After studying scenic arts (theoretical and practical research in theatre, the new media and especially in between ;)) at the university of Hildesheim, Germany, I am now looking forward to become a writer and editor of texts for games and other media! :) My interest in modding is not only scientific (diploma thesis on the deve- lopment of computer game modifications) but also artistically minded, as in my first project, the Far Cry "SturmMOD", in which William Shakespeare's play "The Tem- pest" meets Far Cry... Although I`m currently busy writing for commercial adventure games, I try to help where I can, so if you got a problem or questions or simply want to chat, don`t hesitate to contact me! :)

Comment History  (150 - 180 of 523)
projektariel
projektariel Feb 16 2010, 4:54pm says:

Desktop PC for gaming, Netbook for mobile entertainment and work (writing) :)

+2 votes     poll: Do you share your PC?
projektariel
projektariel Feb 14 2010, 1:11pm says:

Thank you for tracking the Far Cry SturmMOD! :)

+1 vote     member: INtense!
projektariel
projektariel Feb 14 2010, 11:01am replied:

I`m afraid there are no scary parts, rather surprising ones... ;)

+2 votes     mod: SturmMOD
projektariel
projektariel Feb 13 2010, 11:05am replied:

No, the main focus of the mod is exploration of the island on which the events from Shakespeare`s play have left their traces... :)

+2 votes     mod: SturmMOD
projektariel
projektariel Feb 6 2010, 7:41am says:

I prefer the morning version, due to the awesome skybox! :)

+3 votes     media: Barsa-Kelmes Morning
projektariel
projektariel Feb 6 2010, 7:08am says:

Awesome mapping work, especially on the rocks! :)

+1 vote     media: WIP - TDS2 7th Mission
projektariel
projektariel Feb 2 2010, 1:51pm says:

Classic :)

+3 votes     media: Poster
projektariel
projektariel Feb 1 2010, 11:25am replied:

Intriguing idea... maybe the killer could mark the person he wants to hit in a certain way before the kill, like by shooting a paintball-bullet which sprays invisible ink, unnoticed by the victim, but can be seen through special lenses by the killer or the ink is lowly radioactive and can thus be located through walls by using something like a Geiger counter... ;)

+1 vote     media: Train Platform + Tracks
projektariel
projektariel Jan 31 2010, 6:13am replied:

Thank you! :)

+1 vote     media: Prospero`s Favorite Place [German Patch]
projektariel
projektariel Jan 28 2010, 6:43am replied:

In this installation we used a Wacom pen tablet connected to a Max / MSP patch and a beamer in order to draw with light. In the picture the body of a performer is extended into the body of the creature Caliban by adding the light layer. In a later production Ro- bin and Sami even managed to animate the drawings during the performance by first saving each frame and than looping them... :)

+1 vote     media: Projekt A.R.I.E.L. @ work
projektariel
projektariel Jan 28 2010, 3:28am says:

I`d choose Nr. 2, love the idea of using everyday items like the knee pads in order to survive in the war against zombies... :) You could offer different items that can be found on the battle- field or are pre-selected before the game from a certain stock of things the team has to share or offer different player models, like e.g. one who uses welding googles (against splashes of zombie blood) or another character who wears a hockey mask... ;)

+2 votes     media: Choose which version you like: 1 or 2.
projektariel
projektariel Jan 27 2010, 12:33pm says:

Thank you for tracking the Far Cry SturmMOD! :)

+1 vote     member: GGTL
projektariel
projektariel Jan 27 2010, 3:25am says:

Congratulations on your new job and good luck in your future projects! :)

+1 vote     article: New Direction
projektariel
projektariel Jan 26 2010, 2:27am says:

Like that the tune is subtly and catchy at the same time... :)
Will it play during the game or in the menu?

+2 votes     media: Crypt Main Menu Song
projektariel
projektariel Jan 26 2010, 2:09am replied:

Maybe a stack of shiny metal boxes?

+1 vote     media: Organic Depths *UPDATE*
projektariel
projektariel Jan 25 2010, 5:54am replied:

May I join you?

+3 votes     article: A quick update...
projektariel
projektariel Jan 24 2010, 4:48am says: +2 votes     media: Can anyone name this game ?
projektariel
projektariel Jan 22 2010, 3:17pm says:

Pure genius...
*is awestruck*

+1 vote     media: Chapter 2. Romeo & Juliet.
projektariel
projektariel Jan 22 2010, 3:21am says:

Looking good so far! :)

+2 votes     media: Lemnos Isle - Daikatana Remake
projektariel
projektariel Jan 21 2010, 6:39am says:

Don`t like "Thrive" either, out of the reasons already given above and because with its sharp "th" it`s kind of a tongue twister for non-native speakers like myself... :/ Still I hope that you can focus on the development now after having settled a title, looking forward to the game! :)

+2 votes     article: Thank you for your opinions! We have a new name!
projektariel
projektariel Jan 20 2010, 12:21pm says:

Thank you for watching the Far Cry SturmMOD! :)

+1 vote     member: jrgl_cuchallain
projektariel
projektariel Jan 20 2010, 4:45am says:

Though I can`t really figure out what you mean exaxctly by "broken saw that is shooting this blades" (some concept art may be insightful here) it sounds very interesting, I`d give it a try! :)

+1 vote     article: Physgun or Sawblade charger ?
projektariel
projektariel Jan 19 2010, 11:56am replied:

I`d choose "EoS" as it could serve not only as an acronym (as already mentioned above) but "Eos" is also the name of the greek godess of the dawn (in Roman she was called "Aurora"), symbol for the rise of something new... ;)

+1 vote     article: What will be the game's new name?
projektariel
projektariel Jan 19 2010, 2:12am says:

Like the epicness of the track, keep up the great work! :)

+1 vote     media: pi_score: "Island Beauty"
projektariel
projektariel Jan 17 2010, 9:29am says:

I would recommend to get rid of the piano solo at the beginning as it has no real structure and thus sounds out of place. From 00:24 on the track has an awesome beat and interesting variety as its different sound layers fit together smoothly, love it! Keep up the great work! :)

0 votes     media: Emergence V1
projektariel
projektariel Jan 17 2010, 4:31am says:

Will this only be a reskin or will the sad cube have a distinct personality, e.g. starting to weep when the player goes away and disintegrating in self-pity when the player is too far away or gone for a too long time (could result in some interesting new puzzles)? ;)

+6 votes     media: Sad Cube Teaser Image
projektariel
projektariel Jan 16 2010, 3:50pm replied:

Can`t link my impression to a specific feature thus I assume it`s because of the uncovered arms with the gloves, the holster strapped to her leg and her hair.

+2 votes     media: Black-mesa Security Forse
projektariel
projektariel Jan 16 2010, 2:33pm says:

Somehow reminds me of Lara Croft...

+2 votes     media: Black-mesa Security Forse
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