it was okay, since you were fighting insurgents, but it's kinda weird when you see soldiers running around with tmp's, tar 21's and ak 47...

+1 vote   media: Various weapons WIP
pupkin
pupkin Feb 23 2010, 12:21pm says:

HOOYYYAAHHH!!! That looks really helpful!

+1 vote   media: Weapon Attachments
pupkin
pupkin Feb 23 2010, 12:18pm says:

SOVIET COMPUTERZZZZ!!!

+2 votes   media: Soviet Laboratory
pupkin
pupkin Feb 23 2010, 9:02am replied:

Akimbo ftw!!! Btw where will you find scorpion machinepistols in the game? Does the russian army use them? Cause the amount of guns in mw2, for example, made them look like a bunch of gangsters rather then an organized army...

0 votes   media: Various weapons WIP
pupkin
pupkin Feb 19 2010, 11:05am says:

Who would build a floor out of bricks? And also you should work on the lighting .

+1 vote   media: Soviet "silo"
pupkin
pupkin Feb 19 2010, 10:49am says:

Dis' looks scary...

+1 vote   mod: Half life 2 cel shaded
pupkin
pupkin Jan 24 2010, 3:20pm says:

Increase the texture resolution. Also you should add some variety to the terrain.

+6 votes   media: WW_MARNE
pupkin
pupkin Jan 5 2010, 11:43am replied:

That Colt is a classic gun as well, so it fits pretty nicely, its a retro gun today.

+2 votes   media: All Weapons Render
pupkin
pupkin Jan 1 2010, 7:33am replied:

hows teh graphics?

+1 vote   media: Paintball :D
pupkin
pupkin Dec 24 2009, 8:05am replied:

Theres a flare...

+1 vote   media: Color correction demonstration (Sabotage Concept)
pupkin
pupkin Dec 2 2009, 10:43am says:

Put a street perspective outside and it will be perfect :D

+2 votes   media: The Menu for Framed.
pupkin
pupkin Nov 28 2009, 9:19am says:

Looks good to mee, just add some brushwork at the ceiling

+1 vote   media: B2B_Wasteland
pupkin
pupkin Nov 28 2009, 9:18am replied:

Dude, its supposed to be chromed

+1 vote   media: Benelli Shotgun ingame
pupkin
pupkin Nov 26 2009, 7:33am replied:

Well dude, more like m4 and m16 are infections, you can see them in every game, I mean you cant find 'em lyin on the street or somethin...

+2 votes   media: 2009.10.11 - weapon_ak5 high-poly
pupkin
pupkin Nov 20 2009, 4:06pm says:

**** looks kinda scary they look like little spiders lol

+1 vote   media: Team Headcrab 2
pupkin
pupkin Nov 15 2009, 4:58pm says:

just one word: epic.

+1 vote   media: John ARMY VS Citizens
pupkin
pupkin Nov 15 2009, 4:45pm says:

Well, I still dont like these cars...

+2 votes   media: Update November
pupkin
pupkin Nov 15 2009, 4:41am says:

Looks pretty much the same like the one in css, but a bit better.

+1 vote   media: Benelli Shotgun
pupkin
pupkin Nov 8 2009, 11:25am says:

Is this some kind of Wiii game xDD?D???

+1 vote   media: Oh shit....
pupkin
pupkin Nov 7 2009, 2:17pm says:

I like the idea, and the Wip maps look ok :D

+1 vote   mod: Waters of life
pupkin
pupkin Nov 7 2009, 7:03am replied:

You have a very fashionable way of expressing your opinion...

+1 vote   media: School Front
pupkin
pupkin Nov 7 2009, 5:23am says:

Billy how about workin a bit more, and tryin to understand what brushwork is XDD

+2 votes   media: Forest road Beta 3
pupkin
pupkin Nov 5 2009, 5:49am says:

Well billy, still work needs to be done, but at least this looks better...

+1 vote   media: SMG Remodel & Forest Road beta 2
pupkin
pupkin Nov 5 2009, 5:33am says:

Omg, why posting a picture of one ugly displacement... Common guys get some real maps on, and post screenshots then.

+2 votes   media: P8_Canyon Dev Pic 1
pupkin
pupkin Oct 24 2009, 4:35am replied:

Its true. They even had better lightning before, but pll didnt like it and they changed to look like standart hl2----

+3 votes   mod: Unexpected Conclusion
pupkin
pupkin Oct 19 2009, 12:21pm says:

wATCH out for dem snakes !!!!11

+1 vote   media: fzk_kigravit
pupkin
pupkin Oct 18 2009, 9:29am says:

I have a lot more on mah desktops xD

+1 vote   media: My current desktop
pupkin
pupkin Oct 18 2009, 4:59am replied:

HES CHARGIN HIS LAZOORRRR!!!!111 look at his eyes!

+1 vote   media: Sexy pale bitch :D
pupkin
pupkin Oct 17 2009, 6:44am replied:

''need details''? It needs a hell lot of details! Why are you posting those god ugly wips?

+1 vote   media: MP40 - FPS View [wip]
pupkin
pupkin Oct 16 2009, 5:44pm says:

Looks... uhmmm cold? I like it.

+2 votes   media: Some pics.
pupkin
pupkin Oct 16 2009, 5:27pm says:

That reminds me of.... Nova Prospect?.. Offshore?... Every other hl2 noobmod?

-1 votes   media: jail concepts
pupkin
pupkin Oct 16 2009, 12:07pm replied:

Omg this IS sarcasm lol, how could I mean that serious XD

+1 vote   mod: The Freeman Concept
pupkin
pupkin Oct 16 2009, 7:51am says:

Yea btw whats the problem with the blue? It makes it look nice and friendly. I think its a good map so far.

0 votes   media: rev_road
pupkin
pupkin Oct 15 2009, 7:15am replied:

Omg dont even compare this to crysis **** graphics, its a lot better, ok?!

+1 vote   mod: The Freeman Concept
pupkin
pupkin Oct 14 2009, 3:05pm says:

AHHH I remember this one, its one of the most enginious combine weapons ever: the explosive SMG. One bullet has the stopping power of an rpg rocket. However, it can only be used by striders, and, of course, by our precious hero Gordon ''the iron hand'' Freeman. :D

+1 vote   media: Old muzzle
pupkin
pupkin Oct 14 2009, 10:26am says:

Is this somehow based on the hangover movie? I've seen it 4 times XD However its bad to post hammer pictures... Get a compiled map and post pics of it...

+1 vote   mod: Hangover
pupkin
pupkin Oct 1 2009, 9:28am replied:

Better that way ;D

+1 vote   media: Soldier Concept, Colored. Platoon in New Mexico
pupkin
pupkin Oct 1 2009, 9:07am says:

Well common guys its a good start, now he just needs more props to fill the empty room :D

+1 vote   media: Progress Update
pupkin
pupkin Sep 24 2009, 8:58am says:

Great !! Keep up the good work !

+1 vote   mod: Irrational Motive
pupkin
pupkin Sep 21 2009, 11:58am says:

Really nice!

+2 votes   media: Building Site
pupkin
pupkin Aug 28 2009, 8:54am replied:

Omg whats wrong? This looks good...

-4 votes   media: Weapons
pupkin
pupkin Aug 28 2009, 8:39am replied:

Its from beta and not made by some other ****...

+1 vote   media: Water Refracting Rings
pupkin
pupkin Aug 26 2009, 1:50pm replied:

Agreed, and every zombie mod gets those ignorant comments like ''omg its a zombie moddd NOESSS'' and ppl start talkin about their so-called ''creativity''...

+1 vote   article: Exodus: Another Update?
pupkin
pupkin Aug 26 2009, 9:28am says:

Oh **** please no tropics, every time they are in a game, the story of the game sucks and it has no atmosphere, because they always look like tourist prospects...

+1 vote   media: Menu background
pupkin
pupkin Aug 4 2009, 7:00am replied:

The train driver says: WTFF? where the **** AM I???

+1 vote   media: c3_coast_03
pupkin
pupkin Jul 25 2009, 5:56pm replied:

Nah wont kill em monsters... I mean common they did have anti-tank artillery at the end of the war, and those things werent well armoured at all...

+1 vote   media: front view
pupkin
pupkin Jul 25 2009, 6:21am says:

Kewl :D

+1 vote   media: Water Refraction
pupkin
pupkin Jul 13 2009, 8:21am replied:

What? You don't like it?

+2 votes   mod: LusT
pupkin
pupkin Jul 9 2009, 4:49pm says:

n1 lightning!

+1 vote   media: Slums 2 sewer
pupkin
pupkin Jun 10 2009, 12:56pm says:

XD The kick face looks good!

+1 vote   media: Melee Face
pupkin
pupkin Jun 10 2009, 12:36pm says:

Good but the hl2 models look too old and worn out, and you could brush the kitchen. The lightning is good, but it needs new models to look more modern :D

+1 vote   media: GoldenDeeds Concepts
pupkin
pupkin Jun 10 2009, 11:54am replied:

Looks reall nice, but pls build cubemaps next time :D

+1 vote   media: Map Improvements
pupkin
pupkin Jun 4 2009, 11:51am says:

It should be a AK74u or AKMSU because making the SMG a AK74 while the M16 is a AK47 is kinda unreal xD

+1 vote   media: AK-74
pupkin
pupkin May 23 2009, 2:46pm replied:

Yea, thats what I like about the event and your mod, parts of the world werent touched, while others are destroyed, so if it'd happen and you survived it, you would be in like on giantic, dangerous road movie XD Free.

+1 vote   media: Ingame wip update
pupkin
pupkin May 18 2009, 9:59am says:

GREAT!

+1 vote   media: The Zigana Pistol Idle
pupkin
pupkin May 15 2009, 9:14am replied:

Yea.. Looks like new mainstream is: ''OMGGGSDSD ZOMBOSSS SUKCSSCS NO ORIGHNALITIEZZZ''

+1 vote   mod: The Dead Locality
pupkin
pupkin May 14 2009, 4:59pm replied:

...

+1 vote   mod: The Dead Locality
pupkin
pupkin May 14 2009, 9:01am replied:

Ingame, Deagle does more, just look at OC (Obsidian Conflict), if you use Deagle against Combine there, they will fly like meters away :D

+1 vote   media: Picture of the week
pupkin
pupkin May 12 2009, 8:04am says:

I like this part, has a lot of Resonance Cascade atmosphere

0 votes   media: Ingame wip update
pupkin
pupkin May 11 2009, 4:03pm says:

Seems like you kinda have a lot of props in there :D

+1 vote   media: WHAT THE FUCK
pupkin
pupkin May 5 2009, 2:23pm says:

**** that's n1!

+1 vote   media: Shreddingfield media
pupkin
pupkin May 4 2009, 11:26am says:

The houses on the pictures could take a little more brushwork, because right now they look like squares with building textures on them. You should add some more detail to them by adding stuff like balconies and so on. Also you could use the destroeyd buildingparts in the HL2 debris models folder. The area right above the street looks good ;D

+1 vote   media: New Map: zms_sv_cityblok_beta
pupkin
pupkin Apr 26 2009, 3:55pm replied:

So chage it :D

+1 vote   media: Athena soldier helmet
pupkin
pupkin Apr 20 2009, 10:22am says:

AIIRR EXXXCHANGEEEE!

+2 votes   media: Airex - Wasteland way
pupkin
pupkin Apr 20 2009, 10:19am says:

Nice! Finally a mod which not only has the Spas 12 as shotgun ;D

+1 vote   media: Spartan SPR220
pupkin
pupkin Apr 20 2009, 10:15am says:

Cool! I love hl2-themed mods !

+1 vote   media: Chapter 2: "Surprising Presence"
pupkin
pupkin Apr 14 2009, 2:49pm says:

That doesnt look like a desert, that looks like GM_flastgrass xD

+1 vote   media: NPZ Desert
pupkin
pupkin Apr 1 2009, 9:19am replied:

I gonna change some stuff and add some variety to this area, but im kinda pleased with this :D

+1 vote   media: Monday morning New Screenshots
pupkin
pupkin Mar 21 2009, 10:08am replied:

Escellent LAAAG ingame XD

+1 vote   media: Modern Wars
pupkin
pupkin Mar 17 2009, 9:04am says:

LOl suka? BITCH? OR WHAT? XD

+1 vote   media: Suka WiP
pupkin
pupkin Mar 10 2009, 9:06am says:

I like the one with the blue-white track jacket :D

+1 vote   media: Zombie hell
pupkin
pupkin Mar 7 2009, 8:34am says:

Great, I love the lightning on those maps :D

0 votes   media: some more screen updates
pupkin
pupkin Mar 5 2009, 11:46am says:

****, this is really awesome :D

+1 vote   media: Old Concept
pupkin
pupkin Mar 2 2009, 6:52am replied:

... but they still didn't use Advisors for warfare for sure. I think they used machines which were so ******* pwn that they weren't worth leaving them on earth. Instead the combine were created...

+2 votes   mod: The Assonance
pupkin
pupkin Mar 1 2009, 6:29am replied:

It's the name of the shotgun, it's called AA-12, google it :D. And yea it's the first full automatic shtigun, that means you can fire it like a machinegun...

+1 vote   media: Seburo
pupkin
pupkin Feb 22 2009, 4:02am says:

I like him , he's going to kill some very bad vortigaunts now :D

0 votes   media: Good old John
pupkin
pupkin Feb 21 2009, 12:35pm replied:

Wtf? It's untextured... And the one on teh page looks TOTALLY horrible, escpecially the weels...

0 votes   media: The Digger
pupkin
pupkin Feb 15 2009, 9:32am says:

Cool, hope you can map nicely :D

+1 vote   mod: Dead Territory
pupkin
pupkin Feb 14 2009, 7:04am says:

No detail, add some displacemnts on the floor, and expecially some architecture and overlays. Like this it looks like a concept...

+1 vote   media: Chapter 3
pupkin
pupkin Feb 13 2009, 5:51pm replied:

WTF? WHY? It looks awesome!

+5 votes   media: HLWCTSE_00a (Old version)
pupkin
pupkin Feb 13 2009, 10:59am replied:

I hope so, cause i seriously liked the coast concept of the first map. It looked so adventurious!

0 votes   member: pupkin
pupkin
pupkin Jan 27 2009, 3:58pm says:

Looks great! I'm tracking it!

0 votes   mod: Echo
pupkin
pupkin Dec 27 2008, 4:16pm says:

LOOOL first i thought u were just another mod which will have hl2 default ****, but after u began releasing high-quality models my opinion changed! Keep it up!

+1 vote   media: VSS Vintorez Sniper Rifle
pupkin
pupkin Dec 14 2008, 4:48pm says:

Good, good only that house to the left would look better with another texture.

+2 votes   media: Day 4
pupkin
pupkin Sep 7 2008, 4:48pm says:

Yeah great !!1

+2 votes   download: OF2 - New Outlands Wallpapers
pupkin
pupkin Feb 9 2008, 2:57pm says:

Oh, come on, this is just a game. Yeah, and also Russia has the most tanks in the world (40000 and 6000 of them are T72-T90) and also a huge arsenal of nukes, which Europe almost doesnt have.

+2 votes   article: Rise of the Reds: European Defense
pupkin
pupkin Sep 7 2008, 4:35pm says:

Will you have shotgun on that map? :-( I liked the gameplay without weapons in the demo...

+1 vote   media: Updated the intro map
pupkin
pupkin Sep 2 2008, 12:57pm says:

NO Headcrabs here, this is another elevator, here ya'll meet Alien Grunts!

+1 vote   media: Lambda Core Ingame Shot
pupkin
pupkin Sep 2 2008, 12:53pm replied:

Those Mother******* FORGOT ABOUT DRE!! ^^

-4 votes   mod: Black Mesa
pupkin
pupkin Aug 31 2008, 9:56am says:

Great!!

+1 vote   media: m4a1 by Falco
pupkin
pupkin Aug 28 2008, 6:57am says:

Hey guys so there will eb some guns from the beta right? Cause the vid looks a bit like beta xD cause it has also lots of different weapons and some of them are from it.

0 votes   mod: Opposing Force 2
pupkin
pupkin Aug 27 2008, 4:39pm says:

Haha that will be funny i gonna buy bf2 for this XD!!

+2 votes   mod: WoWmod
pupkin
pupkin Aug 26 2008, 12:12pm says:

Great demo just completed it, was verry funny and had a great atmosphere! If all of the mod will be like this it will be one of the best for hl2!

+1 vote   mod: 1187
pupkin
pupkin Aug 23 2008, 10:27am says:

Hey are the maps bigger than the e3 ones? or are they the same?

+1 vote   media: City 17 (Old version - 4.0 Beta 2)
pupkin
pupkin Jun 1 2008, 5:44am says:

Kickass!

+1 vote   media: Lost_City_04_27_08 screen4
pupkin
pupkin Mar 29 2008, 3:13pm says:

This is an SVD.....

+1 vote   media: M76 Sniper rifle
pupkin
pupkin Mar 7 2008, 12:41pm says:

The one to the right looks like from the Imperial Guard in WH40k, but it´s great!

+2 votes   media: Warlords
pupkin
pupkin Feb 20 2008, 8:57am says:

Release it guys!

+1 vote   mod: The Ultimate Revenge + Complete source code
pupkin
pupkin Feb 17 2008, 1:58pm says:

Great, now i comes out in 3 days..

+2 votes   mod: The Ultimate Revenge + Complete source code
pupkin
pupkin Feb 17 2008, 9:42am says:

Good mod, keep on the good work!

+1 vote   mod: The Great War 1918
pupkin
pupkin Feb 17 2008, 9:04am says:

Upload 2.0 pls!!

+1 vote   mod: The Ultimate Revenge + Complete source code
pupkin
pupkin Feb 10 2008, 9:03am says:

WOW, finally the new assets will come! Cant wait until release!

+1 vote   mod: The Ultimate Revenge + Complete source code
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