If you like any of the following, call me your friend: Guns, gaming, modding, music (especially metal), rottweilers, zombie fiction, movies, multimedia, a bunch more I'm too lazy to list...
Posted by PrivateSnowball on Oct 5th, 2012
After scoundreling about Mod-DB and looking at all the other cool mods on here (ie; those outside of the Goldsource/Source community), I got to thinking that perhaps I should move on with modding. Yes, I've had fun making maps for GoldSrc and Souce engine games, but I've found those engines to be very...limiting. Perhaps I'm just not around the right people, and need to find new connections? or perhaps I'm not digging deep enough...?
Either way, I just want to make fun games, and I've found Half Life to be a good place to start, but not satisfying of my creative ambitions. Engine-wise, Half Life (and even HL2) are, in my opinion, very one-dimensional. What I mean by this is, there aren't enough options to create, to build more. Look at games like Battlefield 3 and Killzone 2. You'll find there are lots of menus, customization options, dynamically-changing gameplay...all sorts of cool stuff I rarely if ever see in both the Half Life series and/or the various mods for those games.
Don't get me wrong, I still play the Half Life games along with said mods, and would enjoy working on more mods for the GoldSrc and Source engines; I just see more depth in other engines and software. Then again, I also have a sub-par understanding of coding, outside of it basically is the whole fucking game, so maybe I'm not digging deep enough.
If anyone would like to help me, further inform me, etcetera of anything mentioned here, please do. The saying goes, "better grieved than fooled."