I've been creating texture art since June of 2006, and I'm far from what could be considered to be 'good'. Starting with Age of Empires II and Age of Mythology, my love for modifying real-time strategy games was born. I tried nearly every aspect of game modification and texture art seemed to suit me the best. Within a week of finding Age of Mythology Heaven I had started my own design team: Purple Design Studios. It wasn't too long before I found my way to 0 A.D. I never registered, but I visited from time to time, awaiting that final release date. Looking at monthly updates I sat in awe of the talented artists that have graced the presence of the game's designer list. As time went on and I became more comfortable with creating detailed textures for Age of Mythology mods, I decided I would apply to help out with 0 A.D. hoping that I would have the slightest chance of being accepted into the community. To this day I contribute to 0 A.D. and still make mods for Age of Mythology.
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