I'm Rob Kimball. I play Photoshop.

Comment History  (90 - 120 of 243)
WFG-Kimball
WFG-Kimball Apr 10 2010, 12:38am says:

Yes, we haven't had an opportunity to ensure that the game works on Windows 7 in this revision. We can verify that it runs well on XP and Vista, and we will support 7 in a future update. Sorry for the inconvenience. :/

+1 vote     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Apr 9 2010, 1:54am replied:

The game is still undergoing development, but you can check out our progress in the pre-alpha release in the downloads section above. That was released just this past week!

+1 vote     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Apr 8 2010, 10:25am replied:

Depends on what you wanna do. There's plenty of guides on this site already about how to get started. Search around. :)

+2 votes     article: Creating Advanced Shield Textures
WFG-Kimball
WFG-Kimball Apr 8 2010, 10:21am replied:

The game is 3D.

+1 vote     media: Celtic Raid
WFG-Kimball
WFG-Kimball Apr 8 2010, 10:16am replied:

Thanks for your approval! Releases will be more frequent as time goes on, but we'll also try to avoid pushing a release out prematurely. You can always check out the latest version via SVN (if you don't mind building the game from the source!): Trac.wildfiregames.com

+1 vote     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Apr 8 2010, 10:10am replied:

The Mac can be a little bit of a hassle when building from the source. What's your OS?

+1 vote     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Apr 5 2010, 12:56pm replied:

The game probably doesn't work on Windows 7, but we know it works on XP and Vista at the very least. If you're having issues, we welcome you to visit our forums or the IRC channel for more immediate help with any issues you come across.

IRC Server: irc.quakenet.org
Rooms: #0ad

+1 vote     download: Windows - 0 A.D. Pre-Alpha (r7419)
WFG-Kimball
WFG-Kimball Apr 4 2010, 12:12am replied:

Although we haven't done enough testing to have definite requirements for optimized gameplay on a range of operating systems, we have anticipated some system recommendations on our site: Wildfiregames.com

+1 vote     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Apr 3 2010, 2:19pm says:

If you're having trouble getting the game working, we welcome you to visit us in our IRC channel.

IRC Server: irc.quakenet.org
Room: #0ad, #wfg

+1 vote     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Apr 2 2010, 11:35pm replied:

The Linux installers we have available are contributed by members of our community. If we come across someone using Ubuntu that has the game built, we'll be sure to upload their build.

+2 votes     article: 0 A.D. Debuts Pre-Alpha Version
WFG-Kimball
WFG-Kimball Apr 2 2010, 11:33pm replied:

Keep in mind that the majority of our artistic assets are not present in the current build, and probably won't be until the final release. Also, there's a considerable amount of compression involved here.

+1 vote     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Mar 18 2010, 5:33pm says:

Thanks Mike. :)

+1 vote     media: Sleepy Village
WFG-Kimball
WFG-Kimball Feb 14 2010, 10:40pm replied:

Mod Pack Studio must be installed in order to run the RaW Mod Pack. You can download either:

* Mod Pack Studio Lite 2.0 (used only to install mods) - 1.96 MB
* Mod Pack Studio 2.0 (used to install and make mods) - 3.82 MB

Note: Both versions of MPS will install either version of RaW.

See the RAW homepage for more information: Wildfiregames.com

+3 votes     mod: Rome at War
WFG-Kimball
WFG-Kimball Jan 30 2010, 1:46pm replied:

Even then, we plan to have a long beta release period that maximizes our bug fixes before the "1.0".

+3 votes     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Jan 26 2010, 3:57pm replied:

Just right-click the "view original" link next to the title and open the link in a new tab. You'll get this link:

1600x1200: Media.moddb.com

+1 vote     media: Mediterranean Terrains
WFG-Kimball
WFG-Kimball Jan 22 2010, 3:33am replied:

Nope.

+2 votes     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Jan 21 2010, 12:37am replied:

HDR hasn't been implemented. :)

+4 votes     media: Mediterranean Terrains
WFG-Kimball
WFG-Kimball Jan 20 2010, 5:01pm replied:

CC-BY-SA is our CreativeCommons licensing information. It basically dictates what we as developers permit you to do with the work we release.

+3 votes     media: Mediterranean Terrains
WFG-Kimball
WFG-Kimball Jan 15 2010, 10:33pm replied:

Although in the current version of the game, the animals do just stand around and accept your aggression, we will have natural AI some time in the future that does allow for the type of behavior that you described.

+1 vote     media: Zebras
WFG-Kimball
WFG-Kimball Jan 14 2010, 5:05am replied:

Unfortunately, your ship's commander will be smarter than that and will stop the ship before you do something stupid. : )

Of course, a mod that allows for this sort of careless destructive behavior would certainly be doable. Your challenge would be ensuring that it does damage to any nearby buildings or units, particularly docks, in which case this action could actually have an application.

+2 votes     media: Roman Beachhead
WFG-Kimball
WFG-Kimball Jan 10 2010, 5:54pm replied:

Yes.

+2 votes     media: Stormfront
WFG-Kimball
WFG-Kimball Jan 8 2010, 10:12pm replied:

Don't worry, there is a day/night cycle. This just happens to be during the night. :)

+7 votes     media: A Quiet Night
WFG-Kimball
WFG-Kimball Jan 7 2010, 1:35pm says:

Thanks for voting everyone! And if we don't make the cut this year, we'll always have 2010 to look forward to!

+3 votes     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Jan 7 2010, 1:30pm replied:

In case of a tie, yes. Otherwise, they are not considered in the final tally.

+1 vote     game: 0 A.D. Empires Ascendant
WFG-Kimball
WFG-Kimball Dec 28 2009, 11:58pm replied:

Props for seeing that movie. :D

+1 vote     media: Zebras
WFG-Kimball
WFG-Kimball Dec 26 2009, 9:00pm replied:

Actually, there is a bit of a demo in there, so yes, there is something to install.

Unfortunately my developmental partner went inactive and we never reached all of the goals we had hoped to, but the nutcracker can be found at aom.heavengames.com in the Downloads section.

+1 vote     mod: The Merry Christmas Modpack
WFG-Kimball
WFG-Kimball Dec 26 2009, 8:58pm replied:

Oh, it very much is. :D

+1 vote     mod: Cannibals
WFG-Kimball
WFG-Kimball Dec 26 2009, 8:54pm says:

Sorry for the wait guys. I've been busy with 0 A.D. stuff.

You can find the ReadMe online here: Purpledesignstudios.com
Here's some more info about the mod: Purpledesignstudios.com

+1 vote     download: The Roman Legionarius
WFG-Kimball
WFG-Kimball Dec 26 2009, 8:49pm says:

Sorry for any wait. It seems as though I've left the ReadMe files out of the ModDB release. The release link below will include the readme if you want them locally.

If the download doesn't work, download from here: Aom.heavengames.com
If you can't find the readme files, they're online here: Purpledesignstudios.com

+1 vote     mod: The Roman Legionarius
WFG-Kimball
WFG-Kimball Dec 26 2009, 8:32pm replied:

Every vote counts! Except guest votes. Thanks for your support!

+2 votes     game: 0 A.D. Empires Ascendant
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