I like mods. A lot. Also, I play drums. I am going to the Art Institute of Philadelphia for Film.

Comment History  (30 - 60 of 339)
ptc5010 Feb 13 2012, 2:26am says:

I really, really loved this mod.

+2 votes   download: The Intern's Story (Redux)
ptc5010 Feb 6 2012, 1:40am replied:

Agreed. Looks way too atmospheric to fall back into oblivion.

+1 vote   article: February Visage Update
ptc5010 Jan 31 2012, 12:18am says:

Jesus, thank god.

+2 votes   article: It Lives!
ptc5010 Jan 24 2012, 8:01pm says:

Hmm. Link doesn't work for me. I'd like to donate, but it just takes me to a page that says "Fatal error."

+2 votes   article: Donations
ptc5010 Dec 4 2011, 9:50pm says:

Jesus, I love everything about this. Appropriate speed on the shotgun reload. Also, I like the desperate/untrained way the pistol is reloaded. Keep up the good work.

+5 votes   article: Weapon animations!
ptc5010 Dec 3 2011, 1:54am says:

wow, it's been a while. Awesome.

+1 vote   article: It's alive!
ptc5010 Jul 28 2011, 2:00am says:

Oh cool, news. Good to hear.

+1 vote   media: Concept Tests
ptc5010 Jun 13 2011, 1:18pm says:

Yeah, pretty good.

+1 vote   media: Tannoy Announcement Audio Bite
ptc5010 Jun 10 2011, 2:01pm says:

Yes! Progress.

+3 votes   article: Teaser Trailer and Development
ptc5010 Jun 1 2011, 9:56pm says:

Aww, that's quite the shame. Either way, good luck in the future.

+1 vote   article: End of the line
ptc5010 Apr 1 2011, 11:37am says:

Vegetation certainly "pops."

+2 votes   media: screenshot
ptc5010 Mar 20 2011, 1:57pm says:

I wish these were more often present in the vanilla versions.

+8 votes   media: Anomaly Zones!
ptc5010 Mar 15 2011, 1:12am says:

******* awesome, any news is good news regarding this mod.

+1 vote   article: Some news and an interview !
ptc5010 Jan 28 2011, 11:42pm replied:

I'd just like to add that my first thought in my head when seeing this image was "sweet Jesus!" before I even scrolled down to see this comment.

+4 votes   media: Hellwasp
ptc5010 Oct 26 2010, 5:38pm says:

This added a lot of replay value to Fallout 3. It was awesome. Do you guys have plans to do something similar for New Vegas in the future?

+1 vote   download: FOOK2 - 1.2 Data Files
ptc5010 Aug 16 2010, 9:39pm says:

Pretty accurate. Like.

+3 votes   media: New Eureka Model
ptc5010 Aug 2 2010, 10:04am says:

Bad news? Shots are cool.

+1 vote   media: I have things to say...
ptc5010 Jun 30 2010, 1:23am replied:

Yeah, but it's different seeing it in motion, you know?

+6 votes   media: Dear Esther Update - The Caves - 29/06/2010
ptc5010 Jun 30 2010, 12:32am says:

After seeing this video, this is the first time I will understand any comments including the phrase "OMGTHIS IS SOURCE?!!?"

+10 votes   media: Dear Esther Update - The Caves - 29/06/2010
ptc5010 Jun 21 2010, 3:29pm says:

Oh, well this is cool.

+1 vote   media: HMS Defiance 2
ptc5010 Jun 11 2010, 11:26am says:

In my opinion, you should just release it fully when the time comes. Your puzzles themselves showed promise in the demo, so I wouldn't imagine it would be a problem.

+5 votes   article: The Summer-y
ptc5010 Jun 6 2010, 10:49pm says:

Okay, now I see what everyone was talking about. Good luck man, really looking forward to this mod.

+2 votes   article: The Valve SDK update effect
ptc5010 May 26 2010, 1:38pm says:

This actually looks pretty good.

+2 votes   media: New model
ptc5010 May 24 2010, 9:51am says:

Low poly? They seem pretty well detailed to me.

+2 votes   media: Prop Images
ptc5010 May 10 2010, 8:37pm says:

Very cool.

+1 vote   media: Scud Bike In Game
ptc5010 Apr 28 2010, 12:45pm says:

What is a "scren?" It looks cool whatever it is.

+2 votes   media: Screns
ptc5010 Apr 18 2010, 5:15pm says:

I really like the design, though I can't quite tell if the other room is too long.

+1 vote   media: The Vances' Dormitory - Map v0.2
ptc5010 Apr 17 2010, 1:41am says:

Awesome! Glad to hear that you and the mod are still alive.

+3 votes   article: A sign of life.
ptc5010 Apr 16 2010, 12:54am says:

Yeah, I mean it's all awesome...

+1 vote   article: Two weapons are more than one NPC!
ptc5010 Apr 11 2010, 8:50am says:

"Zombie Assassin." Awesome.

+1 vote   media: Zombie Assassin - WIP
ptc5010 Apr 10 2010, 9:50am says:

All of these are just really well done.

+1 vote   media: Combine Guard - Beta Stuff
ptc5010 Apr 8 2010, 8:04am says:


+2 votes   download: Replacement/Updated first level
ptc5010 Apr 5 2010, 9:57pm says:

Okay, NOW I'm downloading.

+2 votes   download: Red Avenue
ptc5010 Apr 5 2010, 9:11pm says:

Oh ******* awesome. Downloading.

+2 votes   article: Released
ptc5010 Apr 2 2010, 10:38am says:

Hey I would just like to know if you were still developing Quietus. I really enjoyed the "demo" or whatever it was; It's one of the most atmospheric mods I've come across.

+1 vote   member: deceiver
ptc5010 Mar 2 2010, 1:01pm says:

Very cool.

+1 vote   media: Class Concept
ptc5010 Jan 25 2010, 6:34pm says:

You pump out a lot of updates man. Awesome work.

+1 vote   media: Big Day Today Chapter - Model v0.4
ptc5010 Jan 5 2010, 8:30pm says:

Hey, as long as you're applying your skills towards something, that's cool.

+2 votes   article: Little Update... :-)
ptc5010 Jul 26 2011, 11:34pm says:

I think this looks pretty good, I love the idea of horror mods on half-life 1 now.

+1 vote   media: Mansion corridors
ptc5010 Jul 23 2011, 12:55am says:

I feel this is going to be a very bleak game.

+2 votes   article: Updated
ptc5010 Jul 21 2011, 7:05pm says:

Really happy to see progress.

+2 votes   media: Updated
ptc5010 Jul 21 2011, 7:04pm says:

I'm going to like this.

+1 vote   media: First image posted!
ptc5010 Jul 1 2011, 11:45am says:

I like what I'm playing so far, but I think that the guns should do more damage. The damage to the player is fine, but I think the enemies should be less able to take so many bullets in the chest.

+1 vote   mod: Underhell
ptc5010 Jun 29 2011, 4:02pm says:

I don't exactly know how it works, but I hope this gets you guys recognition. Enough so that you can be involved in the industry, if that's your goal anyway. Needless flattery aside, you guys have some really great ideas that could benefit the gaming world. Perhaps it's a little bit early to compliment you guys, as the game has not been released, but I have a feeling that expectations will be met.

+2 votes   game: Cry of Fear
ptc5010 Jun 13 2011, 1:02am says:

Great. I can't wait to see the other 10 million versions.

+1 vote   media: Character customization v0.00000001a
ptc5010 Jun 10 2011, 10:47pm says:

Looking good.

+1 vote   media: HECU head - NPC Model v0.8
ptc5010 Jun 6 2011, 3:39am says:

What can I say? I like what you're doing. In these shots, it's clear that you have a realistically proportioned sense of architecture.

+1 vote   media: You are here
ptc5010 Jun 1 2011, 10:18pm says:

Love it.

+1 vote   article: Progress Report
ptc5010 Jun 1 2011, 5:51am says:

Playing this will be cool.

+2 votes   game: Cry of Fear
ptc5010 Jun 1 2011, 5:48am says:

Everything's starting to take shape.

+1 vote   article: Early Entrance Priogress
ptc5010 May 26 2011, 8:37pm says:


+1 vote   media: Enemies
ptc5010 May 25 2011, 5:56pm says:

Definitely enjoying seeing where this is going.

+1 vote   article: In Peremptorys' Shadow - Updates
ptc5010 May 25 2011, 5:56pm says:

Looks great.

+2 votes   download: 3d Monster v0.03
ptc5010 May 20 2011, 3:56pm says:

Take all of my money.

0 votes   media: 2000 watchers! Here's your gift
ptc5010 Apr 25 2011, 5:46pm says:

I like how the absence of light is used.

+2 votes   media: Western L Wing
ptc5010 Apr 14 2011, 12:44pm replied:

Definitely agree with this. It's been a while since I played it, but didn't Mistake have a slower movement speed?

+1 vote   mod: Grey
ptc5010 Apr 14 2011, 12:36pm says:

To be honest, I kind of ignored this mod for a while. From this demonstration, it's now one of the mods to which I'm looking the most forward.

+2 votes   media: Feature Demonstration
ptc5010 Apr 12 2011, 9:10pm says:

Hoping this has a double meaning.

+3 votes   media: Is...it Alive?
ptc5010 Mar 20 2011, 2:01pm says:

Trackin' the hell out of this.

+1 vote   mod: The Whisper
ptc5010 Mar 20 2011, 1:54pm says:

Same as the other image, every object seems very carefully considered and placed. If this were a painting I would say it had excellent composition.

+5 votes   media: Maps
ptc5010 Mar 20 2011, 1:52pm says:

You can tell how much effort went into creating it. All of the subtle details come to light fairly quickly. Doesn't quite quench my thirst for information of this mod, but that's my problem not yours.

+4 votes   media: Maps
ptc5010 Mar 18 2011, 9:57am says:

That sucks, didn't see you guys there.

+1 vote   article: Post-PAX Press Release
ptc5010 Jan 25 2012, 11:48am replied:

I don't think that's true. If we are talking about retail games, then plenty of DLC content that requires a separate purchase is worth it. However, I'm curious to know which games you played that had free DLC that you think are greater than games that charge for them.

+2 votes   article: Donations
ptc5010 Jan 13 2011, 5:06pm says:

I'm really excited to see this develop.

+1 vote   media: Welcome to Sierra - Lighting.
ptc5010 Jun 30 2010, 12:33am says:

Yeah, it's breathtaking.

+1 vote   media: Dear Esther - Caves
ptc5010 Jun 6 2010, 9:12pm says:

It's awesome how I get a severe sense of foreboding not just because of the content of the picture, which screams atmosphere, but because of who made the mod.

+1 vote   media: Abandoned asylum
ptc5010 Jun 1 2010, 10:19pm says:

As long as it maintains the exponential growth in creativity seen in the first two episodes, take as long as you want.

+1 vote   article: Progress report / semi-interviews with Wired UK + Eurogamer
ptc5010 May 24 2010, 9:50am says:

It's very well detailed.

+1 vote   media: Grey Model
ptc5010 May 12 2010, 7:49am says:

The lighting is just perfect.

+3 votes   media: Much Madness
ptc5010 May 5 2010, 8:47am says:

Looks good, though in my opinion I don't think fighting hordes of zombies, as the trailer suggests, would be that fun for me. Though based on the first game, I'm betting this will not be the case anyway. Looking SO forward to this!

+5 votes   media: Nightmare House 2 Teaser
ptc5010 Apr 19 2010, 5:29pm says:

Nice work.

+1 vote   media: Unknown Area
ptc5010 Apr 17 2010, 11:18pm replied:

Yeah, definitely agree with the dream comparison. It's true, I've had dreams of long hallways that looked only somewhat detailed like this. Excellent work, though I certainly hope that the lights at the end of the hall flicker or something.

+2 votes   media: That's not a good sign
ptc5010 Apr 2 2010, 1:09am says:

Loving it. I like how the light reaches out just enough to present the ominous darkness further in the cave. As a side note, I hate using phrases like "ominous darkness."

+1 vote   media: Welcome to the Path of the Blind
ptc5010 Apr 2 2010, 1:05am says:

No worries.

+1 vote   article: Another delay
ptc5010 Mar 27 2010, 9:22am says:

Definitely showing signs of improvement. I'll be waiting to see your next mod too!

+1 vote   download: HMS Defiance version 1.2 full installer
ptc5010 Jan 24 2010, 6:09pm replied:

Oh okay, in that case it's awesome.

+2 votes   media: Cemetary Entrance
ptc5010 Jan 24 2010, 12:11pm says:

I love this shot. The barbed wire is a really nice effect, as well as the perspective from the POV. But that tree second from the right looks a little bit lop-sided doesn't it? Maybe it's supposed to be like that...

+1 vote   media: Cemetary Entrance
ptc5010 Jan 24 2010, 12:07pm says:

Loving the textures.

+2 votes   media: Hospital Concept 2
ptc5010 Dec 28 2009, 2:18pm says:

I like how it's specifically colorful in these pictures. It provides a nice contrast to what will come.

+3 votes   media: Still Waters - WIP
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