Hello,
I'm Gabriel the producer of Prototype Studios (better known for the mainstream release: Space Adventure). I have a Bachelor's degree is Software Engineering and have been in the industry for 2 years now.

I began and funded Prototype Studios the Winter of 2012, with a buddy of mine along with my younger siblings. I started the company as a programmer (with no prior game development experience and still studying in college)but soon switched to production since somebody needed to keep track of what everyone else was doing. This was probably the most important decision for our development team (So if you don't have a producer, really go out there and get a good one).

So that's it about me, I love to talk games, game development, and Space Adventure, so if you ever want to talk just let me know.

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Latest posts from @adventureco2

Getting ready for a stellar working week. Collison detection should be done tonight and most enemy Ai will be complete short after that.

Feb 17 2014

Working hard to establish a good collision detection system for this goddamn engine!!! Let's keep it going!!!

Feb 16 2014

Very productive programming night!!! Getting our maps to render now and having our player traverse them!! Very exciting!!!

Feb 12 2014

If you haven't check out our blog and let us know what you think: Prototypestudios.wordpress.com

Feb 12 2014

RT @Shambles11: @RETR0JOE Breaking News: Exclusive photo of Secret of Mana on the Xbox One (Sorry!) T.co

Feb 12 2014

Something to read while sipping on your morning cup of Joe. Prototypestudios.wordpress.com

Feb 12 2014

Why Oregano? Wp.me

Feb 12 2014