~When was I going to put something here?
Dude... It's actually purple.
Just attack-move him to enemy bases few minutes later. *player defeated*
I thought it was some sort of grenade-shell thing.
Why do I feel that those are high-poly cylinders...
Yeah... About that...
Currently I'm trying to figure out what I did wrong...
Maybe on the next update...
Personally I don't know when I can totally release the whole thing.
You'll get used to these kinds of things when you do stuff for the internet...
If you can give me an address. Or you found me then just say.
The colors are supposed to represent 'Cutezome Fetishism', if you what Cutezome is, then they're somewhat humanoid not-from-earth species that I made up. They're are mostly resilient to the elements; moreover, 'a biologically advanced' Earthling, albeit, their technology has no 'in between' in them. It's only Either semi-primitive or highly advanced.
Fetishism was caused when the species had a desperation of reproducing while maintaining dignity and composure(due to their overly pleasant attitude and highly-civilized culture).
The colors represent are their body parts, clothing, language and things that they found 'interesting'.
Disturbing backstory, ain't it?
This was made with a firestorm template... This is not the final color of the Efreet Missile.
Hey peeps(if anyone)... // There's no such thing as making a small messages to followers.
I deleted the Image of the RedLightning Model because, I'm going to remodel it since I used Hi-poly Cylinders(laugh). I recently got the poly count(I didn't check when I made it, just now)- it was 1762 polys. It's High for the Engine- so... I'll try again.
I was using Hotkeys most of the time.
I'll try my best to balance somethings from here and there.
Everything is meant to be souped-up and destructive(not making a reference to the destructive forces mod), anyway some things just look imbalanced. I'll probably get into editing the AI as well.
Awesome skins are awesome.
This Commandset is from the Original Generals. It only has 12 commands.
-.- I just checked this recently. You. I have nothing to say.
Seems to be a lot of trouble just to get a bomb into someone's base/forces.
I think I'm going to reduce the cannons for now.
Anyway this has, I think, 954 polygons.
I got reminded of a ship named 'Sea Horse' from another Game. Only that this is somewhat smaller than that ship. (Noting that Sea Horse can Release drones to assist it)
What's that 3 star power that over there at the right most position?
The Nuke Effect Looks like something from Shockwave.
Aw damn! I had this Idea for my Mod. Looks like I wasn't the only one thinking this.
For a second or two, I thought these looked like the Super Helicopters from Ketsui. Then I found they're planes.
I wonder if the guy who requested this mod for me to play wants a Blind Playthrough.
Hmmm... Due to it's length... I might do a Playthrough/Funthrough of this in Youtube...
This mod sure likes me crawling through vents, pipes and small caves...
sucks, you need pak0.pak to make it work
This mod rocks! I get lost at sometimes, but I got the mod no more error report except for "No free Edicts".