After studying scenic arts (theoretical and practical research in theatre, the new media and especially in between ;)) at the university of Hildesheim, Germany, I am now looking forward to become a writer and editor of texts for games and other media! :) My interest in modding is not only scientific (diploma thesis on the deve- lopment of computer game modifications) but also artistically minded, as in my first project, the Far Cry "SturmMOD", in which William Shakespeare's play "The Tem- pest" meets Far Cry... Although I`m currently busy writing for commercial adventure games, I try to help where I can, so if you got a problem or questions or simply want to chat, don`t hesitate to contact me! :)

Comment History  (150 - 180 of 525)
projektariel
projektariel Jun 14 2010, 10:13am says:

Haven`t been actively modding in a while but greetings nonetheless to all members of this group and friends of FarCry! :)

+3 votes   group: FarCry Modders
projektariel
projektariel Feb 22 2010, 4:18am replied:

Just noticed that the command to load the SturmModv1.0 with the shortcut is actually -mod:Sturm NOT -mod:SturmMod... >_<

+2 votes   mod: SturmMOD
projektariel
projektariel Feb 22 2010, 4:07am replied:

Found a solution:

1. Make sure FarCry has a "Mods" folder.
Example C: \ Program Files (x86) \ Steam \ steamapps \ common \ FarCry \ Mods
2. Extract the SturmMOD folder you find in the zip archive you downloaded into this "Mods" folder.
Example Result C: \ Program Files (x86) \ Steam \ steamapps \ common \ FarCry \ Mods \ SturmModv1.1
3. Create a shortcut on your desktop or whereever you like pointing to the FarCry.exe.
Example "C: \ Program Files (x86) \ Steam \ steamapps \ common \ FarCry \ Bin32 \ Farcry.exe"
4. Right-click on the shortcut, choose "Properties", add -mod:SturmMod or -mod:SturmModv1.1 to the path displayed, depending on the version you downloaded.
Example "C: \ Program Files (x86) \ Steam \ steamapps \ common \ FarCry \ Bin32 \ Farcry.exe" -mod:SturmModv1.1
5. Use the shortcut to start FarCry with the SturmMOD and have fun playing! :)

+2 votes   mod: SturmMOD
projektariel
projektariel Jan 6 2010, 9:32am says:

Danke ebenfalls daf├╝r, dass du mich geaddet hast! :)

+2 votes   member: iQew
projektariel
projektariel Feb 21 2010, 8:20am says:

Thank you for tracking the Far Cry SturmMOD! :)

+2 votes   member: _anubis_
projektariel
projektariel Feb 16 2010, 4:54pm says:

Desktop PC for gaming, Netbook for mobile entertainment and work (writing) :)

+2 votes   poll: Do you share your PC?
projektariel
projektariel Feb 14 2010, 1:11pm says:

Thank you for tracking the Far Cry SturmMOD! :)

+1 vote   member: INtense!
projektariel
projektariel Feb 14 2010, 11:01am replied:

I`m afraid there are no scary parts, rather surprising ones... ;)

+2 votes   mod: SturmMOD
projektariel
projektariel Feb 13 2010, 11:05am replied:

No, the main focus of the mod is exploration of the island on which the events from Shakespeare`s play have left their traces... :)

+2 votes   mod: SturmMOD
projektariel
projektariel Feb 6 2010, 7:41am says:

I prefer the morning version, due to the awesome skybox! :)

+3 votes   media: Barsa-Kelmes Morning
projektariel
projektariel Feb 6 2010, 7:08am says:

Awesome mapping work, especially on the rocks! :)

+1 vote   media: WIP - TDS2 7th Mission
projektariel
projektariel Feb 5 2010, 6:05pm says:

2

+1 vote   media: Vote For You Favorite Night Vision!
projektariel
projektariel Feb 2 2010, 1:51pm says:

Classic :)

+3 votes   media: Poster
projektariel
projektariel Feb 1 2010, 11:25am replied:

Intriguing idea... maybe the killer could mark the person he wants to hit in a certain way before the kill, like by shooting a paintball-bullet which sprays invisible ink, unnoticed by the victim, but can be seen through special lenses by the killer or the ink is lowly radioactive and can thus be located through walls by using something like a Geiger counter... ;)

+1 vote   media: Train Platform + Tracks
projektariel
projektariel Jan 31 2010, 6:13am replied:

Thank you! :)

+1 vote   media: Prospero`s Favorite Place [German Patch]
projektariel
projektariel Jan 28 2010, 6:43am replied:

In this installation we used a Wacom pen tablet connected to a Max / MSP patch and a beamer in order to draw with light. In the picture the body of a performer is extended into the body of the creature Caliban by adding the light layer. In a later production Ro- bin and Sami even managed to animate the drawings during the performance by first saving each frame and than looping them... :)

+1 vote   media: Projekt A.R.I.E.L. @ work
projektariel
projektariel Jan 28 2010, 3:28am says:

I`d choose Nr. 2, love the idea of using everyday items like the knee pads in order to survive in the war against zombies... :) You could offer different items that can be found on the battle- field or are pre-selected before the game from a certain stock of things the team has to share or offer different player models, like e.g. one who uses welding googles (against splashes of zombie blood) or another character who wears a hockey mask... ;)

+2 votes   media: Choose which version you like: 1 or 2.
projektariel
projektariel Jan 27 2010, 12:33pm says:

Thank you for tracking the Far Cry SturmMOD! :)

+1 vote   member: GGTL
projektariel
projektariel Jan 27 2010, 3:25am says:

Congratulations on your new job and good luck in your future projects! :)

+1 vote   article: New Direction
projektariel
projektariel Jan 26 2010, 2:27am says:

Like that the tune is subtly and catchy at the same time... :)
Will it play during the game or in the menu?

+2 votes   media: Crypt Main Menu Song
projektariel
projektariel Jan 26 2010, 2:09am replied:

Maybe a stack of shiny metal boxes?

+1 vote   media: Organic Depths *UPDATE*
projektariel
projektariel Jan 25 2010, 5:54am replied:

May I join you?

+3 votes   article: A quick update...
projektariel
projektariel Jan 24 2010, 4:48am says: +2 votes   media: Can anyone name this game ?
projektariel
projektariel Jan 22 2010, 3:17pm says:

Pure genius...
*is awestruck*

+1 vote   media: Chapter 2. Romeo & Juliet.
projektariel
projektariel Jan 22 2010, 3:21am says:

Looking good so far! :)

+2 votes   media: Lemnos Isle - Daikatana Remake
projektariel
projektariel Jan 21 2010, 6:39am says:

Don`t like "Thrive" either, out of the reasons already given above and because with its sharp "th" it`s kind of a tongue twister for non-native speakers like myself... :/ Still I hope that you can focus on the development now after having settled a title, looking forward to the game! :)

+2 votes   article: Thank you for your opinions! We have a new name!
projektariel
projektariel Jan 20 2010, 12:21pm says:

Thank you for watching the Far Cry SturmMOD! :)

+1 vote   member: jrgl_cuchallain
projektariel
projektariel Jan 20 2010, 4:45am says:

Though I can`t really figure out what you mean exaxctly by "broken saw that is shooting this blades" (some concept art may be insightful here) it sounds very interesting, I`d give it a try! :)

+1 vote   article: Physgun or Sawblade charger ?
projektariel
projektariel Jan 19 2010, 11:56am replied:

I`d choose "EoS" as it could serve not only as an acronym (as already mentioned above) but "Eos" is also the name of the greek godess of the dawn (in Roman she was called "Aurora"), symbol for the rise of something new... ;)

+1 vote   article: What will be the game's new name?
projektariel
projektariel Jan 19 2010, 2:12am says:

Like the epicness of the track, keep up the great work! :)

+1 vote   media: pi_score: "Island Beauty"
projektariel
projektariel Jan 17 2010, 9:29am says:

I would recommend to get rid of the piano solo at the beginning as it has no real structure and thus sounds out of place. From 00:24 on the track has an awesome beat and interesting variety as its different sound layers fit together smoothly, love it! Keep up the great work! :)

0 votes   media: Emergence V1
projektariel
projektariel Jan 17 2010, 4:31am says:

Will this only be a reskin or will the sad cube have a distinct personality, e.g. starting to weep when the player goes away and disintegrating in self-pity when the player is too far away or gone for a too long time (could result in some interesting new puzzles)? ;)

+6 votes   media: Sad Cube Teaser Image
projektariel
projektariel Jun 25 2014, 7:57am says:

Nice indeed to finally being able to put a face to the name! :)

+1 vote   media: It's me!
projektariel
projektariel Feb 16 2014, 5:07am says:

Thank you for tracking the Far Cry SturmMOD, ryan, looking forward to your feedback! :)

+1 vote   member: War_Crimes
projektariel
projektariel Feb 7 2014, 10:33am says:

Thank you for tracking the Far Cry SturmMOD, Chris, looking forward to your feedback! :)

+2 votes   member: fletcha83
projektariel
projektariel Jul 12 2012, 6:48am says:

Impressive, keep up the good work! :)

+1 vote   media: need some food ?
projektariel
projektariel Dec 4 2011, 11:00am says:

Amazing work as always, Didjay! You`ve got my vote! :)

+2 votes   article: Work in progress Far Cry 2010 Chapter 2 Mod v0.16.12
projektariel
projektariel Apr 9 2011, 2:52pm says:

Thanks for watching the Far Cry SturmMOD, looking forward to your feedback! :)

+1 vote   member: themathninja
projektariel
projektariel Mar 23 2011, 4:27pm says:

Thanks for tracking the Far Cry SturmMOD, looking forward to your feedback! :)

+1 vote   member: chevy789
projektariel
projektariel Dec 28 2010, 3:04am replied:

Seconded ;)

+1 vote   article: The Great Tremor Art Vote - Part 2
projektariel
projektariel Jul 19 2010, 2:54am says:

Sounds ambitious, good luck on the execution! :)

+1 vote   article: Features and stuff...
projektariel
projektariel Jun 14 2010, 1:53am says:

From the two versions of the logo this one is my favorite :)

+1 vote   media: Oxygen Logo #2
projektariel
projektariel Jun 9 2010, 8:56am replied:

You`re welcome :)

+1 vote   media: Concept for respawn
projektariel
projektariel Jun 8 2010, 4:48pm says:

Great idea and execution, keep up the good work! :) (Noticed just one minor detail that confused me: Is the Glados software British as it spells "initialise" instead of "initialize" (american spelling)^^?)

+1 vote   media: Concept for respawn
projektariel
projektariel May 29 2010, 3:37am says:

Thank you for tracking the Far Cry SturmMOD! Looking forward to your feedback! :)

+2 votes   member: AirmanKJE
projektariel
projektariel May 28 2010, 2:46am says:

I like the second version better but if you use it you should make sure that the subtitle (paroxysm) is readable as well.

+3 votes   article: The Hunted: Paroxysm Logo ( Fans vote! )
projektariel
projektariel Mar 21 2010, 9:52am says:

Like the new version better though the heart on this cube IMHO could do with a more vibrant colour ;)

+1 vote   media: Cube
projektariel
projektariel Jan 7 2010, 6:37am says:

Thanks for sharing this inspirational story, shows what one can achieve with an idea and the will to carry on until the idea pays off! :)

+3 votes   media: A well planned retirement.
projektariel
projektariel Dec 26 2009, 4:03am says:

My only concern is that the menu occupies a lot of space in the player`s view which could be fatal if enemies are close. But I assume that you will have shortcut keys anyway to trigger a command if a player wants to have an unblocked view? Apart from that I like the variety of the commands avialable, keep up the great work! :)

+1 vote   media: Voice Command Menu (The Resistance)
projektariel
projektariel Dec 19 2009, 7:29am says:

Catchy and uplifting tune, like it! :)

+3 votes   media: Theme Song by Cosmin Mirza
projektariel
projektariel Dec 11 2009, 11:04am says:

"Dear Esther" in my humble opinion not simply IS but BECOMES a piece of art in its finale when the journey of the player over the island and the story bits are set in a relation which challenges the player mentally and emotionally. The mapping may not be on the same quality level as the brilliant writing and the eerie yet beautiful music are but after all the real art lies in the COMPOSITION of those elements which together shape and build up the foundation from where the final revelation can arise... :)

+1 vote   article: Dear Esther
projektariel
projektariel Dec 10 2009, 4:18am says:

*prefers the grittier version as well*

+1 vote   media: Facility: Grittier
projektariel
projektariel Dec 9 2009, 3:51am says:

Gratuliere! :)

+2 votes   article: MILESTONE 300 watchers
projektariel
projektariel Dec 2 2009, 12:14pm says:

He looks indeed better in this collage, the only minor flaw I noticed is that in the right picture his hand doesn`t seem to encompass the handle of the pistol.
And is the upload of this collage actually a sign that you will continue the mod in the Cryengine2? :)

+1 vote   media: Ian WIP
projektariel
projektariel Nov 28 2009, 9:45am says:

Original design for a shotgun, the only minor improvement I`d recommend would be to apply the same brightness level to the handle as you did to the barrel... ;)

+2 votes   media: Shotty
projektariel
projektariel Nov 28 2009, 5:34am says:

Like the concept and the media you`ve shown so far, the only thing I find weird is the "if you aren't from America you get a hat which is coded into the mod" statement, what`s the matter with that? :/

+2 votes   mod: Relay
projektariel
projektariel Nov 26 2009, 2:40am says:

Like the "used" look of the label, maybe you could add some (more) traces of use on the other side of the box as well? Looks a bit too clean for my taste... apart from that: Great job on both the model and the texture! :)

+1 vote   media: Ammobox
projektariel
projektariel Nov 25 2009, 7:55am says:

Most likely because, as the description of the picture states, the animations are placeholders, taken from the crowbar... ;)

+2 votes   media: Boxing Gloves Test
projektariel
projektariel Nov 20 2009, 5:59am says:

Interesting concept you have there, especially with the four castes which offer the premise for complex and intertwining storylines! Looking forward to this mod and wish you good luck for the development! :)

+1 vote   article: Chernobyl - Lost Riddles | inGame
projektariel
projektariel Nov 15 2009, 3:18pm says:

Incredible level of detail indeed, love it! :)

+2 votes   media: Factory Area
projektariel
projektariel Nov 11 2009, 12:48pm says:

If this is alpha, what is left to polish? *wonders* Keep up the great work! :)

0 votes   media: Postcards from the Hebrides
projektariel
projektariel Nov 5 2009, 12:26pm says:

Meeting these fine gentlemen in a dimly lit and small room will surely give me the creeps, looking forward to it! :)

+2 votes   media: Preview of new zombies (only 3 so far)
projektariel
projektariel Oct 30 2009, 7:37am says:

Reminds me of the sentry drone from Duke3D :)

+1 vote   article: Combine Synths | Day Two
projektariel
projektariel Oct 28 2009, 7:26am says:

Your concept sounds promising but also very complex thus good luck on the development! :)

+1 vote   mod: The Marderer
projektariel
projektariel Oct 28 2009, 4:32am says:

Will it work like a mobile barricade which can be placed anywhere to give the soldiers some cover from enemy fire or will the soldiers carry these defense shields with themselves to block melee attacks?

+1 vote   media: defense shield
projektariel
projektariel Oct 22 2009, 9:55am says:

From the three logos presented I`d choose this one, looks cool! :)

+1 vote   media: Starship Troopers : Source :: New Logo
projektariel
projektariel Oct 21 2009, 9:16am says:

Just WOW... O_O beyond a doubt the Cryengine 2 really has an amazing potential for modding! Keep up the great work! :)

+2 votes   media: Ingame Screenshots
projektariel
projektariel Oct 19 2009, 2:54pm says:

The left one :)

+2 votes   media: Which style of navalised Yuri buildings?
projektariel
projektariel Oct 19 2009, 5:25am says:

Maybe you could change the position and condition of some of the torsos / the meachnisms holding them to add some variety to the scenery?

+1 vote   media: DCI's Laboratory
projektariel
projektariel Oct 17 2009, 12:34pm says:

Creepy and beautiful at the same time... :o Keep up the good work! :)

+1 vote   media: Piano room_alpha
projektariel
projektariel Oct 15 2009, 5:23am says:

Like your ideas, sounds promising! Keep up the good work! :)

+1 vote   article: Dev Update #2
projektariel
projektariel Oct 13 2009, 4:41am says:

As the subject of mowing down nazis in a brutal way IMHO has been done to death in games (all the "Wolfenstein" titles) and especially in the recent movie "Inglorious Bastards" I wish the writer of "Der Hunter" good luck in finding an own take on it! :) About the voice over: The accent of the speaker is fitting but try to reduce the amount of reverb... ;)

+1 vote   article: Daniel Mariano Developer Interview
projektariel
projektariel Mar 29 2009, 5:44am says:

Thanks for tracking the FarCry SturmMOD! Watch out for the upcoming version 1.1 and spread the word! :)

projektariel

+2 votes   member: bomblol
projektariel
projektariel Nov 20 2008, 12:54am says:

The feet indeed look unrealistically bend and long... apart from that the character looks promising! :)

+1 vote   media: Melina
projektariel
projektariel Sep 10 2008, 4:49pm says:

Psychological horror... sounds great but difficult... Good luck! :)

+1 vote   mod: Antilight
projektariel
projektariel Jul 27 2008, 9:01am says:

Thanks for watching the Far Cry SturmMOD! Spread the word! :)

projektariel

+1 vote   member: I.O.S.
projektariel
projektariel Jul 16 2008, 5:22am says:

@bangell99: Till now 57 DLs total (at least on ModDB) if that answers your question... ;) Why don't you try it yourself and judge then? ^^

+2 votes   mod: SturmMOD
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