I like mods. A lot. Also, I play drums. I am going to the Art Institute of Philadelphia for Film.

Comment History  (150 - 180 of 339)
ptc5010 Feb 15 2012, 12:56am says:

It's beautiful.

+6 votes   media: The Lancaster Palace Hotel
ptc5010 Oct 1 2011, 11:27am says:

Damn, I'm just glad to hear something about the mod.

+1 vote   article: Developer journal #02 The creation Of a sound from the scratch
ptc5010 Jun 6 2011, 3:39am says:

What can I say? I like what you're doing. In these shots, it's clear that you have a realistically proportioned sense of architecture.

+1 vote   media: You are here
ptc5010 Jun 1 2011, 10:18pm says:

Love it.

+1 vote   article: Progress Report
ptc5010 Jun 1 2011, 5:48am says:

Everything's starting to take shape.

+1 vote   article: Early Entrance Priogress
ptc5010 May 26 2011, 8:37pm says:


+1 vote   media: Enemies
ptc5010 Nov 25 2010, 7:23pm says:

Stop making me want it more!

+4 votes   media: Death
ptc5010 Sep 1 2010, 3:30am says:

Despite needing a few touch-ups, which you've mentioned, looks great!

+2 votes   media: Our Main Character: Sarah
ptc5010 Aug 2 2010, 12:54pm says:

This is probably the best reason I've ever heard to delay a mod. You've got my support; won't stop tracking.

+4 votes   article: A Story of Madness is On Hold
ptc5010 Jul 24 2010, 6:31pm says:

Mapping was basic and mod lacked polish. Having said that, I saw some really great ideas here. The part with the hallway and the mirrors breaking and the part right at the end were done pretty well. More non-HL monsters would be cool. Custom content is paramount in horror mods especially. For people that have played HL2 and any of the plethora of mods available, familiarity takes away from the horror atmosphere. Good so far, keep it up!

+1 vote   mod: Total Fear
ptc5010 Jul 17 2010, 11:48pm says:

Loving. It.

+1 vote   media: We don't forget the Spear maps! Which map is it?
ptc5010 Jun 30 2010, 9:45am replied:

So I would know too if I was in or within close proximity to the United Kingdom?

+1 vote   media: Dear Esther - Caves
ptc5010 Jun 30 2010, 1:22am says:

Well now this is an odd picture. Only in the sense that I can't connect it with any part of the story of the original.

+1 vote   media: Dear Esther - Caves
ptc5010 Jun 29 2010, 2:00am says:

I love video updates.

+1 vote   media: New entity: trigger_changeproperties
ptc5010 Jun 19 2010, 10:33am says:

You don't need to know a language to know good acting, and that was good acting. Though that's judging from a small sample. ONLY thing I might suggest is a better mic, but the quality wasn't bad.

0 votes   media: Citizen voice - Demonstration
ptc5010 May 30 2010, 9:04pm says:

As always, excellent textures regardless of differential theme. Also, what did valve do?

+3 votes   media: Sewer Concept
ptc5010 May 26 2010, 6:38pm says:

Really hope you guys find a coder. I'm looking forward to this.

+1 vote   article: Deja-vu
ptc5010 May 26 2010, 9:00am says:

Well, now I'm a lot more excited for this mod. It looks like it's going to turn out to be incredibly faithful to Wolfenstein 3d. The attention to recreate the environments shows an intimacy towards the source material.

+3 votes   media: Gameplay video
ptc5010 May 25 2010, 11:44pm replied:

Yeah. The primary source of frustration came mostly towards the end and also the very end of the game. Whenever you were trying to ascend a series of objects especially as in the finale was really annoying because they kept knocking me off. Again, I did like the mod. I, like you, gave it an 8 when it came out in 2009.

+5 votes   article: Korsakovia
ptc5010 May 25 2010, 8:24am says:

I liked Korsakovia, just not as much as Dear Esther. My only gripes are the combat and the mapping. The maps I felt were too open spaced at parts, while some of the indoor environments were too alike, too monotonous. Fighting the invisible creatures, which as everyone knows were invisible fast zombies, was annoying I found. Mainly a nuisance at the end of the game when you are ascending that surreal junk pile. Personally, I felt that the way the enemies were designed and implemented into the mod actually broke my immersion a little bit. It's cool that Chinese Room keep trying new things, but I flat out didn't like dealing with the enemies. What I'm dying to wait for is the Dear Esther remake.

+4 votes   article: Korsakovia
ptc5010 Apr 21 2010, 2:10pm says:

It's awesome how it's hard to tell which angle this is from. God I can't wait to play this!

+4 votes   media: Lost in Nowhere
ptc5010 Apr 11 2010, 10:41pm replied:

Well, I hope to a certain extent you are. That would increase the immersion factor certainly.

+1 vote   media: Steyr TMP
ptc5010 Apr 9 2010, 10:02am says:

Looks great, especially for half-life. It's kinda early over here, you know...

+1 vote   media: Beretta 92FS - Model v0.9 - FINISHED!
ptc5010 Apr 7 2010, 9:44am says:

Pretty skilled modeling here.

+1 vote   media: Kalashnikov 47 - WIP - Low Quality
ptc5010 Apr 4 2010, 1:50pm says:

The arms and face are a little blocky and the hands are too thin but overall an excellent job! Hans Grosse turned out excellent as well.

+1 vote   media: Blazkowicz - first shot
ptc5010 Mar 24 2010, 12:26pm says:

****! I am obsessing over this mod these days... It's hard to convey to you, the developers of this game, how much anticipation is building up. This relatively uneventful in-game picture you guys submitted has at least partially succeeded in satiating my irrational hunger for content from this mod. In short: looking forward to it.

+4 votes   media: Deep dark forest
ptc5010 Mar 14 2010, 8:21am says:

I liked this mod. It was what it set out to be. I had fun for 15 minutes. That's pretty much it.

+1 vote   article: Wonderful atmosphere, but...
ptc5010 Jan 24 2010, 3:22pm replied:

Jesus Christ, take Ritalin!

+1 vote   mod: Escape The Room
ptc5010 Jan 24 2010, 12:09pm says:

This is good stuff man. I mean, there's so many things in this picture that give insight into who this guy is and how he lives his life.

+1 vote   media: Jack Concept Art
ptc5010 Dec 28 2009, 2:17pm says:

It looks Silent Hill-esque but still somewhat original. That's cool.

+1 vote   media: Cursed Corridors - Concept
ptc5010 Dec 24 2009, 9:44pm says:

lol guess it's never coming out.

+1 vote   mod: Ensign: Black Rain
ptc5010 May 26 2010, 1:38pm says:

This actually looks pretty good.

+2 votes   media: New model
ptc5010 May 24 2010, 7:55pm says:

There an update on the horizon perhaps?

+2 votes   mod: A Story of Madness
ptc5010 May 24 2010, 9:51am says:

Low poly? They seem pretty well detailed to me.

+2 votes   media: Prop Images
ptc5010 May 24 2010, 9:50am says:

It's very well detailed.

+1 vote   media: Grey Model
ptc5010 May 24 2010, 9:50am says:

Waiting is getting very hard. This is shaping up to be ferociously excellent.

+1 vote   mod: Grey
ptc5010 May 24 2010, 9:49am says:

I'm watching a lot of mods right now, but this is one of three mods that I get really happy after an update.

+1 vote   article: May Update
ptc5010 May 15 2010, 9:58am says:

It's very well detailed.

+1 vote   media: Hunter Dement - Finished
ptc5010 May 15 2010, 1:30am says:

Are you guys still working on this? I hope so, because it showed a lot of promise.

+1 vote   mod: Quietus
ptc5010 May 13 2010, 11:21pm says:

I must say, of all the mods I'm tracking, getting an update from this one makes me the most happy.

+1 vote   media: Another cutscene
ptc5010 May 12 2010, 7:49am says:

The lighting is just perfect.

+3 votes   media: Much Madness
ptc5010 May 11 2010, 2:35pm replied:

@ leilei What? It's just a model pose.

0 votes   article: Lift News 25 - Characters added and open for applications!
ptc5010 May 10 2010, 8:37pm says:

Very cool.

+1 vote   media: Scud Bike In Game
ptc5010 May 9 2010, 3:59pm says:

That Legion ad sure is annoying. I like the presence of the games.

+1 vote   media: MikoĊ‚aj Room - WIP
ptc5010 May 7 2010, 12:02am replied:

It was still a cool trailer.

+1 vote   article: Welcome to Never Lose Hope hospital
ptc5010 May 6 2010, 8:52am replied:

I mean, I guess I could see how you might see it as a zombie game given the trailer. It's a tad misleading but trust that it will be awesome.

+1 vote   article: Welcome to Never Lose Hope hospital
ptc5010 May 6 2010, 7:42am says:

What's up with all of these ridiculously stupid comments? Anyway, I absolutely cannot wait to play this.

+3 votes   article: Welcome to Never Lose Hope hospital
ptc5010 May 5 2010, 8:47am says:

Looks good, though in my opinion I don't think fighting hordes of zombies, as the trailer suggests, would be that fun for me. Though based on the first game, I'm betting this will not be the case anyway. Looking SO forward to this!

+5 votes   media: Nightmare House 2 Teaser
ptc5010 May 4 2010, 12:13pm says:

Awesome design, pretty imaginative.

+1 vote   article: This is it! go ahead!
ptc5010 May 2 2010, 10:48am says:

It just HAD to be spiders...

+2 votes   media: Itsy Bitsy Spider!
ptc5010 Apr 28 2010, 11:03pm says:

Fantastic level design.

+1 vote   article: Welcome to the Three Golden Oaks
ptc5010 Apr 28 2010, 5:49pm says:

Cool idea.

+1 vote   mod: Momentum
ptc5010 Apr 28 2010, 12:45pm says:

What is a "scren?" It looks cool whatever it is.

+2 votes   media: Screns
ptc5010 Apr 21 2010, 7:14pm says:

I do really like the textures. It seems a little empty in that large room, but obviously you're going to fill it with furniture and whatever items later.

+1 vote   media: The Vances' Dormitory - Map v0.3.2
ptc5010 Apr 20 2010, 9:25pm says:

Christ, good luck to you man. This looks pretty awesome.

+1 vote   mod: Butterfly - Quantic
ptc5010 Apr 19 2010, 5:29pm says:

Nice work.

+1 vote   media: Unknown Area
ptc5010 Jan 25 2012, 11:48am replied:

I don't think that's true. If we are talking about retail games, then plenty of DLC content that requires a separate purchase is worth it. However, I'm curious to know which games you played that had free DLC that you think are greater than games that charge for them.

+2 votes   article: Donations
ptc5010 Jul 26 2011, 11:34pm says:

I think this looks pretty good, I love the idea of horror mods on half-life 1 now.

+1 vote   media: Mansion corridors
ptc5010 Jul 21 2011, 7:05pm says:

Really happy to see progress.

+2 votes   media: Updated
ptc5010 May 25 2011, 5:56pm says:

Looks great.

+2 votes   download: 3d Monster v0.03
ptc5010 Apr 25 2011, 5:46pm says:

I like how the absence of light is used.

+2 votes   media: Western L Wing
ptc5010 Mar 18 2011, 9:57am says:

That sucks, didn't see you guys there.

+1 vote   article: Post-PAX Press Release
ptc5010 Jan 13 2011, 5:06pm says:

I'm really excited to see this develop.

+1 vote   media: Welcome to Sierra - Lighting.
ptc5010 Jun 30 2010, 12:33am says:

Yeah, it's breathtaking.

+1 vote   media: Dear Esther - Caves
ptc5010 Jun 6 2010, 9:12pm says:

It's awesome how I get a severe sense of foreboding not just because of the content of the picture, which screams atmosphere, but because of who made the mod.

+1 vote   media: Abandoned asylum
ptc5010 Jun 1 2010, 10:19pm says:

As long as it maintains the exponential growth in creativity seen in the first two episodes, take as long as you want.

+1 vote   article: Progress report / semi-interviews with Wired UK + Eurogamer
ptc5010 Apr 17 2010, 11:18pm replied:

Yeah, definitely agree with the dream comparison. It's true, I've had dreams of long hallways that looked only somewhat detailed like this. Excellent work, though I certainly hope that the lights at the end of the hall flicker or something.

+2 votes   media: That's not a good sign
ptc5010 Apr 2 2010, 1:09am says:

Loving it. I like how the light reaches out just enough to present the ominous darkness further in the cave. As a side note, I hate using phrases like "ominous darkness."

+1 vote   media: Welcome to the Path of the Blind
ptc5010 Apr 2 2010, 1:05am says:

No worries.

+1 vote   article: Another delay
ptc5010 Mar 27 2010, 9:22am says:

Definitely showing signs of improvement. I'll be waiting to see your next mod too!

+1 vote   download: HMS Defiance version 1.2 full installer
ptc5010 Jan 24 2010, 6:09pm replied:

Oh okay, in that case it's awesome.

+2 votes   media: Cemetary Entrance
ptc5010 Jan 24 2010, 12:11pm says:

I love this shot. The barbed wire is a really nice effect, as well as the perspective from the POV. But that tree second from the right looks a little bit lop-sided doesn't it? Maybe it's supposed to be like that...

+1 vote   media: Cemetary Entrance
ptc5010 Jan 24 2010, 12:07pm says:

Loving the textures.

+2 votes   media: Hospital Concept 2
ptc5010 Dec 28 2009, 2:18pm says:

I like how it's specifically colorful in these pictures. It provides a nice contrast to what will come.

+3 votes   media: Still Waters - WIP
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