just a guy that likes games and the mods that follow and hope for the best

Comment History  (0 - 30 of 68)
problems78
problems78 - - 68 comments @ Star Trek Armada 3 Unimatix Zero sub-mod

ok so i think i might be missing something ive tried running the mod with armada below it in the mod order ive tried with LAA both on and off ive even run several matches with only one race in all the AI slots or just 2 AI but the game always crashes with no warning it seems to get even worse when i play the borg i thought it may have been when i used the cube but no i also checked to see if it was the version of armada but im on the most recent one on the moddb page can you help me at all i can give you a crash report if you need one

Good karma+2 votes
problems78
problems78 - - 68 comments @ UA 1.89.5XD

ok so I dunno if this is just me but were things removed for this version compared to previous ones
like how the spacemarines now have only 2 factions paths: generic spacemarines and legion of the damned
or how the chaos spacemarines no longer have the rouge imperial guard as an earlygame unit or that the defliler no longer changes based on what god you pick or that undivided is nolonger a choice
(I think this might be a me problem but i wanted to put this in)
the necrons are missing the silent king and the crypt guard
the eldar corsairs if you give them a new weapon they fire once and never again
and so on this is only what I noticed

Good karma+2 votes
problems78
problems78 - - 68 comments @ Sins of the Prophets

so long as you don't go the way of the winter contingency mod I'm ok with waiting a long as needed

Good karma+4 votes
problems78
problems78 - - 68 comments @ THE SILENT CARTOGRAPHER (CtA)

I think there's a download on the steam workshop beyond that I think I saw the dev say you can join a patreon for more recent builds but don't quote me on that part

Good karma+2 votes
problems78
problems78 - - 68 comments @ WINTER CONTINGENCY

someone's a sore loser.

Good karma+2 votes
problems78
problems78 - - 68 comments @ Unification Mod - Dawn of War: SoulStorm

Hi so i installed the mod following the instructions given on the download page on a fresh install of the game and whenever I try to play a match against AI I encounter intermittent pauses right from the start and it never stops I tried both with the LAA toggled on and off to see if this would fix anything but it didn't this wasn't an issue with the games itself as I would then go and play the base game and it would run smoothly am i missing something?

Good karma+1 vote
problems78
problems78 - - 68 comments @ Tiberium Secrets

not to sound doubtful but i thought this mod was completely dead or at least on it's way out.

Good karma+5 votes
problems78
problems78 - - 68 comments @ New UEF Railgun Tank

EDF! EDF! EDF!

Good karma+1 vote
problems78
problems78 - - 68 comments @ The Silent Cartographer - AS2

it's kinda funny the "first" halo mod to be worked on was winter contingency and it started on MOW AS2 and then shifted to CTA and died you guys come in on CTA making a halo mod and then shift back to AS2. I hope you guys luck I still remember when AS2 was getting updated so often and so hard that red rising died.

Good karma+3 votes
problems78
problems78 - - 68 comments @ American Conquest: Divided Nation

ive spent up to about 3ish hours now trying to find a functional version of this game online as my physical cop refuses to run the install and even downloaded several phony versions and nearly lost my computer to it so thankyou for this and **** google for refusing to use sources beyond english when searching

Good karma+2 votes
problems78
problems78 - - 68 comments @ Trifectum

i feel as if this one is just to spite the WC modders I approve

Good karma+4 votes
problems78
problems78 - - 68 comments @ Silent Cartographer

looking pretty good where do you plan on releasing the mod when it's completed/in a releasable state?

Good karma+2 votes
problems78
problems78 - - 68 comments @ Operation: HOMEFRONT

well the only other version of the mod present is on the steam workshop but i don't think it's that much more up to date

Good karma+1 vote
problems78
problems78 - - 68 comments @ (F.B.P.) Future Battlefield Pack [Modproject]

I tried with legends and new tech mods together and then tried with just legends. i am using the steam version of the game and the issue is when i start the skrmish verses AI (I don't play multiplayer) the acu model for seraphim or Aeon dosen't spawn in and is able to build T4 units/structures right off the bat but it dosen't attack I then tried some of the other units thinking this was an isolated issue but all defenses and combat capeable units wouldn't attack only aim their gun at the target they would beable to move and build (in the case of the engineers) but that's it.
It's just the Aeon that is having this issue now tried reunpacking the mod and that seemed to fix the seraphim but the Aeon still has this issue

Good karma+1 vote
problems78
problems78 - - 68 comments @ (F.B.P.) Future Battlefield Pack [Modproject]

hey im guessing this is just because the mod is incomplete but whenever i try to use either the aeon or seraphim the acu model dosen't spawn in and none of the units or buildings work beyond being able to move and build things i tested this both with and without other mods running

Good karma+1 vote
problems78
problems78 - - 68 comments @ NEP-New Earth Project

you just unpack the mod and it automatically activates the mod as far as i recall and as far as activating the game just use the key code provided and use a BS email and it'll activate

Good karma+3 votes
problems78
problems78 - - 68 comments @ (F.B.P.) Future Battlefield Pack [Modproject]

man you are going all kinds of allout for this Im excited to see what coming down the pipeline

Good karma+1 vote
problems78
problems78 - - 68 comments @ Supreme Mech Commander

so any new work on the mod im really hoping for either the naval being flushed out if there is any. Or more mechs being added like the ever loved Urbanmech

Good karma+1 vote
problems78
problems78 - - 68 comments @ Homeworld 2 Complex Simple

hey you can call em blind if you want but it looks like HWRM in the shots for 4.5 did you just import textures for that or am i missing something?

Good karma+1 vote
problems78
problems78 - - 68 comments @ UMW 40k version 3 (ASV)

look on the steam workshop and it should be there but it is incredibly unstable compared to the MOWAS2 version.

Good karma+2 votes
problems78
problems78 - - 68 comments @ Forward Unto Dawn : Combat Evolved

i know it's a bit late but i think that moving it now would be a bad idea and i can use Winter Contigency as an example of this they started in MOWAS2, shifted over to CTA, and have now been dead for 4-5 years and counting i'd say stick to MOWAS2 as the development cycle for it at least appears to be done and so there won't be any updates to the game that has the potential to force you to work from scratch again

Good karma0 votes
problems78
problems78 - - 68 comments @ WINTER CONTINGENCY

I do agree that the mod is most likely dead even though I wished other wise.

also thankyou for being cordial in how you stated this

Good karma+8 votes
problems78
problems78 - - 68 comments @ WINTER CONTINGENCY

I repeat my last statement this mod has been in development hell before CTA was even announced, in MOWAS2 and they said they would try to get a demo out then for being nominated and reaching a high spot in the mod of the year award. the impatience comes from the fact that they really haven't given any offical statement besides Apone in the comments. Which while helpful in easing peoples worries that the mod isn't dead, it doesn't completely eliminate the problem.

Good karma+3 votes
problems78
problems78 - - 68 comments @ WINTER CONTINGENCY

you're not helping the modders case. telling someone to settle the **** down only makes things worse for everyone involved. some of the people that are complaining have been here back when it was still being made for MOWAS 2. i have been around since then hell the main reason that i can remember for why they moved was because it looked better and not much else. not to mention that in the update that is curently posted said that they would try to get a demo out pays credence to the "entitlement" that the people have as an issue with this mod. I juat want you to understand that there's quite a bit of history with this mod and peoples patience is running thin.

Good karma+2 votes
problems78
problems78 - - 68 comments @ Bingfeng

this makes me think of catdog... i approve of this whole mod:)

Good karma+1 vote
problems78
problems78 - - 68 comments @ Corona

any release date\estimate yet?

Good karma+2 votes
problems78
problems78 - - 68 comments @ 2020 Crisis

im loking forward to this wish you luck dude

Good karma+1 vote
problems78
problems78 - - 68 comments @ UMW 40k.

it's under the mechanicus faction
who definetly need a rework their infantry don't last for ****

Good karma+1 vote
problems78
problems78 - - 68 comments @ WINTER CONTINGENCY

just like the rest I do believe that this post was the needed the shot in the arm to keep hope in this mod up so just keep chugging along as you are and we'll so what we can to be patient.

Good karma+1 vote
problems78
problems78 - - 68 comments @ Revamp Expansion Mod (RVE)

is there a p1 download because there is alot missing in the beta 1.1 p2 at least it feels like it

Good karma+1 vote