I like mods. A lot. Also, I play drums. I am going to the Art Institute of Philadelphia for Film.

Comment History  (120 - 150 of 339)
ptc5010 Jun 30 2010, 9:41am says:

I really like all your models, man. Though with this one, there's something off about it. The way the barrels connect to the wooden handle seems a little odd.

+1 vote   media: Sawn-off Shotgun - Weapon model v0.5
ptc5010 Jun 30 2010, 1:23am replied:

Yeah, but it's different seeing it in motion, you know?

+6 votes   media: Dear Esther Update - The Caves - 29/06/2010
ptc5010 Jun 30 2010, 1:22am says:

Well now this is an odd picture. Only in the sense that I can't connect it with any part of the story of the original.

+1 vote   media: Dear Esther - Caves
ptc5010 Jun 30 2010, 1:19am says:

"Lacks proper polish?" Whatever you say, man. If you can make what you've already done in these pictures look any better, my eyes are going to explode. I feel compelled to donate money to you. Seriously, I'm starting to feel like I won't be able to play this with a clear conscience without giving you like 10 dollars. It's obvious a lot of work is going into this.

+3 votes   news: A Light at the end of the Tunnel
ptc5010 Jun 30 2010, 12:33am says:

Yeah, it's breathtaking.

+1 vote   media: Dear Esther - Caves
ptc5010 Jun 30 2010, 12:32am says:

After seeing this video, this is the first time I will understand any comments including the phrase "OMGTHIS IS SOURCE?!!?"

+10 votes   media: Dear Esther Update - The Caves - 29/06/2010
ptc5010 Jun 30 2010, 12:29am says:

Christ man, this is honestly amazing.

+1 vote   media: Dear Esther - Caves
ptc5010 Jun 29 2010, 2:00am says:

I love video updates.

+1 vote   media: New entity: trigger_changeproperties
ptc5010 Jun 26 2010, 12:21am says:

There is ALWAYS more room for horror projects, and this one looks promising.

+1 vote   news: The Warning - First Update
ptc5010 Jun 23 2010, 9:40pm says:

Yeah, things are scarier in the dark, but this has ATMOSPHERE. It's also about immersion, people. Just look at the meticulous nature with which this environment was crafted. Every piece of trash looks deliberately placed. Only possible criticisms I can muster are that the trash can looks a tad small and there seems to be more width in the hall than is necessary. Amazing work, can't wait to play this.

+3 votes   media: Subway
ptc5010 Jun 21 2010, 3:29pm says:

Oh, well this is cool.

+1 vote   media: HMS Defiance 2
ptc5010 Jun 20 2010, 11:39am says:

Good to see an update from this mod. Looking good.

+3 votes   media: Radio Station Flythrough
ptc5010 Jun 19 2010, 10:33am says:

You don't need to know a language to know good acting, and that was good acting. Though that's judging from a small sample. ONLY thing I might suggest is a better mic, but the quality wasn't bad.

0 votes   media: Citizen voice - Demonstration
ptc5010 Jun 14 2010, 10:26am says:

I am DYING to play the english version of this game. Seriously.

+1 vote   mod: Nehrim: At Fate's Edge
ptc5010 Jun 11 2010, 11:26am says:

In my opinion, you should just release it fully when the time comes. Your puzzles themselves showed promise in the demo, so I wouldn't imagine it would be a problem.

+5 votes   news: The Summer-y
ptc5010 Jun 6 2010, 10:49pm says:

Okay, now I see what everyone was talking about. Good luck man, really looking forward to this mod.

+2 votes   news: The Valve SDK update effect
ptc5010 Jun 6 2010, 9:13pm says:

I like the general look.

+1 vote   media: Abandoned Base
ptc5010 Jun 6 2010, 9:12pm says:

It's awesome how I get a severe sense of foreboding not just because of the content of the picture, which screams atmosphere, but because of who made the mod.

+1 vote   media: Abandoned asylum
ptc5010 Jun 6 2010, 11:30am says:

It seems like the SDK update is a big screw up based on people's reactions, I just don't get why.

+1 vote   media: The Valve SDK update effect
ptc5010 Jun 6 2010, 11:28am says:

It definitely looks good.

+1 vote   media: Isaac Kleiner - The Bald Scientist - Model v0.7
ptc5010 Jun 3 2010, 2:59pm says:

Okay just finished it. This was probably the best 4-5 hours I ever spent playing a game. Everything was phenomenal: the music, the puzzles, the humor, the environments/atmosphere, end boss. ******* incredible creativity. 10/10

***SPOILER*** ***Spoiler***

At the very end, is there any more dialogue after the whole monkey conversation?

+3 votes   mod: Halfquake Sunrise
ptc5010 Jun 3 2010, 12:01pm replied:

Nevermind, I figured it out after tilting my monitor to see what was in the orbs.

+1 vote   mod: Halfquake Sunrise
ptc5010 Jun 2 2010, 11:55pm says:

Loving it so far, but I'm stuck at this one part. SPOILERS(maybe): In that one room when you push several of the boxes with eyes down a hole that fills up a blue meter. Well, in the room after that, which you access by just jumping down the hole, what do you even do? The only thing I've figured out is I guess when you look at the sections of the wall, a clicking noise is heard. It's very dark and I cannot figure out the goal of the puzzle.

+1 vote   mod: Halfquake Sunrise
ptc5010 Jun 1 2010, 10:19pm says:

As long as it maintains the exponential growth in creativity seen in the first two episodes, take as long as you want.

+1 vote   news: Progress report / semi-interviews with Wired UK + Eurogamer
ptc5010 Jun 1 2010, 10:16pm says:

You'll have to forgive me for gushing, but I had no idea this was even being developed. I LOVED the first two games, especially the second. I am beyond excited to play this installment.

+5 votes   news: Halfquake Sunrise Release
ptc5010 May 30 2010, 9:04pm says:

As always, excellent textures regardless of differential theme. Also, what did valve do?

+3 votes   media: Sewer Concept
ptc5010 May 28 2010, 7:00am says:

I love it. It really reminds me of something steampunky, is that what you were going for?

+1 vote   media: Character & Weapon Models
ptc5010 May 27 2010, 9:19pm says:

I wish you guys could break into the industry soon, if that's your intention that is. There's just obviously so much time and effort going into this. Hopefully it can successfully be used as a showcase for your talents.

+3 votes   game: Cry of Fear
ptc5010 May 27 2010, 10:19am says:

This looks fantastically well done. Tracking.

+2 votes   game: All In A Day's Work
ptc5010 May 26 2010, 7:13pm says:

Wow, I mean this just looks very awesome.

+1 vote   mod: Butterfly - Quantic
Offline Since
Jan 24, 2015
United States United States
Member Watch
Track this member
Comment Statistics
Posts per day