Got the game in the IR bundle, couldn't play it until the 2.1.41 version, but that works fine.
Really annoyed at the selection of resolutions. Where's the rest of the resolutions?! 1920x1200 monitors deserve love too.
Daisy says the inventory button is I, not E.
The Centriforge menu should use wasd not the arrow keys to browse (both would be fine though).
Pushing E should close AND open the inventory. Pushing R should bring up the centriforge menu without needing to go through the inventory, and preferably should automatically connect to a 4d centriforge if one is within PICK range.
Daisy says she will give you a processing core when she's talking about solar panels, but I don't see any but the one that 'survived the crash'. fix wording.
Having tutorial text block off everything until it's already gone is just bad game design. Daisy should play with the HUD and never take away control unless absolutely needed. Being able to see the current mission at all times would be great.
I'm with the others who say the crafting menu is awful. it's confusing to need to click on the highlighted item again to make the craft button light up. It's confusing to know which items are natural, and which are crafted, there desperately needs to be an encyclopedia of blocks and items you can refer to by selecting a block, or clicking a component in a recipe.
Prezombie
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