This member has provided no bio about themself...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
CartoonRock_WIP
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

I am practicing making both a stylized artstyle to a mesh and making natural objects for the first time. I have never made natural props as i mainly specialize in making hard surface models. In order to make this i made a sculpt in Sculptris (An amazing free beginners tool to 3d sculpting by Z brush developers Pixologic) exported it into MeshLab (Another amazing free program that can do alot of things) poly crunched the mesh to a more low poly model.Then finished uv mapping and texturing in 3ds max.

Details
Date
Size
1313×920
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed