~When was I going to put something here?

Posted | Game Title | Author
Stuff! Need more Ideas!
C&C Generals: Zero Hour

Stuff! Need more Ideas!

Nov 29, 2011 Cutezome Technology Mod 0 comments

Basically a bunch of Ideas I've settled. Although I think I'm going to need the help of some people now(rather than working alone).

Ways of Not of Running Out of Cash.
C&C Generals: Zero Hour

Ways of Not of Running Out of Cash.

Dec 7, 2011 Cutezome Technology Mod 1 comment

I wanna keep the battles sustained with funding. Read more of my plans.

Show me the colors!
C&C Generals: Zero Hour

Show me the colors!

Dec 19, 2011 Cutezome Technology Mod 3 comments

Team Colors discussion. I also raised up the starting cashes... No patch yet... Derp. Just filler read Content Naw! Need opinions.

Things to do.
C&C Generals: Zero Hour

Things to do.

Jan 15, 2012 Cutezome Technology Mod 1 comment

Here are somethings I plan to do with mod from this point on.

Things to do next:
C&C Generals: Zero Hour

Things to do next:

Mar 16, 2012 Cutezome Technology Mod 3 comments

This will list the things I'll probably do next... Just read the content already there's no sense in reading the rest of the summary. I'm just typing...

Mod name Changed
C&C Generals: Zero Hour

Mod name Changed

Sep 18, 2012 Cutezome Technology Mod 0 comments

I've brushed off the Danmaku Concept. Because this mode was more on Outlandish tech so... yeah...

LAST UPDATE for now
C&C Generals: Zero Hour

LAST UPDATE for now

Oct 22, 2012 Cutezome Technology Mod 1 comment

Talks about things I wanna point out. And this mod ain't dead, at least, I'm not saying it is... However, this will be forever-beta for now! So yeah...

A SET BACK!
C&C Generals: Zero Hour

A SET BACK!

Feb 18, 2013 Death Label 0 comments

OH NOES! I LOST SOME PROGRESS ON THE MOD! IT WAS 3 WEEKS OF PROGRESS. MORE NEWS ON THIS PAGE!

Progress Report as of 5-24-2013
C&C Generals: Zero Hour

Progress Report as of 5-24-2013

May 24, 2013 Death Label 0 comments

This talks about the Recent Updates on the Mod. Not necessarily what I've done today. Anyway. This is just a rundown of things done and will be done.

Reconceptualizing!
C&C Generals: Zero Hour

Reconceptualizing!

Sep 22, 2013 Death Label 0 comments

Talks about rethinking how the mod is and possible changes in gameplay.

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